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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-05-27 20:51:40 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-27 20:51:40 +0200 |
commit | e4649b41e1acf07d7cdcae867acdc7b3eb25c82b (patch) | |
tree | 9914753482fb7cd3d0eb0efad6a058e54850db0f /src/control/Script.cpp | |
parent | VC Water (diff) | |
parent | librw update (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/Script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index d7abbfb2..b9ce5073 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -9571,7 +9571,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) case COMMAND_LOAD_END_OF_GAME_TUNE: DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE); printf("Start preload end of game audio\n"); - DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED); + DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_CUTSCENE_FINALE); printf("End preload end of game audio\n"); return 0; /* |