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authorNikolay Korolev <nickvnuk@gmail.com>2020-12-19 01:21:04 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-12-19 01:21:04 +0100
commit8d1996833bd73271ca14a3df46633d9b2ed13052 (patch)
treedaedb1622096e5bb6b8b9ec15882769b827506e1 /src/animation
parentget rid of all PED_SKIN defines (diff)
parentlittle cleanup of templates (diff)
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Diffstat (limited to '')
-rw-r--r--src/animation/AnimBlendHierarchy.cpp11
-rw-r--r--src/animation/AnimBlendHierarchy.h5
-rw-r--r--src/animation/AnimBlendSequence.cpp23
-rw-r--r--src/animation/AnimBlendSequence.h9
4 files changed, 44 insertions, 4 deletions
diff --git a/src/animation/AnimBlendHierarchy.cpp b/src/animation/AnimBlendHierarchy.cpp
index d3d6287a..f3e90818 100644
--- a/src/animation/AnimBlendHierarchy.cpp
+++ b/src/animation/AnimBlendHierarchy.cpp
@@ -107,3 +107,14 @@ CAnimBlendHierarchy::RemoveUncompressedData(void)
// useless
compressed = 1;
}
+
+#ifdef USE_CUSTOM_ALLOCATOR
+void
+CAnimBlendHierarchy::MoveMemory(bool onlyone)
+{
+ int i;
+ for(i = 0; i < numSequences; i++)
+ if(sequences[i].MoveMemory() && onlyone)
+ return;
+}
+#endif
diff --git a/src/animation/AnimBlendHierarchy.h b/src/animation/AnimBlendHierarchy.h
index b34ae210..424a925d 100644
--- a/src/animation/AnimBlendHierarchy.h
+++ b/src/animation/AnimBlendHierarchy.h
@@ -2,6 +2,10 @@
#include "templates.h"
+#ifdef MoveMemory
+#undef MoveMemory // windows shit
+#endif
+
class CAnimBlendSequence;
// A collection of sequences
@@ -25,6 +29,7 @@ public:
void RemoveAnimSequences(void);
void Uncompress(void);
void RemoveUncompressedData(void);
+ void MoveMemory(bool onlyone = false);
bool IsCompressed() { return !!compressed; };
};
diff --git a/src/animation/AnimBlendSequence.cpp b/src/animation/AnimBlendSequence.cpp
index a97dc980..3c675d4e 100644
--- a/src/animation/AnimBlendSequence.cpp
+++ b/src/animation/AnimBlendSequence.cpp
@@ -1,6 +1,7 @@
#include "common.h"
#include "AnimBlendSequence.h"
+#include "MemoryHeap.h"
//--MIAMI: file done
@@ -65,3 +66,25 @@ CAnimBlendSequence::RemoveQuaternionFlips(void)
last = frame->rotation;
}
}
+
+#ifdef USE_CUSTOM_ALLOCATOR
+bool
+CAnimBlendSequence::MoveMemory(void)
+{
+ if(keyFrames){
+ void *newaddr = gMainHeap.MoveMemory(keyFrames);
+ if(newaddr != keyFrames){
+ keyFrames = newaddr;
+ return true;
+ }
+ }else if(keyFramesCompressed){
+ void *newaddr = gMainHeap.MoveMemory(keyFramesCompressed);
+ if(newaddr != keyFramesCompressed){
+ keyFramesCompressed = newaddr;
+ return true;
+ }
+ }
+ return false;
+}
+#endif
+
diff --git a/src/animation/AnimBlendSequence.h b/src/animation/AnimBlendSequence.h
index 4dce3b13..1c2531ce 100644
--- a/src/animation/AnimBlendSequence.h
+++ b/src/animation/AnimBlendSequence.h
@@ -2,6 +2,10 @@
#include "Quaternion.h"
+#ifdef MoveMemory
+#undef MoveMemory // windows shit
+#endif
+
// TODO: put them somewhere else?
struct KeyFrame {
CQuaternion rotation;
@@ -44,10 +48,7 @@ public:
&((KeyFrame*)keyFramesCompressed)[n];
}
bool HasTranslation(void) { return !!(type & KF_TRANS); }
- // TODO? these are unused
-// void Uncompress(void);
-// void CompressKeyframes(void);
-// void RemoveUncompressedData(void);
+ bool MoveMemory(void);
void SetBoneTag(int tag) { boneTag = tag; }
};