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authorSergeanur <s.anureev@yandex.ua>2020-09-21 18:55:51 +0200
committerGitHub <noreply@github.com>2020-09-21 18:55:51 +0200
commitbde17bb3954354510a5a1ffb6e5b7b8381a16470 (patch)
tree17316b0f2f789947f024fffb00d27ecad3b43f0c /src/audio/PoliceRadio.cpp
parentFix build (renamed var name in definiton file) (diff)
parentfix enum edditing effects for oal target and small improvements (diff)
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Diffstat (limited to 'src/audio/PoliceRadio.cpp')
-rw-r--r--src/audio/PoliceRadio.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio/PoliceRadio.cpp b/src/audio/PoliceRadio.cpp
index 5843fd09..a0c727cc 100644
--- a/src/audio/PoliceRadio.cpp
+++ b/src/audio/PoliceRadio.cpp
@@ -103,7 +103,7 @@ cAudioManager::DoPoliceRadioCrackle()
m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
m_sQueueSample.m_nCounter = 0;
m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
- m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
+ m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_bIs2D = true;
m_sQueueSample.m_nReleasingVolumeModificator = 10;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);