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authorNikolay Korolev <nickvnuk@gmail.com>2019-10-08 22:57:58 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-10-08 22:57:58 +0200
commit9e5a5f2ab6432ec64a6a7f7ac78fa514fdf5038e (patch)
tree0041b54ddeb9d9dd1eee4a1ef474bb953f2608fe /src/control/Restart.h
parentfixed bugs (diff)
parentFull CGameLogic (diff)
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-rw-r--r--src/control/Restart.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/control/Restart.h b/src/control/Restart.h
index f49ed79c..9a4d2155 100644
--- a/src/control/Restart.h
+++ b/src/control/Restart.h
@@ -6,4 +6,12 @@ public:
static void AddPoliceRestartPoint(const CVector&, float);
static void AddHospitalRestartPoint(const CVector&, float);
static void OverrideNextRestart(const CVector&, float);
+
+ static void FindClosestHospitalRestartPoint(const CVector &, CVector *, float *);
+ static void FindClosestPoliceRestartPoint(const CVector &, CVector *, float *);
+
+ static bool &OverrideHospitalLevel;
+ static bool &OverridePoliceStationLevel;
+ static bool &bFadeInAfterNextArrest;
+ static bool &bFadeInAfterNextDeath;
};