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authorSergeanur <s.anureev@yandex.ua>2020-08-02 18:49:12 +0200
committerSergeanur <s.anureev@yandex.ua>2020-08-02 18:49:12 +0200
commit3e24ae8812ca4a0031d82ea7f7393605b8a4283a (patch)
tree5cc79378e86970d3b63cbed173d627410ea90ca6 /sdk/rwsdk/include/d3d8/rpmatfx.h
parentMerge pull request #669 from erorcun/miami (diff)
parentMove sdk and eax (diff)
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Diffstat (limited to 'sdk/rwsdk/include/d3d8/rpmatfx.h')
-rw-r--r--sdk/rwsdk/include/d3d8/rpmatfx.h241
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diff --git a/sdk/rwsdk/include/d3d8/rpmatfx.h b/sdk/rwsdk/include/d3d8/rpmatfx.h
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+++ b/sdk/rwsdk/include/d3d8/rpmatfx.h
@@ -0,0 +1,241 @@
+
+#ifndef RPMATFX_H
+#define RPMATFX_H
+
+/*===========================================================================*
+ *--- Include files ---------------------------------------------------------*
+ *===========================================================================*/
+
+#include "rwcore.h"
+#include "rpworld.h"
+
+/*---- start: ./matfx.h----*/
+
+#ifndef RPMATFX_MATFX_H
+#define RPMATFX_MATFX_H
+
+
+/**
+ * \defgroup rpmatfx RpMatFX
+ * \ingroup materials
+ *
+ * Material Effects Plugin for RenderWare Graphics.
+ */
+
+/*===========================================================================*
+ *--- Global Types ----------------------------------------------------------*
+ *===========================================================================*/
+
+/**
+ * \ingroup rpmatfx
+ * RpMatFXMaterialFlags, this type represents the different types of
+ * material effects that can be used on a material. The effects are
+ * initialized with \ref RpMatFXMaterialSetEffects:
+ */
+enum RpMatFXMaterialFlags
+{
+ rpMATFXEFFECTNULL = 0,
+ rpMATFXEFFECTBUMPMAP = 1, /**<Bump mapping */
+ rpMATFXEFFECTENVMAP = 2, /**<Environment mapping */
+ rpMATFXEFFECTBUMPENVMAP = 3, /**<Bump and environment mapping */
+ rpMATFXEFFECTDUAL = 4, /**<Dual pass */
+
+ rpMATFXEFFECTMAX,
+ rpMATFXNUMEFFECTS = rpMATFXEFFECTMAX - 1,
+
+ rpMATFXFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
+};
+typedef enum RpMatFXMaterialFlags RpMatFXMaterialFlags;
+
+
+/*===========================================================================*
+ *--- Plugin API Functions --------------------------------------------------*
+ *===========================================================================*/
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif /* __cplusplus */
+
+/*--- Plugin functions ------------------------------------------------------*/
+extern void
+RpMatFXMaterialDataSetFreeListCreateParams( RwInt32 blockSize,
+ RwInt32 numBlocksToPrealloc );
+
+extern RwBool
+RpMatFXPluginAttach( void );
+
+/*--- Setup functions -------------------------------------------------------*/
+extern RpAtomic *
+RpMatFXAtomicEnableEffects( RpAtomic *atomic );
+
+extern RwBool
+RpMatFXAtomicQueryEffects( RpAtomic *atomic );
+
+extern RpWorldSector *
+RpMatFXWorldSectorEnableEffects( RpWorldSector *worldSector );
+
+extern RwBool
+RpMatFXWorldSectorQueryEffects( RpWorldSector *worldSector );
+
+extern RpMaterial *
+RpMatFXMaterialSetEffects( RpMaterial *material,
+ RpMatFXMaterialFlags flags );
+
+
+/*--- Setup Effects ---------------------------------------------------------*/
+extern RpMaterial *
+RpMatFXMaterialSetupBumpMap( RpMaterial *material,
+ RwTexture *texture,
+ RwFrame *frame,
+ RwReal coef );
+
+extern RpMaterial *
+RpMatFXMaterialSetupEnvMap( RpMaterial *material,
+ RwTexture *texture,
+ RwFrame *frame,
+ RwBool useFrameBufferAlpha,
+ RwReal coef );
+
+extern RpMaterial *
+RpMatFXMaterialSetupDualTexture( RpMaterial *material,
+ RwTexture *texture,
+ RwBlendFunction srcBlendMode,
+ RwBlendFunction dstBlendMode );
+
+/*--- Tinker with effects ---------------------------------------------------*/
+extern RpMatFXMaterialFlags
+RpMatFXMaterialGetEffects( const RpMaterial *material );
+
+/*--- Bump Map --------------------------------------------------------------*/
+extern RpMaterial *
+RpMatFXMaterialSetBumpMapTexture( RpMaterial *material,
+ RwTexture *texture );
+
+extern RpMaterial *
+RpMatFXMaterialSetBumpMapFrame( RpMaterial *material,
+ RwFrame *frame );
+
+extern RpMaterial *
+RpMatFXMaterialSetBumpMapCoefficient( RpMaterial *material,
+ RwReal coef );
+extern RwTexture *
+RpMatFXMaterialGetBumpMapTexture( const RpMaterial *material );
+
+extern RwTexture *
+RpMatFXMaterialGetBumpMapBumpedTexture( const RpMaterial *material );
+
+extern RwFrame *
+RpMatFXMaterialGetBumpMapFrame( const RpMaterial *material );
+
+extern RwReal
+RpMatFXMaterialGetBumpMapCoefficient( const RpMaterial *material );
+
+/*--- Env Map ---------------------------------------------------------------*/
+extern RpMaterial *
+RpMatFXMaterialSetEnvMapTexture( RpMaterial *material,
+ RwTexture *texture );
+
+extern RpMaterial *
+RpMatFXMaterialSetEnvMapFrame( RpMaterial *material,
+ RwFrame *frame );
+
+extern RpMaterial *
+RpMatFXMaterialSetEnvMapFrameBufferAlpha( RpMaterial *material,
+ RwBool useFrameBufferAlpha );
+
+extern RpMaterial *
+RpMatFXMaterialSetEnvMapCoefficient( RpMaterial *material,
+ RwReal coef );
+
+extern RwTexture *
+RpMatFXMaterialGetEnvMapTexture( const RpMaterial *material );
+
+extern RwFrame *
+RpMatFXMaterialGetEnvMapFrame( const RpMaterial *material );
+
+extern RwBool
+RpMatFXMaterialGetEnvMapFrameBufferAlpha( const RpMaterial *material );
+
+extern RwReal
+RpMatFXMaterialGetEnvMapCoefficient( const RpMaterial *material );
+
+/*--- Dual Pass -------------------------------------------------------------*/
+extern RpMaterial *
+RpMatFXMaterialSetDualTexture( RpMaterial *material,
+ RwTexture *texture );
+
+extern RpMaterial *
+RpMatFXMaterialSetDualBlendModes( RpMaterial *material,
+ RwBlendFunction srcBlendMode,
+ RwBlendFunction dstBlendMode );
+
+extern RwTexture *
+RpMatFXMaterialGetDualTexture( const RpMaterial *material );
+
+extern const RpMaterial *
+RpMatFXMaterialGetDualBlendModes( const RpMaterial *material,
+ RwBlendFunction *srcBlendMode,
+ RwBlendFunction *dstBlendMode );
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+
+#endif /* RPMATFX_MATFX_H */
+
+/*---- end: ./matfx.h----*/
+
+/*---- start: c:/daily/rwsdk/plugin/matfx/d3d8/matfxplatform.h----*/
+
+/**
+ * \defgroup rpmatfxd3d8 D3D8
+ * \ingroup rpmatfx
+ *
+ * D3D8 specific documentation.
+ */
+
+
+/******************************************************************************
+ * Enum types
+ */
+
+/**
+ * \ingroup rpmatfxd3d8
+ * \ref RpMatFXD3D8Pipeline
+ */
+enum RpMatFXD3D8Pipeline
+{
+ rpNAMATFXD3D8PIPELINE = 0,
+ rpMATFXD3D8ATOMICPIPELINE = 1, /**<D3D8 atomic material effect rendering pipeline. */
+ rpMATFXD3D8WORLDSECTORPIPELINE = 2, /**<D3D8 world sector material effect rendering pipeline. */
+ rpMATFXD3D8PIPELINEMAX,
+ rpMATFXD3D8PIPELINEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
+};
+typedef enum RpMatFXD3D8Pipeline RpMatFXD3D8Pipeline;
+
+/******************************************************************************
+ * Global types
+ */
+
+/******************************************************************************
+ * Functions
+ */
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif /* __cplusplus */
+
+extern RxPipeline *
+RpMatFXGetD3D8Pipeline( RpMatFXD3D8Pipeline d3d8Pipeline );
+
+#ifdef __cplusplus
+}
+#endif /* __cplusplus */
+
+/*---- end: c:/daily/rwsdk/plugin/matfx/d3d8/matfxplatform.h----*/
+
+#endif /* RPMATFX_H */
+
+