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authorSergeanur <s.anureev@yandex.ua>2020-04-14 16:13:38 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-14 16:13:38 +0200
commit9a7b833aa5b0ed1157ba17f50ea3e3723418f183 (patch)
treecc026c45202d3566cd210a346db0db9eac64bf01 /src/audio/AudioCollision.cpp
parentMerge pull request #414 from ShFil119/audio17 (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/AudioCollision.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/audio/AudioCollision.cpp b/src/audio/AudioCollision.cpp
index 99c87a6a..fecd079e 100644
--- a/src/audio/AudioCollision.cpp
+++ b/src/audio/AudioCollision.cpp
@@ -10,6 +10,22 @@
const int CollisionSoundIntensity = 60;
+cAudioCollisionManager::cAudioCollisionManager()
+{
+ m_sQueue.m_pEntity1 = nil;
+ m_sQueue.m_pEntity2 = nil;
+ m_sQueue.m_bSurface1 = SURFACE_DEFAULT;
+ m_sQueue.m_bSurface2 = SURFACE_DEFAULT;
+ m_sQueue.m_fIntensity2 = 0.0f;
+ m_sQueue.m_fIntensity1 = 0.0f;
+ m_sQueue.m_vecPosition = CVector(0.0f, 0.0f, 0.0f);
+
+ for (int i = 0; i < NUMAUDIOCOLLISIONS; i++)
+ m_bIndicesTable[i] = NUMAUDIOCOLLISIONS;
+
+ m_bCollisionsInQueue = 0;
+}
+
void
cAudioCollisionManager::AddCollisionToRequestedQueue()
{