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authorFire_Head <Fire-Head@users.noreply.github.com>2020-05-27 20:51:40 +0200
committerGitHub <noreply@github.com>2020-05-27 20:51:40 +0200
commite4649b41e1acf07d7cdcae867acdc7b3eb25c82b (patch)
tree9914753482fb7cd3d0eb0efad6a058e54850db0f /src/control/Script.cpp
parentVC Water (diff)
parentlibrw update (diff)
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Diffstat (limited to '')
-rw-r--r--src/control/Script.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index d7abbfb2..b9ce5073 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -9571,7 +9571,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOAD_END_OF_GAME_TUNE:
DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
printf("Start preload end of game audio\n");
- DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED);
+ DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_CUTSCENE_FINALE);
printf("End preload end of game audio\n");
return 0;
/*