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author | aap <aap@papnet.eu> | 2021-01-12 23:28:13 +0100 |
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committer | aap <aap@papnet.eu> | 2021-01-12 23:28:13 +0100 |
commit | faab9f4aa47b216c979ad7fdbac0eae8beb940fd (patch) | |
tree | 9b47c3e211ea7fb5b7b779f2490b72665ebfbb4f | |
parent | ProcessWheel bug (diff) | |
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-rw-r--r-- | src/render/Fluff.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index 157be0c8..30e271fb 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -935,7 +935,7 @@ CEscalator::AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, b m_lowerEnd = magnitudes[0] / length; m_upperEnd = (magnitudes[0] + magnitudes[1]) / length; - m_stepsCount = Max(24.0f, length / 0.6f); + m_stepsCount = Min(24.0f, length / 0.6f); CVector direction(m_pos0.x - m_pos1.x, m_pos0.y - m_pos1.y, 0.0f); direction.Normalise(); |