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author | aap <aap@papnet.eu> | 2019-07-18 12:25:44 +0200 |
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committer | GitHub <noreply@github.com> | 2019-07-18 12:25:44 +0200 |
commit | 6b09eb87926a029fadd9a42d15e6259394f7755e (patch) | |
tree | 7315dd5781a6c0f35b4cbab8de1fc89cfb50aa57 | |
parent | more CAutomobile::ProcessControl (diff) | |
parent | fixed car AI bug (diff) | |
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-rw-r--r-- | src/control/Script.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 85e27956..d9c32e7a 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1909,6 +1909,7 @@ int8 CRunningScript::ProcessCommandsFrom100To199(int32 command) CTheScripts::ClearSpaceForMissionEntity(pos, car); car->m_status = STATUS_ABANDONED; car->bIsLocked = true; + CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_NONE; car->AutoPilot.m_nAnimationId = TEMPACT_NONE; /* Animation ID? */ car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS; |