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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-17 17:08:26 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-17 17:08:26 +0200 |
commit | 1c74d111e8cafa4ad70837725c71f6d478390f01 (patch) | |
tree | 818918190bf4403c32137d7348a77e23b643a669 /src/audio/AudioScriptObject.cpp | |
parent | implemented CVector2D::NormaliseSafe for SkidMarks (diff) | |
parent | appveyor setup (diff) | |
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Diffstat (limited to 'src/audio/AudioScriptObject.cpp')
-rw-r--r-- | src/audio/AudioScriptObject.cpp | 9 |
1 files changed, 1 insertions, 8 deletions
diff --git a/src/audio/AudioScriptObject.cpp b/src/audio/AudioScriptObject.cpp index da9e1d2e..3d84006d 100644 --- a/src/audio/AudioScriptObject.cpp +++ b/src/audio/AudioScriptObject.cpp @@ -1,5 +1,5 @@ #include "common.h" -#include "patcher.h" + #include "AudioScriptObject.h" #include "Pools.h" #include "DMAudio.h" @@ -86,10 +86,3 @@ PlayOneShotScriptObject(uint8 id, CVector const &pos) audioScriptObject->AudioEntity = AEHANDLE_NONE; DMAudio.CreateOneShotScriptObject(audioScriptObject); } - -STARTPATCHES -InjectHook(0x57C430, &cAudioScriptObject::Reset, PATCH_JUMP); -InjectHook(0x57C5F0, &PlayOneShotScriptObject, PATCH_JUMP); -InjectHook(0x57C560, &cAudioScriptObject::LoadAllAudioScriptObjects, PATCH_JUMP); -InjectHook(0x57c460, &cAudioScriptObject::SaveAllAudioScriptObjects, PATCH_JUMP); -ENDPATCHES
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