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author | Filip Gawin <filip.gawin@zoho.com> | 2019-08-27 20:50:59 +0200 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2019-08-27 22:29:23 +0200 |
commit | 01ac2929cd723b579454788ffbe9579d1863d240 (patch) | |
tree | 84f9f7df642f09a32adb1fa779ffeeb15fa2c206 /src/audio/DMAudio.cpp | |
parent | More more more audio (diff) | |
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Diffstat (limited to 'src/audio/DMAudio.cpp')
-rw-r--r-- | src/audio/DMAudio.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/audio/DMAudio.cpp b/src/audio/DMAudio.cpp index 076c1178..08ec3bc5 100644 --- a/src/audio/DMAudio.cpp +++ b/src/audio/DMAudio.cpp @@ -31,7 +31,7 @@ cDMAudio::Service(void) int32 cDMAudio::CreateEntity(eAudioType type, void *UID) { - return AudioManager.CreateEntity(type, UID); + return AudioManager.CreateEntity(type, (CPhysical *)UID); } void @@ -82,7 +82,7 @@ cDMAudio::SetEffectsFadeVol(uint8 volume) uint8 vol = volume; if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; - AudioManager.SetEffectsFadeVol(vol); + AudioManager.SetEffectsFadeVolume(vol); } void @@ -91,7 +91,7 @@ cDMAudio::SetMusicFadeVol(uint8 volume) uint8 vol = volume; if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; - AudioManager.SetMusicFadeVol(vol); + AudioManager.SetMusicFadeVolume(vol); } uint8 @@ -169,13 +169,13 @@ cDMAudio::IsAudioInitialised(void) void cDMAudio::ReportCrime(eCrimeType crime, CVector const &pos) { - AudioManager.ReportCrime(crime, pos); + AudioManager.ReportCrime(crime, &pos); } int32 cDMAudio::CreateLoopingScriptObject(cAudioScriptObject *scriptObject) { - int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject); + int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, (CPhysical *)scriptObject); if ( AEHANDLE_IS_OK(audioEntity) ) AudioManager.SetEntityStatus(audioEntity, true); @@ -192,7 +192,7 @@ cDMAudio::DestroyLoopingScriptObject(int32 audioEntity) void cDMAudio::CreateOneShotScriptObject(cAudioScriptObject *scriptObject) { - int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, scriptObject); + int32 audioEntity = AudioManager.CreateEntity(AUDIOTYPE_SCRIPTOBJECT, (CPhysical *)scriptObject); if ( AEHANDLE_IS_OK(audioEntity) ) { |