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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-11 11:56:33 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-11 11:56:33 +0200 |
commit | c4d48213273aad8d1c076ea44238dd65c75d9961 (patch) | |
tree | 896772adf77ae80553b9c31b281e234eca10e62a /src/control/Replay.cpp | |
parent | Fix sniper and water creatures bug, mark some files (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/Replay.cpp | 44 |
1 files changed, 2 insertions, 42 deletions
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 45f1a143..838967e8 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -52,6 +52,8 @@ #include "Radar.h" #include "Fluff.h" +//--MIAMI: file done except TODO + uint8 CReplay::Mode; CAddressInReplayBuffer CReplay::Record; CAddressInReplayBuffer CReplay::Playback; @@ -159,7 +161,6 @@ static void(*CBArray[])(CAnimBlendAssociation*, void*) = &CPed::PedAnimShuffleCB, &CPed::DeleteSunbatheIdleAnimCB, &StartTalkingOnMobileCB, &FinishTalkingOnMobileCB }; -// --MIAMI: Done static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*)) { for (int i = 0; i < sizeof(CBArray) / sizeof(*CBArray); i++){ @@ -170,13 +171,11 @@ static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*)) return 0; } -// --MIAMI: Done static void(*FindCBFunction(uint8 id))(CAnimBlendAssociation*, void*) { return CBArray[id]; } -// --MIAMI: Done static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying) { if(vehicle->Damage.GetPanelStatus(VEHPANEL_FRONT_LEFT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_LEFT)){ @@ -209,7 +208,6 @@ static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flyi } } -// --MIAMI: Done void PrintElementsInPtrList(void) { for (CPtrNode* node = CWorld::GetBigBuildingList(LEVEL_GENERIC).first; node; node = node->next) { @@ -217,7 +215,6 @@ void PrintElementsInPtrList(void) } } -// --MIAMI: Done void CReplay::Init(void) { pBuf0 = nil; @@ -260,20 +257,17 @@ void CReplay::Init(void) MarkEverythingAsNew(); } -// --MIAMI: Done void CReplay::DisableReplays(void) { bReplayEnabled = false; } -// --MIAMI: Done void CReplay::EnableReplays(void) { bReplayEnabled = true; } void PlayReplayFromHD(void); -// --MIAMI: Done void CReplay::Update(void) { if (CCutsceneMgr::IsCutsceneProcessing() || CPad::GetPad(0)->ArePlayerControlsDisabled() || CScriptPaths::IsOneActive() || FrontEndMenuManager.GetIsMenuActive()) { @@ -308,7 +302,6 @@ void CReplay::Update(void) } } -// --MIAMI: Done except TODO void CReplay::RecordThisFrame(void) { uint32 memory_required = sizeof(tGeneralPacket) + sizeof(tClockPacket) + sizeof(tWeatherPacket) + sizeof(tTimerPacket) + sizeof(tMiscPacket); @@ -412,7 +405,6 @@ void CReplay::RecordThisFrame(void) Record.m_pBase[Record.m_nOffset] = REPLAYPACKET_END; } -// --MIAMI: Done void CReplay::GoToNextBlock(void) { Record.m_pBase[Record.m_nOffset] = REPLAYPACKET_END; @@ -425,7 +417,6 @@ void CReplay::GoToNextBlock(void) MarkEverythingAsNew(); } -// --MIAMI: Done void CReplay::RecordParticle(tParticleType type, const CVector& vecPos, const CVector& vecDir, float fSize, const RwRGBA& color) { if (Record.m_nOffset > REPLAYBUFFERSIZE - 16 - sizeof(tParticlePacket)) @@ -448,7 +439,6 @@ void CReplay::RecordParticle(tParticleType type, const CVector& vecPos, const CV Record.m_pBase[Record.m_nOffset] = REPLAYPACKET_END; } -// --MIAMI: Done void CReplay::StorePedUpdate(CPed *ped, int id) { tPedUpdatePacket* pp = (tPedUpdatePacket*)&Record.m_pBase[Record.m_nOffset]; @@ -468,7 +458,6 @@ void CReplay::StorePedUpdate(CPed *ped, int id) Record.m_nOffset += sizeof(tPedUpdatePacket); } -// --MIAMI: Done void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) { CAnimBlendAssociation* second; @@ -514,7 +503,6 @@ void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) } } -// --MIAMI: Done void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { for (int i = 0; i < NUM_MAIN_ANIMS_IN_REPLAY; i++){ @@ -572,7 +560,6 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState } } -// --MIAMI: Done void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer) { tPedUpdatePacket *pp = (tPedUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset]; @@ -617,14 +604,12 @@ void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayB buffer->m_nOffset += sizeof(tPedUpdatePacket); } -// --MIAMI: Done bool HasAnimGroupLoaded(uint8 group) { CAnimBlendAssocGroup* pGroup = &CAnimManager::GetAnimAssocGroups()[group]; return pGroup->animBlock && pGroup->animBlock->isLoaded; } -// --MIAMI: Done void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) { CAnimBlendAssociation* anim1; @@ -668,7 +653,6 @@ void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) } } -// --MIAMI: Done void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { CAnimBlendAssociation* assoc; @@ -714,7 +698,6 @@ void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationSt } } -// --MIAMI: Done void CReplay::PlaybackThisFrame(void) { static int FrameSloMo = 0; @@ -742,7 +725,6 @@ void CReplay::PlaybackThisFrame(void) // next two functions are only found in mobile version // most likely they were optimized out for being unused -// --MIAMI: Done void CReplay::TriggerPlaybackLastCoupleOfSeconds(uint32 start, uint8 cam_mode, float cam_x, float cam_y, float cam_z, uint32 slomo) { if (Mode != MODE_RECORD) @@ -754,7 +736,6 @@ void CReplay::TriggerPlaybackLastCoupleOfSeconds(uint32 start, uint8 cam_mode, f Mode = MODE_RECORD; } -// --MIAMI: Done bool CReplay::FastForwardToTime(uint32 start) { uint32 timer = 0; @@ -764,7 +745,6 @@ bool CReplay::FastForwardToTime(uint32 start) return true; } -// --MIAMI: Done void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) { tVehicleUpdatePacket* vp = (tVehicleUpdatePacket*)&Record.m_pBase[Record.m_nOffset]; @@ -805,7 +785,6 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) Record.m_nOffset += sizeof(tVehicleUpdatePacket); } -// --MIAMI: Done void CReplay::StoreBikeUpdate(CVehicle* vehicle, int id) { CBike* bike = (CBike*)vehicle; @@ -831,7 +810,6 @@ void CReplay::StoreBikeUpdate(CVehicle* vehicle, int id) Record.m_nOffset += sizeof(tBikeUpdatePacket); } -// --MIAMI: Done void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer) { tVehicleUpdatePacket* vp = (tVehicleUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset]; @@ -905,7 +883,6 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI ((CBoat*)vehicle)->m_fMovingSpeed = vp->skimmer_speed / 50.0f; } -// --MIAMI: Done void CReplay::ProcessBikeUpdate(CVehicle* vehicle, float interpolation, CAddressInReplayBuffer* buffer) { CBike* bike = (CBike*)vehicle; @@ -939,7 +916,6 @@ void CReplay::ProcessBikeUpdate(CVehicle* vehicle, float interpolation, CAddress CWorld::Add(vehicle); } -// --MIAMI: Done bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer) { CBulletTraces::Init(); @@ -1196,7 +1172,6 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo return false; } -// --MIAMI: Done void CReplay::FinishPlayback(void) { if (Mode != MODE_PLAYBACK) @@ -1219,7 +1194,6 @@ void CReplay::FinishPlayback(void) DMAudio.SetMusicFadeVol(127); } -// --MIAMI: Done void CReplay::EmptyReplayBuffer(void) { if (Mode == MODE_PLAYBACK) @@ -1235,7 +1209,6 @@ void CReplay::EmptyReplayBuffer(void) MarkEverythingAsNew(); } -// --MIAMI: Done void CReplay::ProcessReplayCamera(void) { switch (CameraMode) { @@ -1282,7 +1255,6 @@ void CReplay::ProcessReplayCamera(void) extern CWeaponEffects gCrossHair; -// --MIAMI: Done except TODO void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) { if (Mode != MODE_RECORD) @@ -1342,7 +1314,6 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca CDraw::SetFOV(70.0f); } -// --MIAMI: Done void CReplay::StoreStuffInMem(void) { #ifdef FIX_BUGS @@ -1429,7 +1400,6 @@ void CReplay::StoreStuffInMem(void) CScriptPaths::Save_ForReplay(); } -// --MIAMI: Done void CReplay::RestoreStuffFromMem(void) { CPools::GetVehiclePool()->CopyBack(pBuf0, pBuf1); @@ -1654,7 +1624,6 @@ void CReplay::RestoreStuffFromMem(void) DMAudio.ChangeMusicMode(MUSICMODE_GAME); } -// --MIAMI: Done void CReplay::EmptyPedsAndVehiclePools(void) { int i = CPools::GetVehiclePool()->GetSize(); @@ -1675,7 +1644,6 @@ void CReplay::EmptyPedsAndVehiclePools(void) } } -// --MIAMI: Done void CReplay::EmptyAllPools(void) { EmptyPedsAndVehiclePools(); @@ -1697,7 +1665,6 @@ void CReplay::EmptyAllPools(void) } } -// --MIAMI: Done void CReplay::MarkEverythingAsNew(void) { int i = CPools::GetVehiclePool()->GetSize(); @@ -1747,7 +1714,6 @@ void CReplay::SaveReplayToHD(void) CFileMgr::SetDir(""); } -// --MIAMI: Done void PlayReplayFromHD(void) { CFileMgr::SetDirMyDocuments(); @@ -1780,7 +1746,6 @@ void PlayReplayFromHD(void) CReplay::StreamAllNecessaryCarsAndPeds(); } -// --MIAMI: Done void CReplay::StreamAllNecessaryCarsAndPeds(void) { for (int slot = 0; slot < NUM_REPLAYBUFFERS; slot++) { @@ -1805,7 +1770,6 @@ void CReplay::StreamAllNecessaryCarsAndPeds(void) CStreaming::LoadAllRequestedModels(false); } -// --MIAMI: Done void CReplay::FindFirstFocusCoordinate(CVector *coord) { *coord = CVector(0.0f, 0.0f, 0.0f); @@ -1821,7 +1785,6 @@ void CReplay::FindFirstFocusCoordinate(CVector *coord) } } -// --MIAMI: Done bool CReplay::ShouldStandardCameraBeProcessed(void) { if (Mode != MODE_PLAYBACK) @@ -1831,7 +1794,6 @@ bool CReplay::ShouldStandardCameraBeProcessed(void) return FindPlayerVehicle() != nil; } -// --MIAMI: Done void CReplay::ProcessLookAroundCam(void) { if (!bAllowLookAroundCam) @@ -1888,7 +1850,6 @@ void CReplay::ProcessLookAroundCam(void) RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera)); } -// --MIAMI: Done size_t CReplay::FindSizeOfPacket(uint8 type) { switch (type) { @@ -1910,7 +1871,6 @@ size_t CReplay::FindSizeOfPacket(uint8 type) return 0; } -// --MIAMI: Done (function didn't change since III and we already had it modified) void CReplay::Display() { static int TimeCount = 0; 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