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authorSergeanur <s.anureev@yandex.ua>2021-01-11 22:50:56 +0100
committerSergeanur <s.anureev@yandex.ua>2021-01-11 22:50:56 +0100
commit132a710a0a05f64126b1015dc711bcdb5938f22e (patch)
tree56e50b0447917c63cbb586f43732fb4b9ee47120 /src/animation/CutsceneMgr_overlay.cpp
parentCutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit (diff)
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Diffstat (limited to '')
-rw-r--r--src/animation/CutsceneMgr_overlay.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/animation/CutsceneMgr_overlay.cpp b/src/animation/CutsceneMgr_overlay.cpp
index 4693f243..b1ca684c 100644
--- a/src/animation/CutsceneMgr_overlay.cpp
+++ b/src/animation/CutsceneMgr_overlay.cpp
@@ -26,10 +26,11 @@
#include "Messages.h"
#include "Population.h"
#include "CarCtrl.h"
-#include "TimeCycle.h"
+#include "Timecycle.h"
#include "Rubbish.h"
#include "Text.h"
#include "Hud.h"
+#include "crossplatform.h"
const struct {
const char *szTrackName;