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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-08 16:59:14 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-08 16:59:14 +0100
commit613d08d3e2a1613b9699a1af392e8a34291d1192 (patch)
tree4608944398b76a902bb1bb57283f186895b9314a /src/control/Script.cpp
parentAllocator fix (diff)
parentmore stuff (diff)
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Diffstat (limited to 'src/control/Script.cpp')
-rw-r--r--src/control/Script.cpp286
1 files changed, 206 insertions, 80 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 735c2c6f..ce6d6ee2 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -100,6 +100,7 @@ bool CTheScripts::bPlayerIsInTheStatium;
int16 CTheScripts::CardStack[CARDS_IN_DECK * MAX_DECKS];
int16 CTheScripts::CardStackPosition;
#endif
+int CTheScripts::AllowedCollision[MAX_ALLOWED_COLLISIONS];
#ifdef MISSION_REPLAY
@@ -1659,11 +1660,13 @@ const uint32 CRunningScript::nSaveStructSize =
sizeof(CRunningScript);
#endif
+// done(LCS)
CMissionCleanup::CMissionCleanup()
{
Init();
}
+// done(LCS)
void CMissionCleanup::Init()
{
m_nCount = 0;
@@ -1673,6 +1676,7 @@ void CMissionCleanup::Init()
}
}
+// done(LCS)
cleanup_entity_struct* CMissionCleanup::FindFree()
{
for (int i = 0; i < MAX_CLEANUP; i++){
@@ -1683,6 +1687,26 @@ cleanup_entity_struct* CMissionCleanup::FindFree()
return nil;
}
+// done(LCS)
+void SleepThisPed(cleanup_entity_struct* pCleanup, CPed* pPed)
+{
+ printf("*** SLEEPING PED %i %i\n", pCleanup->id, pPed->GetModelIndex());
+ if (!pPed->GetIsStatic())
+ pPed->RemoveFromMovingList();
+ pPed->bIsStaticWaitingForCollision = true;
+}
+
+// done(LCS)
+void WakeThisPed(cleanup_entity_struct* pCleanup, CPed* pPed)
+{
+ printf("*** WAKING UP PED %i %i\n", pCleanup->id, pPed->GetModelIndex());
+ pPed->bIsStaticWaitingForCollision = false;
+ if (!pPed->bIsStatic)
+ pPed->AddToMovingList();
+
+}
+
+// done(LCS)
void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
{
cleanup_entity_struct* pNew = FindFree();
@@ -1693,6 +1717,7 @@ void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
m_nCount++;
}
+// done(LCS)
void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
{
for (int i = 0; i < MAX_CLEANUP; i++){
@@ -1744,6 +1769,7 @@ void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
}
}
+// done(LCS)
void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects()
{
for (int i = 0; i < MAX_CLEANUP; i++) {
@@ -1752,50 +1778,105 @@ void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObjects()
{
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
if (pVehicle) {
- if (pVehicle->bIsStaticWaitingForCollision) {
- if (CColStore::HasCollisionLoaded(pVehicle->GetPosition())) {
- pVehicle->bIsStaticWaitingForCollision = false;
+ eLevelName level = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ if (level == LEVEL_GENERIC)
+ level = CGame::currLevel;
+ if (!CColStore::HasCollisionLoaded(level)) {
+ if (!pVehicle->bIsStaticWaitingForCollision) {
+ if (!pVehicle->IsHeli() && !pVehicle->IsPlane() && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI &&
+ pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) {
+ printf("*** SLEEPING VEHICLE %i %i\n", m_sEntities[i].id, pVehicle->GetModelIndex());
if (!pVehicle->GetIsStatic())
- pVehicle->AddToMovingList();
+ pVehicle->RemoveFromMovingList();
+ pVehicle->bIsStaticWaitingForCollision = true;
+ }
}
}
- }
- break;
- }
- case CLEANUP_CHAR:
- {
- CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
- if (pPed) {
- if (pPed->bIsStaticWaitingForCollision) {
- if (CColStore::HasCollisionLoaded(pPed->GetPosition())) {
- pPed->bIsStaticWaitingForCollision = false;
- if (!pPed->GetIsStatic())
- pPed->AddToMovingList();
+ else {
+ if (pVehicle->bIsStaticWaitingForCollision) {
+ printf("*** WAKING UP VEHICLE %i %i\n", m_sEntities[i].id, pVehicle->GetModelIndex());
+ pVehicle->bIsStaticWaitingForCollision = false;
+ if (!pVehicle->bIsStatic)
+ pVehicle->AddToMovingList();
}
}
}
- break;
}
+ break;
case CLEANUP_OBJECT:
- {
CObject* pObject = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
if (pObject) {
- if (pObject->bIsStaticWaitingForCollision) {
- if (CColStore::HasCollisionLoaded(pObject->GetPosition())) {
- pObject->bIsStaticWaitingForCollision = false;
+ eLevelName level = CTheZones::GetLevelFromPosition(&pObject->GetPosition());
+ if (level == LEVEL_GENERIC)
+ level = CGame::currLevel;
+ if (!CColStore::HasCollisionLoaded(level)) {
+ if (!pObject->bIsStaticWaitingForCollision) {
if (!pObject->GetIsStatic())
+ pObject->RemoveFromMovingList();
+ pObject->bIsStaticWaitingForCollision = true;
+ }
+ }
+ else {
+ if (pObject->bIsStaticWaitingForCollision) {
+ pObject->bIsStaticWaitingForCollision = false;
+ if (!pObject->bIsStatic)
pObject->AddToMovingList();
}
}
}
- break;
}
- default:
- break;
+ }
+ for (int i = 0; i < MAX_CLEANUP; i++) {
+ switch (m_sEntities[i].type) {
+ case CLEANUP_CHAR:
+ {
+ CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
+ if (pPed) {
+ eLevelName level = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
+ if (level == LEVEL_GENERIC)
+ level = CGame::currLevel;
+ if (!pPed->bIsStaticWaitingForCollision) {
+ if (pPed->bInVehicle) {
+ if (pPed->m_pMyVehicle->GetIsStatic()) {
+ SleepThisPed(&m_sEntities[i], pPed);
+ continue;
+ }
+ }
+ if (!CColStore::HasCollisionLoaded(level)) {
+ if (pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
+ pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic())
+ SleepThisPed(&m_sEntities[i], pPed);
+ }
+ }
+ else {
+ if (!pPed->bInVehicle) {
+ if (CColStore::HasCollisionLoaded(level)) {
+ if (!(pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
+ pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic()))
+ WakeThisPed(&m_sEntities[i], pPed);
+ }
+ }
+ else {
+ if (!pPed->m_pMyVehicle->GetIsStatic()) {
+ WakeThisPed(&m_sEntities[i], pPed);
+ continue;
+ }
+ if (CColStore::HasCollisionLoaded(level)) {
+ if (!(pPed->bInVehicle && pPed->m_pMyVehicle->GetIsStatic() ||
+ pPed->m_attachedTo && pPed->m_attachedTo->GetIsStatic()))
+ WakeThisPed(&m_sEntities[i], pPed);
+ }
+ }
+ }
+
+ }
+ }
+ break;
}
}
}
+// done(LCS) except TODO
void CMissionCleanup::Process()
{
CPopulation::m_AllRandomPedsThisType = -1;
@@ -1803,6 +1884,8 @@ void CMissionCleanup::Process()
CCarCtrl::CarDensityMultiplier = 1.0f;
CPed::nThreatReactionRangeMultiplier = 1;
CPed::nEnterCarRangeMultiplier = 1;
+ for (int i = 0; i < MAX_ALLOWED_COLLISIONS; i++)
+ CTheScripts::AllowedCollision[i] = 0;
FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f;
CRoadBlocks::ClearScriptRoadBlocks();
CRouteNode::Initialise();
@@ -1810,20 +1893,19 @@ void CMissionCleanup::Process()
TheCamera.Restore();
TheCamera.SetWideScreenOff();
CSpecialFX::bLiftCam = false;
- CSpecialFX::bVideoCam = false;
- CTimeCycle::StopExtraColour(0);
+ // TODO(LCS): CHud::m_ClockEventWarningMinutes = 0;
+ // TODO(LCS): CHud::m_ClockEventFlashTimer = 0;
+ CTimeCycle::StopExtraColour(0); // TODO: thiscall
for (int i = 0; i < MISSION_AUDIO_SLOTS; i++)
DMAudio.ClearMissionAudio(i);
CWeather::ReleaseWeather();
for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++)
CStreaming::SetMissionDoesntRequireSpecialChar(i);
- for (int i = 0; i < NUM_OF_CUTSCENE_OBJECTS; i++)
- CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i);
CStreaming::ms_disableStreaming = false;
- CHud::m_ItemToFlash = -1;
- CHud::SetHelpMessage(nil, false);
+ if (CHud::m_ItemToFlash != ITEM_ARMOUR && CHud::m_ItemToFlash != ITEM_HEALTH)
+ CHud::m_ItemToFlash = -1;
+ CHud::SetHelpMessage(nil, false); // nil, false, false, true TODO(LCS)
CUserDisplay::OnscnTimer.m_bDisabled = false;
- CTheScripts::RemoveScriptTextureDictionary();
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CWorld::Players[0].MakePlayerSafe(false);
@@ -1831,10 +1913,11 @@ void CMissionCleanup::Process()
CWorld::Players[0].m_pPed->m_nDrunkCountdown = 0;
CPad::GetPad(0)->SetDrunkInputDelay(0);
CWorld::Players[0].m_bDriveByAllowed = true;
+ CPad::GetPad(0)->unk_B4 = 1.0f;
+ CPad::GetPad(0)->unk_B8 = 0.5f;
DMAudio.ShutUpPlayerTalking(0);
CVehicle::bDisableRemoteDetonation = false;
CVehicle::bDisableRemoteDetonationOnContact = false;
- CGameLogic::ClearShortCut();
CTheScripts::RiotIntensity = 0;
CTheScripts::StoreVehicleIndex = -1;
CTheScripts::StoreVehicleWasRandom = true;
@@ -1872,12 +1955,17 @@ void CMissionCleanup::Process()
m_sEntities[i].type = CLEANUP_UNUSED;
m_nCount--;
}
+ for (int i = 1; i < NUMSTREAMINFO; i++) {
+ if (CStreaming::IsScriptOwnedModel(i))
+ CStreaming::SetMissionDoesntRequireModel(i);
+ }
}
/* NB: CUpsideDownCarCheck is not used by actual script at all
* It has a weird usage: AreAnyCarsUpsideDown would fail any mission
* just like death or arrest. */
+ // done(LCS) except TODO
void CUpsideDownCarCheck::Init()
{
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
@@ -1886,12 +1974,14 @@ void CUpsideDownCarCheck::Init()
}
}
+// done(LCS)
bool CUpsideDownCarCheck::IsCarUpsideDown(int32 id)
{
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(id);
return IsCarUpsideDown(pVehicle);
}
+// done(LCS)
bool CUpsideDownCarCheck::IsCarUpsideDown(CVehicle* pVehicle)
{
assert(pVehicle);
@@ -1900,6 +1990,7 @@ bool CUpsideDownCarCheck::IsCarUpsideDown(CVehicle* pVehicle)
pVehicle->GetTurnSpeed().Magnitude() < UPSIDEDOWN_TURN_SPEED_THRESHOLD;
}
+// done(LCS)
void CUpsideDownCarCheck::UpdateTimers()
{
uint32 timeStep = CTimer::GetTimeStepInMilliseconds();
@@ -1917,6 +2008,7 @@ void CUpsideDownCarCheck::UpdateTimers()
}
}
+// done(LCS)
bool CUpsideDownCarCheck::AreAnyCarsUpsideDown()
{
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
@@ -1926,6 +2018,7 @@ bool CUpsideDownCarCheck::AreAnyCarsUpsideDown()
return false;
}
+// done(LCS)
void CUpsideDownCarCheck::AddCarToCheck(int32 id)
{
uint16 index = 0;
@@ -1939,6 +2032,7 @@ void CUpsideDownCarCheck::AddCarToCheck(int32 id)
m_sCars[index].m_nUpsideDownTimer = 0;
}
+// done(LCS)
void CUpsideDownCarCheck::RemoveCarFromCheck(int32 id)
{
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
@@ -1949,6 +2043,7 @@ void CUpsideDownCarCheck::RemoveCarFromCheck(int32 id)
}
}
+// done(LCS)
bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id)
{
for (int i = 0; i < MAX_UPSIDEDOWN_CAR_CHECKS; i++){
@@ -1958,6 +2053,7 @@ bool CUpsideDownCarCheck::HasCarBeenUpsideDownForAWhile(int32 id)
return false;
}
+// done(LCS)
void stuck_car_data::Reset()
{
m_nVehicleIndex = -1;
@@ -1968,6 +2064,7 @@ void stuck_car_data::Reset()
m_bStuck = false;
}
+// done(LCS)
void CStuckCarCheck::Init()
{
for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++) {
@@ -1975,6 +2072,7 @@ void CStuckCarCheck::Init()
}
}
+// done(LCS)
void CStuckCarCheck::Process()
{
uint32 timer = CTimer::GetTimeInMilliseconds();
@@ -1995,6 +2093,7 @@ void CStuckCarCheck::Process()
}
}
+// done(LCS)
void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time)
{
CVehicle* pv = CPools::GetVehiclePool()->GetAt(id);
@@ -2015,6 +2114,7 @@ void CStuckCarCheck::AddCarToCheck(int32 id, float radius, uint32 time)
m_sCars[index].m_bStuck = false;
}
+// done(LCS)
void CStuckCarCheck::RemoveCarFromCheck(int32 id)
{
for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
@@ -2024,6 +2124,7 @@ void CStuckCarCheck::RemoveCarFromCheck(int32 id)
}
}
+// done(LCS)
bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id)
{
for (int i = 0; i < MAX_STUCK_CAR_CHECKS; i++){
@@ -2033,36 +2134,45 @@ bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id)
return false;
}
-void CRunningScript::CollectParameters(uint32* pIp, int16 total)
+void CRunningScript::CollectParameters(uint32* pIp, int16 total, int* pParameters)
{
- for (int16 i = 0; i < total; i++){
+ while (total--){
uint16 varIndex;
switch (CTheScripts::Read1ByteFromScript(pIp))
{
- case ARGUMENT_INT32:
- case ARGUMENT_FLOAT:
- ScriptParams[i] = CTheScripts::Read4BytesFromScript(pIp);
+ case ARGUMENT_END:
+ return;
+ case ARGUMENT_INT_ZERO:
+ *pParameters = 0;
break;
- case ARGUMENT_GLOBALVAR:
- varIndex = CTheScripts::Read2BytesFromScript(pIp);
- script_assert(varIndex >= 8 && varIndex < CTheScripts::GetSizeOfVariableSpace());
- ScriptParams[i] = *((int32*)&CTheScripts::ScriptSpace[varIndex]);
+ case ARGUMENT_FLOAT_ZERO:
+ *pParameters = 0;
break;
- case ARGUMENT_LOCALVAR:
- varIndex = CTheScripts::Read2BytesFromScript(pIp);
- script_assert(varIndex >= 0 && varIndex < ARRAY_SIZE(m_anLocalVariables));
- ScriptParams[i] = m_anLocalVariables[varIndex];
+ case ARGUMENT_FLOAT_1BYTE:
+ *pParameters = (uint32)(uint8)CTheScripts::Read1ByteFromScript(pIp) << 24;
+ break;
+ case ARGUMENT_FLOAT_2BYTES:
+ *pParameters = (uint32)(uint8)CTheScripts::Read2BytesFromScript(pIp) << 16;
+ break;
+ case ARGUMENT_FLOAT_3BYTES:
+ *pParameters = (uint32)(uint8)CTheScripts::Read1ByteFromScript(pIp) << 8;
+ *pParameters |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(pIp) << 16;
+ break;
+ case ARGUMENT_INT32:
+ case ARGUMENT_FLOAT:
+ *pParameters = CTheScripts::Read4BytesFromScript(pIp);
break;
case ARGUMENT_INT8:
- ScriptParams[i] = CTheScripts::Read1ByteFromScript(pIp);
+ *pParameters = CTheScripts::Read1ByteFromScript(pIp);
break;
case ARGUMENT_INT16:
- ScriptParams[i] = CTheScripts::Read2BytesFromScript(pIp);
+ *pParameters = CTheScripts::Read2BytesFromScript(pIp);
break;
default:
- script_assert(0);
+ *pParameters = *GetPointerToScriptVariable(pIp, 0);
break;
}
+ pParameters++;
}
}
@@ -2072,11 +2182,24 @@ int CRunningScript::CollectParameterForDebug(char* buf, bool& var)
uint16 varIndex;
char tmpstr[24];
var = false;
+ int tmp;
switch (CTheScripts::Read1ByteFromScript(&m_nIp))
{
- case ARGUMENT_INT32:
- case ARGUMENT_FLOAT:
- return CTheScripts::Read4BytesFromScript(&m_nIp);
+ case ARGUMENT_END:
+ return 0; // TODO(LCS)
+ case ARGUMENT_INT_ZERO:
+ return 0;
+ case ARGUMENT_FLOAT_ZERO:
+ return 0;
+ case ARGUMENT_FLOAT_1BYTE:
+ return (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 24;
+ case ARGUMENT_FLOAT_2BYTES:
+ return (uint32)(uint8)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
+ case ARGUMENT_FLOAT_3BYTES:
+ tmp = (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 8;
+ tmp |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
+ return tmp;
+ /*
case ARGUMENT_GLOBALVAR:
varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
script_assert(varIndex >= 8 && varIndex < CTheScripts::GetSizeOfVariableSpace());
@@ -2091,13 +2214,19 @@ int CRunningScript::CollectParameterForDebug(char* buf, bool& var)
sprintf(tmpstr, " %d@", varIndex);
strcat(buf, tmpstr);
return m_anLocalVariables[varIndex];
+ */
+ case ARGUMENT_INT32:
+ case ARGUMENT_FLOAT:
+ return CTheScripts::Read4BytesFromScript(&m_nIp);
+ break;
case ARGUMENT_INT8:
return CTheScripts::Read1ByteFromScript(&m_nIp);
+ break;
case ARGUMENT_INT16:
return CTheScripts::Read2BytesFromScript(&m_nIp);
+ break;
default:
- PrintToLog("%s - script assertion failed in CollectParameterForDebug", buf);
- script_assert(0);
+ // TODO(LCS): GetPointerToScriptVariableForDebug();
break;
}
return 0;
@@ -2108,6 +2237,7 @@ void CRunningScript::GetStoredParameterForDebug(char* buf)
uint16 varIndex;
char tmpstr[24];
switch (CTheScripts::Read1ByteFromScript(&m_nIp)) {
+ /*
case ARGUMENT_GLOBALVAR:
varIndex = CTheScripts::Read2BytesFromScript(&m_nIp);
sprintf(tmpstr, " $%d", varIndex / 4);
@@ -2118,6 +2248,7 @@ void CRunningScript::GetStoredParameterForDebug(char* buf)
sprintf(tmpstr, " %d@", varIndex);
strcat(buf, tmpstr);
break;
+ */
default:
PrintToLog("%s - script_assertion failed in GetStoredParameterForDebug", buf);
script_assert(0);
@@ -2128,14 +2259,25 @@ void CRunningScript::GetStoredParameterForDebug(char* buf)
int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
{
uint32* pIp = &ip;
+ int tmp;
switch (CTheScripts::Read1ByteFromScript(pIp))
{
+ case ARGUMENT_END:
+ return 0; // TODO(LCS)
+ case ARGUMENT_INT_ZERO:
+ return 0;
+ case ARGUMENT_FLOAT_ZERO:
+ return 0;
+ case ARGUMENT_FLOAT_1BYTE:
+ return (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 24;
+ case ARGUMENT_FLOAT_2BYTES:
+ return (uint32)(uint8)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
+ case ARGUMENT_FLOAT_3BYTES:
+ tmp = (uint32)(uint8)CTheScripts::Read1ByteFromScript(&m_nIp) << 8;
+ tmp |= (uint32)(uint16)CTheScripts::Read2BytesFromScript(&m_nIp) << 16;
+ return tmp;
case ARGUMENT_INT32:
return CTheScripts::Read4BytesFromScript(pIp);
- case ARGUMENT_GLOBALVAR:
- return *((int32*)&CTheScripts::ScriptSpace[(uint16)CTheScripts::Read2BytesFromScript(pIp)]);
- case ARGUMENT_LOCALVAR:
- return m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)];
case ARGUMENT_INT8:
return CTheScripts::Read1ByteFromScript(pIp);
case ARGUMENT_INT16:
@@ -2143,7 +2285,7 @@ int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
case ARGUMENT_FLOAT:
return CTheScripts::Read4BytesFromScript(pIp);
default:
- script_assert(0);
+ return *GetPointerToScriptVariable(pIp, 0);
}
return -1;
}
@@ -2151,33 +2293,17 @@ int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
void CRunningScript::StoreParameters(uint32* pIp, int16 number)
{
for (int16 i = 0; i < number; i++){
- switch (CTheScripts::Read1ByteFromScript(pIp)) {
- case ARGUMENT_GLOBALVAR:
- *(int32*)&CTheScripts::ScriptSpace[(uint16)CTheScripts::Read2BytesFromScript(pIp)] = ScriptParams[i];
- break;
- case ARGUMENT_LOCALVAR:
- m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)] = ScriptParams[i];
- break;
- default:
- script_assert(0);
- }
+ *GetPointerToScriptVariable(pIp, 0) = ScriptParams[i];
}
}
+int32* GetPointerToScriptVariable(CRunningScript* pScript, uint32* pIp)
+{
+}
+
int32 *CRunningScript::GetPointerToScriptVariable(uint32* pIp, int16 type)
{
- switch (CTheScripts::Read1ByteFromScript(pIp))
- {
- case ARGUMENT_GLOBALVAR:
- script_assert(type == VAR_GLOBAL);
- return (int32*)&CTheScripts::ScriptSpace[(uint16)CTheScripts::Read2BytesFromScript(pIp)];
- case ARGUMENT_LOCALVAR:
- script_assert(type == VAR_LOCAL);
- return &m_anLocalVariables[CTheScripts::Read2BytesFromScript(pIp)];
- default:
- script_assert(0);
- }
- return nil;
+ return ::GetPointerToScriptVariable(this, pIp);
}
void CRunningScript::Init()