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authorNikolay Korolev <nickvnuk@gmail.com>2019-10-12 21:00:31 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2019-10-12 21:00:31 +0200
commitc78fff8d5469f76a1a684f55bb4a6c7d64ad12b7 (patch)
tree754aa2cd46ffa7ad3e6c4e8c0498341bb569c57f
parentblunder (diff)
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-rw-r--r--src/control/Script.cpp404
-rw-r--r--src/control/Script.h9
-rw-r--r--src/peds/Ped.cpp2
-rw-r--r--src/peds/Ped.h2
-rw-r--r--src/render/Weather.cpp12
-rw-r--r--src/render/Weather.h2
6 files changed, 421 insertions, 10 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index db4ef82f..45e49ad3 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -534,7 +534,7 @@ void CTheScripts::Init()
FailCurrentMission = 0;
CountdownToMakePlayerUnsafe = 0;
DbgFlag = 0;
- DelayMakingPlayerUnsafeThisTime = 0;
+ DelayMakingPlayerUnsafeThisTime = 1;
NumScriptDebugLines = 0;
for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){
ScriptSphereArray[i].m_bInUse = false;
@@ -3543,6 +3543,394 @@ int8 CRunningScript::ProcessCommandsFrom300To399(int32 command)
}
#endif
+#if 0
+WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }
+#else
+int8 CRunningScript::ProcessCommandsFrom400To499(int32 command)
+{
+ switch (command) {
+ case COMMAND_ADD_UPSIDEDOWN_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CTheScripts::UpsideDownCars.AddCarToCheck(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_REMOVE_UPSIDEDOWN_CAR_CHECK:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CTheScripts::UpsideDownCars.RemoveCarFromCheck(ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_WAIT_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_IDLE);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FLEE_ON_FOOT_TILL_SAFE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GUARD_SPOT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pPed->bObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GUARD_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ float infX = *(float*)ScriptParams[1];
+ float infY = *(float*)ScriptParams[2];
+ float supX = *(float*)ScriptParams[3];
+ float supY = *(float*)ScriptParams[4];
+ if (infX > supX){
+ infX = *(float*)ScriptParams[3];
+ supX = *(float*)ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)ScriptParams[4];
+ supY = *(float*)ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = max(pos.x - infX, pos.y - infY);
+ pPed->bObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos, radius);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_WAIT_IN_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D:
+ PlayerInAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_CHAR_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_CHAR_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_CHAR_IN_AREA_IN_CAR_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_ON_FOOT_3D:
+ case COMMAND_IS_CHAR_STOPPED_IN_AREA_IN_CAR_3D:
+ CharInAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_CAR_STOPPED_IN_AREA_3D:
+ CarInAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_LOCATE_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_CAR_2D:
+ case COMMAND_LOCATE_CAR_3D:
+ case COMMAND_LOCATE_STOPPED_CAR_3D:
+ LocateCarCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_GIVE_WEAPON_TO_PLAYER:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ pPed->m_nSelectedWepSlot = pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]);
+ }
+ case COMMAND_GIVE_WEAPON_TO_CHAR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2]);
+ if (pPed->bInVehicle)
+ pPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
+ return 0;
+ }
+ /* Not implemented */
+ //case COMMAND_GIVE_WEAPON_TO_CAR:
+ case COMMAND_SET_PLAYER_CONTROL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ if (ScriptParams[1]){
+ if (CReplay::IsPlayingBack() || CTheScripts::DelayMakingPlayerUnsafeThisTime){
+ CTheScripts::CountdownToMakePlayerUnsafe = 50;
+ if (CTheScripts::DelayMakingPlayerUnsafeThisTime)
+ CTheScripts::DelayMakingPlayerUnsafeThisTime--;
+ }else{
+ pPlayer->MakePlayerSafe(false);
+ }
+ }else{
+ pPlayer->MakePlayerSafe(true);
+ if (strcmp(m_abScriptName, "camera") == 0){
+ pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
+ pPlayer->m_pPed->SetTurnSpeed(0.0f, 0.0f, 0.0f);
+ CAnimManager::BlendAnimation((RpClump*)pPlayer->m_pPed->m_rwObject, pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
+ }
+ }
+ return 0;
+ }
+ case COMMAND_FORCE_WEATHER:
+ CollectParameters(&m_nIp, 1);
+ CWeather::ForceWeather(ScriptParams[0]);
+ return 0;
+ case COMMAND_FORCE_WEATHER_NOW:
+ CollectParameters(&m_nIp, 1);
+ CWeather::ForceWeatherNow(ScriptParams[0]);
+ return 0;
+ case COMMAND_RELEASE_WEATHER:
+ CWeather::ReleaseWeather();
+ return 0;
+ case COMMAND_SET_CURRENT_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++){
+ if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1])
+ pPed->m_currentWeapon = i;
+ }
+ return 0;
+ }
+ case COMMAND_SET_CURRENT_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) {
+ if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1])
+ pPed->m_currentWeapon = i;
+ }
+ return 0;
+ }
+ /* Not implemented */
+ //case COMMAND_SET_CURRENT_CAR_WEAPON:
+ case COMMAND_GET_OBJECT_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ *(CVector*)&ScriptParams[0] = pObject->GetPosition();
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_COORDINATES:
+ {
+ CollectParameters(&m_nIp, 4);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= -100.0f)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pObject->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, pObject);
+ return 0;
+ }
+ case COMMAND_GET_GAME_TIMER:
+ ScriptParams[0] = CTimer::GetTimeInMilliseconds();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_TURN_CHAR_TO_FACE_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ CVehicle* pVehicle;
+ CVector pos;
+ if (pPed->bInVehicle)
+ pVehicle = pPed->m_pMyVehicle;
+ else
+ pVehicle = nil;
+ if (pVehicle)
+ pos = pVehicle->GetPosition();
+ else
+ pos = pPed->GetPosition();
+ float heading = CGeneral::GetATanOfXY(pos.x - *(float*)ScriptParams[1], pos.y - *(float*)ScriptParams[2]);
+ heading += HALFPI;
+ if (heading > TWOPI)
+ heading -= TWOPI;
+ if (!pVehicle){
+ pPed->m_fRotationCur = heading;
+ pPed->m_fRotationDest = heading;
+ pPed->SetHeading(heading);
+ }
+ return 0;
+ }
+ case COMMAND_TURN_PLAYER_TO_FACE_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ CVehicle* pVehicle;
+ CVector pos;
+ if (pPed->bInVehicle)
+ pVehicle = pPed->m_pMyVehicle;
+ else
+ pVehicle = nil;
+ if (pVehicle)
+ pos = pVehicle->GetPosition();
+ else
+ pos = pPed->GetPosition();
+ float heading = CGeneral::GetATanOfXY(pos.x - *(float*)ScriptParams[1], pos.y - *(float*)ScriptParams[2]);
+ heading += HALFPI;
+ if (heading > TWOPI)
+ heading -= TWOPI;
+ if (!pVehicle) {
+ pPed->m_fRotationCur = heading;
+ pPed->m_fRotationDest = heading;
+ pPed->SetHeading(heading);
+ }
+ return 0;
+ }
+ case COMMAND_STORE_WANTED_LEVEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ ScriptParams[0] = pPed->m_pWanted->m_nWantedLevel;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CAR_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ UpdateCompareFlag(CTheScripts::IsVehicleStopped(pVehicle));
+ return 0;
+ }
+ case COMMAND_MARK_CHAR_AS_NO_LONGER_NEEDED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CTheScripts::CleanUpThisPed(pPed);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_MARK_CAR_AS_NO_LONGER_NEEDED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CTheScripts::CleanUpThisVehicle(pVehicle);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
+ return 0;
+ }
+ case COMMAND_MARK_OBJECT_AS_NO_LONGER_NEEDED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CTheScripts::CleanUpThisObject(pObject);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
+ return 0;
+ }
+ case COMMAND_DONT_REMOVE_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_DONT_REMOVE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CAR);
+ return 0;
+ }
+ case COMMAND_DONT_REMOVE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_OBJECT);
+ return 0;
+ }
+ case COMMAND_CREATE_CHAR_AS_PASSENGER:
+ case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ON_FOOT:
+ case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT:
+ case COMMAND_SET_CHAR_OBJ_KILL_CHAR_ANY_MEANS:
+ case COMMAND_SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS:
+ case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
+ case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
+ case COMMAND_SET_CHAR_OBJ_GOTO_CHAR_ON_FOOT:
+ case COMMAND_SET_CHAR_OBJ_GOTO_PLAYER_ON_FOOT:
+ case COMMAND_SET_CHAR_OBJ_LEAVE_CAR:
+ case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_PASSENGER:
+ case COMMAND_SET_CHAR_OBJ_ENTER_CAR_AS_DRIVER:
+ case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR:
+ case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
+ case COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT:
+ case COMMAND_SET_CHAR_OBJ_DESTROY_CAR:
+ case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT:
+ case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR:
+ case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
+ case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK:
+ case COMMAND_SET_CHAR_AS_LEADER:
+ case COMMAND_SET_PLAYER_AS_LEADER:
+ case COMMAND_LEAVE_GROUP:
+ case COMMAND_SET_CHAR_OBJ_FOLLOW_ROUTE:
+ case COMMAND_ADD_ROUTE_POINT:
+ case COMMAND_PRINT_WITH_NUMBER_BIG:
+ case COMMAND_PRINT_WITH_NUMBER:
+ case COMMAND_PRINT_WITH_NUMBER_NOW:
+ case COMMAND_PRINT_WITH_NUMBER_SOON:
+ case COMMAND_SWITCH_ROADS_ON:
+ case COMMAND_SWITCH_ROADS_OFF:
+ case COMMAND_GET_NUMBER_OF_PASSENGERS:
+ case COMMAND_GET_MAXIMUM_NUMBER_OF_PASSENGERS:
+ case COMMAND_SET_CAR_DENSITY_MULTIPLIER:
+ case COMMAND_SET_CAR_HEAVY:
+ case COMMAND_CLEAR_CHAR_THREAT_SEARCH:
+ case COMMAND_ACTIVATE_CRANE:
+ case COMMAND_DEACTIVATE_CRANE:
+ case COMMAND_SET_MAX_WANTED_LEVEL:
+ case COMMAND_SAVE_VAR_INT:
+ case COMMAND_SAVE_VAR_FLOAT:
+ case COMMAND_IS_CAR_IN_AIR_PROPER:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+#endif
+
int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
{
CPad* pPad = CPad::GetPad(pad);
@@ -3572,7 +3960,11 @@ int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
return 0;
}
-WRAPPER int8 CRunningScript::ProcessCommandsFrom400To499(int32 command) { EAXJMP(0x440CB0); }
+bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
+{
+ return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
+}
+
WRAPPER int8 CRunningScript::ProcessCommandsFrom500To599(int32 command) { EAXJMP(0x4429C0); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom600To699(int32 command) { EAXJMP(0x444B20); }
WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
@@ -3590,10 +3982,10 @@ WRAPPER void CRunningScript::LocateCharCarCommand(int32, uint32*) { EAXJMP(0x450
WRAPPER void CRunningScript::LocateCharObjectCommand(int32, uint32*) { EAXJMP(0x451260); }
WRAPPER void CRunningScript::LocateCarCommand(int32, uint32*) { EAXJMP(0x451590); }
WRAPPER void CRunningScript::LocateSniperBulletCommand(int32, uint32*) { EAXJMP(0x4518A0); }
-WRAPPER void CRunningScript::LocatePlayerInAreaCheckCommand(int32, uint32*) { EAXJMP(0x451A60); }
-WRAPPER void CRunningScript::LocatePlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); }
-WRAPPER void CRunningScript::LocateCharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); }
-WRAPPER void CRunningScript::LocateCharInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); }
+WRAPPER void CRunningScript::PlayerInAreaCheckCommand(int32, uint32*) { EAXJMP(0x451A60); }
+WRAPPER void CRunningScript::PlayerInAngledAreaCheckCommand(int32, uint32*) { EAXJMP(0x451E50); }
+WRAPPER void CRunningScript::CharInAreaCheckCommand(int32, uint32*) { EAXJMP(0x4523B0); }
+WRAPPER void CRunningScript::CarInAreaCheckCommand(int32, uint32*) { EAXJMP(0x452750); }
WRAPPER void CTheScripts::DrawScriptSpheres() { EAXJMP(0x44FAC0); }
WRAPPER void CRunningScript::DoDeatharrestCheck() { EAXJMP(0x452A30); }
diff --git a/src/control/Script.h b/src/control/Script.h
index 47c70914..2c4ec2c0 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -124,10 +124,10 @@ public:
void LocateCharObjectCommand(int32, uint32*);
void LocateCarCommand(int32, uint32*);
void LocateSniperBulletCommand(int32, uint32*);
- void LocatePlayerInAreaCheckCommand(int32, uint32*);
- void LocatePlayerInAngledAreaCheckCommand(int32, uint32*);
- void LocateCharInAreaCheckCommand(int32, uint32*);
- void LocateCharInAngledAreaCheckCommand(int32, uint32*);
+ void PlayerInAreaCheckCommand(int32, uint32*);
+ void PlayerInAngledAreaCheckCommand(int32, uint32*);
+ void CharInAreaCheckCommand(int32, uint32*);
+ void CarInAreaCheckCommand(int32, uint32*);
private:
enum {
ANDOR_NONE = 0,
@@ -348,6 +348,7 @@ public:
static void HighlightImportantArea(uint32, float, float, float, float, float);
static void DrawDebugSquare(float, float, float, float);
static void DrawDebugCube(float, float, float, float, float, float);
+ static bool IsVehicleStopped(CVehicle*);
static int32 Read4BytesFromScript(uint32* pIp){
int32 retval = 0;
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp
index 87a0829e..44908f9a 100644
--- a/src/peds/Ped.cpp
+++ b/src/peds/Ped.cpp
@@ -63,6 +63,8 @@ WRAPPER int CPed::ScanForThreats(void) { EAXJMP(0x4C5FE0); }
WRAPPER void CPed::SetEnterCar_AllClear(CVehicle*, uint32, uint32) { EAXJMP(0x4E0A40); }
WRAPPER bool CPed::WarpPedToNearEntityOffScreen(CEntity*) { EAXJMP(0x4E5570); }
WRAPPER void CPed::SetExitCar(CVehicle*, uint32) { EAXJMP(0x4E1010); }
+WRAPPER void CPed::SetObjective(eObjective, CVector) { EAXJMP(0x4D8A90); }
+WRAPPER void CPed::SetObjective(eObjective, CVector, float) { EAXJMP(0x4D8770); }
#define FEET_OFFSET 1.04f
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 74d85e56..797f19af 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -553,6 +553,8 @@ public:
void SetObjective(eObjective, void*);
void SetObjective(eObjective);
void SetObjective(eObjective, int16, int16);
+ void SetObjective(eObjective, CVector);
+ void SetObjective(eObjective, CVector, float);
void ClearChat(void);
void InformMyGangOfAttack(CEntity*);
void ReactToAttack(CEntity*);
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index 460deeac..452eca92 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -33,3 +33,15 @@ void CWeather::ReleaseWeather()
{
ForcedWeatherType = -1;
}
+
+void CWeather::ForceWeather(int16 weather)
+{
+ ForcedWeatherType = weather;
+}
+
+void CWeather::ForceWeatherNow(int16 weather)
+{
+ OldWeatherType = weather;
+ NewWeatherType = weather;
+ ForcedWeatherType = weather;
+}
diff --git a/src/render/Weather.h b/src/render/Weather.h
index a9c15fd9..bbf8498e 100644
--- a/src/render/Weather.h
+++ b/src/render/Weather.h
@@ -36,4 +36,6 @@ public:
static void RenderRainStreaks(void);
static void ReleaseWeather();
+ static void ForceWeather(int16);
+ static void ForceWeatherNow(int16);
};