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authorFire-Head <Fire-Head@users.noreply.github.com>2021-01-13 18:18:26 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2021-01-13 18:18:26 +0100
commitd63e3f155995f2b82cee1f19bcf5c0f00bda491a (patch)
treefadc7c4d71f54a2c6a2add1efb1b741b6f9775d5 /src/control/Replay.h
parentMerge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs (diff)
parentremove scriptspath from premake (diff)
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Diffstat (limited to 'src/control/Replay.h')
-rw-r--r--src/control/Replay.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 84a6bef0..5dd8b651 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -64,8 +64,6 @@ struct CStoredDetailedAnimationState
uint8 aGroupId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
};
-void PlayReplayFromHD(void);
-
#ifdef GTA_REPLAY
#define REPLAY_STUB
#else
@@ -410,12 +408,10 @@ private:
static void EmptyAllPools(void);
static void MarkEverythingAsNew(void);
static void SaveReplayToHD(void);
+ static void PlayReplayFromHD(void); // out of class in III PC and later because of SecuROM
static void FindFirstFocusCoordinate(CVector *coord);
static void ProcessLookAroundCam(void);
static size_t FindSizeOfPacket(uint8);
static void GoToNextBlock(void);
-
- /* Absolute nonsense, but how could this function end up being outside of class? */
- friend void PlayReplayFromHD(void);
#endif
};