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author | Sergeanur <s.anureev@yandex.ua> | 2021-08-23 10:16:53 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-08-23 10:16:53 +0200 |
commit | ef0ba763b913f997d48657f9d5a9fa1a9881453d (patch) | |
tree | 1b536254f76c8c8210be11ae46d50d7eda0dd202 /src/audio/AudioManager.cpp | |
parent | Cam: Fix can't look to right on BEHINDCAR (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioManager.cpp | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index e42712dc..f92e15fc 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -1013,7 +1013,7 @@ cAudioManager::ProcessActiveQueues() for (int32 j = 0; j < m_nActiveSamples; j++) { if (sample.m_nEntityIndex == m_asActiveSamples[j].m_nEntityIndex && sample.m_nCounter == m_asActiveSamples[j].m_nCounter && sample.m_nSampleIndex == m_asActiveSamples[j].m_nSampleIndex) { - if (sample.m_nLoopCount) { + if (sample.m_nLoopCount > 0) { if (m_FrameCounter & 1) flag = !!(j & 1); else @@ -1047,6 +1047,24 @@ cAudioManager::ProcessActiveQueues() SampleManager.SetChannelVolume(j, emittingVol); #endif } else { +#ifdef ATTACH_PED_COMMENTS_TO_ENTITIES + if (sample.m_nCounter <= 255 && sample.m_nSampleIndex >= SAMPLEBANK_PED_START && sample.m_nSampleIndex <= SAMPLEBANK_PED_END) { + CEntity* entity = (CEntity*)GetEntityPointer(sample.m_nEntityIndex); + if (entity && m_asAudioEntities[sample.m_nEntityIndex].m_nType == AUDIOTYPE_PHYSICAL) { + sample.m_vecPos = entity->GetPosition(); + sample.m_fDistance = Sqrt(GetDistanceSquared(sample.m_vecPos)); + uint8 vol; + if (CWorld::GetIsLineOfSightClear(TheCamera.GetPosition(), sample.m_vecPos, true, false, false, false, false, false)) + vol = MAX_VOLUME; + else + vol = 31; +#ifdef EXTERNAL_3D_SOUND + sample.m_nEmittingVolume = vol; +#endif + sample.m_nVolume = ComputeVolume(vol, sample.m_MaxDistance, sample.m_fDistance); + } + } +#endif position2 = sample.m_fDistance; position1 = m_asActiveSamples[j].m_fDistance; m_asActiveSamples[j].m_fDistance = sample.m_fDistance; |