summaryrefslogtreecommitdiffstats
path: root/src/audio
diff options
context:
space:
mode:
authorSergeanur <s.anureev@yandex.ua>2020-08-24 20:59:32 +0200
committerSergeanur <s.anureev@yandex.ua>2020-08-24 20:59:32 +0200
commita3322f17d594f6fccf76dcd1acdbbb9de4558aa6 (patch)
tree40e4ecce4ba6115bfa6cb9a8bbbcc9915ff2011c /src/audio
parentfixes to zones and vehicle comp rules (diff)
parentsmall fix (diff)
downloadre3-a3322f17d594f6fccf76dcd1acdbbb9de4558aa6.tar
re3-a3322f17d594f6fccf76dcd1acdbbb9de4558aa6.tar.gz
re3-a3322f17d594f6fccf76dcd1acdbbb9de4558aa6.tar.bz2
re3-a3322f17d594f6fccf76dcd1acdbbb9de4558aa6.tar.lz
re3-a3322f17d594f6fccf76dcd1acdbbb9de4558aa6.tar.xz
re3-a3322f17d594f6fccf76dcd1acdbbb9de4558aa6.tar.zst
re3-a3322f17d594f6fccf76dcd1acdbbb9de4558aa6.zip
Diffstat (limited to 'src/audio')
-rw-r--r--src/audio/AudioScriptObject.cpp10
-rw-r--r--src/audio/AudioScriptObject.h3
-rw-r--r--src/audio/DMAudio.cpp4
3 files changed, 15 insertions, 2 deletions
diff --git a/src/audio/AudioScriptObject.cpp b/src/audio/AudioScriptObject.cpp
index 69d80fbc..ac30f757 100644
--- a/src/audio/AudioScriptObject.cpp
+++ b/src/audio/AudioScriptObject.cpp
@@ -4,6 +4,16 @@
#include "Pools.h"
#include "DMAudio.h"
+cAudioScriptObject::cAudioScriptObject()
+{
+ Reset();
+};
+
+cAudioScriptObject::~cAudioScriptObject()
+{
+ Reset();
+};
+
void
cAudioScriptObject::Reset()
{
diff --git a/src/audio/AudioScriptObject.h b/src/audio/AudioScriptObject.h
index ff36474d..8110b2bb 100644
--- a/src/audio/AudioScriptObject.h
+++ b/src/audio/AudioScriptObject.h
@@ -7,6 +7,9 @@ public:
CVector Posn;
int32 AudioEntity;
+ cAudioScriptObject();
+ ~cAudioScriptObject();
+
void Reset(); /// ok
static void* operator new(size_t);
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp
index 6859cba3..b3c16941 100644
--- a/src/audio/DMAudio.cpp
+++ b/src/audio/DMAudio.cpp
@@ -247,7 +247,7 @@ cDMAudio::ReportCrime(eCrimeType crime, const CVector &pos)
int32
cDMAudio::CreateLoopingScriptObject(cAudioScriptObject *scriptObject)
{
- int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, (CPhysical *)scriptObject);
+ int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject);
if ( AEHANDLE_IS_OK(audioEntity) )
AudioManager.SetEntityStatus(audioEntity, true);
@@ -264,7 +264,7 @@ cDMAudio::DestroyLoopingScriptObject(int32 audioEntity)
void
cDMAudio::CreateOneShotScriptObject(cAudioScriptObject *scriptObject)
{
- int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, (CPhysical *)scriptObject);
+ int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject);
if ( AEHANDLE_IS_OK(audioEntity) )
{