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authorNikolay Korolev <nickvnuk@gmail.com>2021-01-23 13:29:00 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2021-01-23 13:33:01 +0100
commit33266032657f65909d5edfabf315e48fda5b9231 (patch)
tree5132c0eed7527381388531a523be1dcbe4bcf3e4 /src/control/Garages.h
parentwrong path node array (diff)
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Diffstat (limited to '')
-rw-r--r--src/control/Garages.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/control/Garages.h b/src/control/Garages.h
index 47de898f..843f4a30 100644
--- a/src/control/Garages.h
+++ b/src/control/Garages.h
@@ -183,6 +183,10 @@ public:
void FindDoorsEntities();
void FindDoorsEntitiesSectorList(CPtrList&, bool);
void PlayerArrestedOrDied();
+ bool Does60SecondsNeedThisCarAtAll(int mi);
+ bool Does60SecondsNeedThisCar(int mi);
+ void MarkThisCarAsCollectedFor60Seconds(int mi);
+ bool IsPlayerEntirelyInsideGarage();
bool IsPointInsideGarage(CVector);
bool IsPointInsideGarage(CVector, float);
@@ -255,6 +259,7 @@ public:
static bool IsModelIndexADoor(uint32 id);
static void SetFreeBombs(bool bValue) { BombsAreFree = bValue; }
static void SetFreeResprays(bool bValue) { RespraysAreFree = bValue; }
+ static void StopCarFromBlowingUp(CAutomobile*);
static void SetMaxNumStoredCarsForGarage(int16 garage, uint8 num) { aGarages[garage].m_nMaxStoredCars = num; }
static bool IsCarSprayable(CVehicle*);