diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-12 00:59:35 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-12 00:59:35 +0200 |
commit | 3e64274f6b68069600c243cea61f94555dccf388 (patch) | |
tree | 4bc398ddbdc0fdd0d108b3e87c8b780eb93864cc | |
parent | sync with upstream (diff) | |
download | re3-3e64274f6b68069600c243cea61f94555dccf388.tar re3-3e64274f6b68069600c243cea61f94555dccf388.tar.gz re3-3e64274f6b68069600c243cea61f94555dccf388.tar.bz2 re3-3e64274f6b68069600c243cea61f94555dccf388.tar.lz re3-3e64274f6b68069600c243cea61f94555dccf388.tar.xz re3-3e64274f6b68069600c243cea61f94555dccf388.tar.zst re3-3e64274f6b68069600c243cea61f94555dccf388.zip |
-rw-r--r-- | src/control/Pickups.cpp | 2 | ||||
-rw-r--r-- | src/control/Pickups.h | 2 | ||||
-rw-r--r-- | src/control/Script.cpp | 36 | ||||
-rw-r--r-- | src/modelinfo/ModelIndices.h | 4 | ||||
-rw-r--r-- | src/vehicles/CarGen.cpp | 127 | ||||
-rw-r--r-- | src/vehicles/CarGen.h | 5 |
6 files changed, 120 insertions, 56 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 6b56cd8f..5fb51aa2 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -485,7 +485,7 @@ CPickups::RemovePickUp(int32 pickupIndex) } int32 -CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity) +CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate, bool highPriority, wchar* pText) { bool bFreeFound = false; int32 slot = 0; diff --git a/src/control/Pickups.h b/src/control/Pickups.h index 51c6ab64..2842edfa 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -77,7 +77,7 @@ public: static void DoMoneyEffects(CEntity *ent); static void DoMineEffects(CEntity *ent); static void DoPickUpEffects(CEntity *ent); - static int32 GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity); + static int32 GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quantity, uint32 rate = 0, bool highPriority = false, wchar* pText = nil); static int32 GenerateNewOne_WeaponType(CVector pos, eWeaponType weaponType, uint8 type, uint32 quantity); static void RemovePickUp(int32 pickupIndex); static void RemoveAllFloatingPickups(); diff --git a/src/control/Script.cpp b/src/control/Script.cpp index f6d5b2f0..f9ee5e75 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -9945,7 +9945,31 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE: case COMMAND_IS_MISSION_AUDIO_PLAYING: case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP: + { + CollectParameters(&m_nIp, 3); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + // TODO(MIAMI) - add text + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, text); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + // TODO(MIAMI) - add text + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, text); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_FREEZE_CAR_POSITION: case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR: case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR: @@ -10034,6 +10058,18 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) case COMMAND_DOES_VEHICLE_EXIST: case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT: case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH); + CRadar::SetBlipSprite(id, ScriptParams[3]); + ScriptParams[0] = id; + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_IS_CHAR_STUCK: case COMMAND_SET_ALL_TAXIS_HAVE_NITRO: case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY: diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h index 21362c54..7d3524d6 100644 --- a/src/modelinfo/ModelIndices.h +++ b/src/modelinfo/ModelIndices.h @@ -158,7 +158,9 @@ X("subplatform_n", MI_SUBPLATFORM_COMN, 0x5F5BB8) \ X("Otherside_subway", MI_SUBPLATFORM_SUB, 0x5F5BBC) \ X("subplatform_sub", MI_SUBPLATFORM_SUB2, 0x5F5BC0) \ - X("files", MI_FILES, 0x5F5BC4) + X("files", MI_FILES, 0x5F5BC4) \ + X("property_locked", MI_PICKUP_PROPERTY, 0x0) \ + X("property_fsale", MI_PICKUP_PROPERTY_FORSALE, 0x0) #define X(name, var, addr) extern int16 var; MODELINDICES diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp index 72b6c30c..16401008 100644 --- a/src/vehicles/CarGen.cpp +++ b/src/vehicles/CarGen.cpp @@ -12,7 +12,9 @@ #include "Streaming.h" #include "Timer.h" #include "Vehicle.h" +#include "VisibilityPlugins.h" #include "World.h" +#include "Zones.h" uint8 CTheCarGenerators::ProcessCounter; uint32 CTheCarGenerators::NumOfCarGenerators; @@ -38,21 +40,43 @@ uint32 CCarGenerator::CalcNextGen() return CTimer::GetTimeInMilliseconds() + 4; } +//TODO(MIAMI): check for more changes - so far only -1 mi is accounted for void CCarGenerator::DoInternalProcessing() { - if (CheckForBlockage()) { - m_nTimer += 4; - if (m_nUsesRemaining == 0) - --CTheCarGenerators::CurrentActiveCount; - return; - } + int mi; if (CCarCtrl::NumParkedCars >= 10) return; - CStreaming::RequestModel(m_nModelIndex, STREAMFLAGS_DEPENDENCY); - if (!CStreaming::HasModelLoaded(m_nModelIndex)) + if (m_nModelIndex >= 0) { + if (CheckForBlockage(m_nModelIndex)) { + m_nTimer += 4; + return; + } + mi = m_nModelIndex; + } + else { + mi = -m_nModelIndex; + if (m_nModelIndex == -1 || !CStreaming::HasModelLoaded(mi)) { + CZoneInfo pZone; + CTheZones::GetZoneInfoForTimeOfDay(&FindPlayerCoors(), &pZone); + mi = CCarCtrl::ChooseCarModel(CCarCtrl::ChooseCarRating(&pZone)); + if (mi < 0) + return; + m_nModelIndex = -mi; + m_nColor1 = -1; + m_nColor2 = -1; + } + if (CheckForBlockage(mi)) { + m_nTimer += 4; + return; + } + } + CStreaming::RequestModel(mi, STREAMFLAGS_DEPENDENCY); + if (!CStreaming::HasModelLoaded(mi)) return; - if (CModelInfo::IsBoatModel(m_nModelIndex)){ - CBoat* pBoat = new CBoat(m_nModelIndex, PARKED_VEHICLE); + CVehicle* pVehicle; + if (CModelInfo::IsBoatModel(mi)){ + CBoat* pBoat = new CBoat(mi, PARKED_VEHICLE); + pVehicle = pBoat; pBoat->bIsStatic = false; pBoat->bEngineOn = false; CVector pos = m_vecPos; @@ -63,17 +87,7 @@ void CCarGenerator::DoInternalProcessing() pBoat->SetOrientation(0.0f, 0.0f, DEGTORAD(m_fAngle)); pBoat->SetStatus(STATUS_ABANDONED); pBoat->m_nDoorLock = CARLOCK_UNLOCKED; - CWorld::Add(pBoat); - if (CGeneral::GetRandomNumberInRange(0, 100) < m_nAlarm) - pBoat->m_nAlarmState = -1; - if (CGeneral::GetRandomNumberInRange(0, 100) < m_nDoorlock) - pBoat->m_nDoorLock = CARLOCK_LOCKED; - if (m_nColor1 != -1 && m_nColor2){ - pBoat->m_currentColour1 = m_nColor1; - pBoat->m_currentColour2 = m_nColor2; - } - m_nVehicleHandle = CPools::GetVehiclePool()->GetIndex(pBoat); - }else{ + }else{ // TODO(MIAMI): bikes bool groundFound = false; CVector pos = m_vecPos; if (pos.z > -100.0f){ @@ -88,28 +102,35 @@ void CCarGenerator::DoInternalProcessing() } if (!groundFound) { debug("CCarGenerator::DoInternalProcessing - can't find ground z for new car x = %f y = %f \n", m_vecPos.x, m_vecPos.y); - }else{ - CAutomobile* pCar = new CAutomobile(m_nModelIndex, PARKED_VEHICLE); - pCar->bIsStatic = false; - pCar->bEngineOn = false; - pos.z += pCar->GetDistanceFromCentreOfMassToBaseOfModel(); - pCar->SetPosition(pos); - pCar->SetOrientation(0.0f, 0.0f, DEGTORAD(m_fAngle)); - pCar->SetStatus(STATUS_ABANDONED); - pCar->bLightsOn = false; - pCar->m_nDoorLock = CARLOCK_UNLOCKED; - CWorld::Add(pCar); - if (CGeneral::GetRandomNumberInRange(0, 100) < m_nAlarm) - pCar->m_nAlarmState = -1; - if (CGeneral::GetRandomNumberInRange(0, 100) < m_nDoorlock) - pCar->m_nDoorLock = CARLOCK_LOCKED; - if (m_nColor1 != -1 && m_nColor2) { - pCar->m_currentColour1 = m_nColor1; - pCar->m_currentColour2 = m_nColor2; - } - m_nVehicleHandle = CPools::GetVehiclePool()->GetIndex(pCar); + return; } + CAutomobile* pCar = new CAutomobile(mi, PARKED_VEHICLE); + pVehicle = pCar; + pCar->bIsStatic = false; + pCar->bEngineOn = false; + pos.z += pCar->GetDistanceFromCentreOfMassToBaseOfModel(); + pCar->SetPosition(pos); + pCar->SetOrientation(0.0f, 0.0f, DEGTORAD(m_fAngle)); + pCar->SetStatus(STATUS_ABANDONED); + pCar->bLightsOn = false; + pCar->m_nDoorLock = CARLOCK_UNLOCKED; + + } + CWorld::Add(pVehicle); + if (CGeneral::GetRandomNumberInRange(0, 100) < m_nAlarm) + pVehicle->m_nAlarmState = -1; + if (CGeneral::GetRandomNumberInRange(0, 100) < m_nDoorlock) + pVehicle->m_nDoorLock = CARLOCK_LOCKED; + if (m_nColor1 != -1 && m_nColor2 != -1) { + pVehicle->m_currentColour1 = m_nColor1; + pVehicle->m_currentColour2 = m_nColor2; } + else if (m_nModelIndex < -1) { + m_nColor1 = pVehicle->m_currentColour1; + m_nColor2 = pVehicle->m_currentColour2; + } + CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), 0); + m_nVehicleHandle = CPools::GetVehiclePool()->GetIndex(pVehicle); if (m_nUsesRemaining < -1) /* I don't think this is a correct comparasion */ --m_nUsesRemaining; m_nTimer = CalcNextGen(); @@ -155,25 +176,33 @@ void CCarGenerator::Setup(float x, float y, float z, float angle, int32 mi, int1 m_nTimer = CTimer::GetTimeInMilliseconds() + 1; m_nUsesRemaining = 0; m_bIsBlocking = false; - m_vecInf = CModelInfo::GetModelInfo(m_nModelIndex)->GetColModel()->boundingBox.min; - m_vecSup = CModelInfo::GetModelInfo(m_nModelIndex)->GetColModel()->boundingBox.max; - m_fSize = Max(m_vecInf.Magnitude(), m_vecSup.Magnitude()); } -bool CCarGenerator::CheckForBlockage() +bool CCarGenerator::CheckForBlockage(int32 mi) { int16 entities; - CWorld::FindObjectsKindaColliding(CVector(m_vecPos), m_fSize, 1, &entities, 2, nil, false, true, true, false, false); - return entities > 0; + CEntity* pEntities[8]; + CColModel* pColModel = CModelInfo::GetModelInfo(mi)->GetColModel(); + CWorld::FindObjectsKindaColliding(CVector(m_vecPos), pColModel->boundingSphere.radius, 1, &entities, 8, pEntities, false, true, true, false, false); + for (int i = 0; i < entities; i++) { + if (m_vecPos.z + pColModel->boundingBox.min.z < pEntities[i]->GetPosition().z + pEntities[i]->GetColModel()->boundingBox.max.z + 1.0f && + m_vecPos.z + pColModel->boundingBox.max.z < pEntities[i]->GetPosition().z + pEntities[i]->GetColModel()->boundingBox.min.z - 1.0f) { + m_bIsBlocking = true; + return true; + } + } + return false; } bool CCarGenerator::CheckIfWithinRangeOfAnyPlayer() { CVector2D direction = FindPlayerCentreOfWorld(CWorld::PlayerInFocus) - m_vecPos; float distance = direction.Magnitude(); - float farclip = 120.0f * TheCamera.GenerationDistMultiplier; + float farclip = 110.0f * TheCamera.GenerationDistMultiplier; float nearclip = farclip - 20.0f; - if (distance >= farclip){ + bool canBeRemoved = (m_nModelIndex > 0 && CModelInfo::IsBoatModel(m_nModelIndex) && 165.0f * TheCamera.GenerationDistMultiplier > distance && + TheCamera.IsPointVisible(m_vecPos, &TheCamera.GetCameraMatrix())); // TODO(MIAMI) COcclision::IsPositionOccluded(m_vecPos, 0.0f) + if (distance >= farclip || canBeRemoved){ if (m_bIsBlocking) m_bIsBlocking = false; return false; diff --git a/src/vehicles/CarGen.h b/src/vehicles/CarGen.h index 9d645318..684f93ee 100644 --- a/src/vehicles/CarGen.h +++ b/src/vehicles/CarGen.h @@ -22,9 +22,6 @@ class CCarGenerator int32 m_nVehicleHandle; uint16 m_nUsesRemaining; bool m_bIsBlocking; - CVector m_vecInf; - CVector m_vecSup; - float m_fSize; public: void SwitchOff(); void SwitchOn(); @@ -32,7 +29,7 @@ public: void DoInternalProcessing(); void Process(); void Setup(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay); - bool CheckForBlockage(); + bool CheckForBlockage(int32 mi); bool CheckIfWithinRangeOfAnyPlayer(); void SetUsesRemaining(uint16 uses) { m_nUsesRemaining = uses; } }; |