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author | Sergeanur <s.anureev@yandex.ua> | 2021-08-30 08:33:19 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-08-30 08:33:19 +0200 |
commit | 145af411ab7b0c73c6c1d611dabef621f084c0f3 (patch) | |
tree | b3864903908cf5dce6a43bd9a073582e56fd4c02 /src/audio | |
parent | Ferry sounds done (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioManager.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 987194bc..c3466b59 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -1406,6 +1406,10 @@ cAudioManager::GenerateIntegerRandomNumberTable() void cAudioManager::DirectlyEnqueueSample(uint32 sample, uint8 bank, uint32 counter, uint32 priority, uint32 freq, uint8 volume, uint8 framesToPlay, uint32 notStereo) { +#ifdef FIX_BUGS + if (!m_bIsInitialised || m_nExtraSoundsEntity < 0) return; + m_sQueueSample.m_nEntityIndex = m_nExtraSoundsEntity; // not setting entity ID could cause bugs, let's use extra sounds one +#endif m_sQueueSample.m_nSampleIndex = sample; m_sQueueSample.m_nBankIndex = bank; m_sQueueSample.m_nCounter = counter; |