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authorSergeanur <s.anureev@yandex.ua>2020-06-03 03:45:25 +0200
committerSergeanur <s.anureev@yandex.ua>2020-06-03 03:45:25 +0200
commit2df44208dd21bd8b86bea0214afe61c0c0bf432d (patch)
treecb9284120b7600a06eab9974891e2a0e99d036c4
parentsome vehicle cleanup (diff)
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-rw-r--r--src/core/Range2D.cpp22
-rw-r--r--src/core/Range2D.h11
-rw-r--r--src/core/Range3D.cpp23
-rw-r--r--src/core/Range3D.h11
4 files changed, 67 insertions, 0 deletions
diff --git a/src/core/Range2D.cpp b/src/core/Range2D.cpp
new file mode 100644
index 00000000..daa36d6a
--- /dev/null
+++ b/src/core/Range2D.cpp
@@ -0,0 +1,22 @@
+#include "common.h"
+#include "Range2D.h"
+#include "General.h"
+
+CRange2D::CRange2D(CVector2D _min, CVector2D _max) : min(_min), max(_max) {}
+
+bool
+CRange2D::IsInRange(CVector2D vec)
+{
+ return min.x < vec.x && max.x > vec.x && min.y < vec.y && max.y > vec.y;
+}
+
+void
+CRange2D::DebugShowRange(float, int)
+{
+}
+
+CVector2D
+CRange2D::GetRandomPointInRange()
+{
+ return CVector2D(CGeneral::GetRandomNumberInRange(min.x, max.x), CGeneral::GetRandomNumberInRange(min.y, max.y));
+}
diff --git a/src/core/Range2D.h b/src/core/Range2D.h
new file mode 100644
index 00000000..f239e7de
--- /dev/null
+++ b/src/core/Range2D.h
@@ -0,0 +1,11 @@
+#pragma once
+
+class CRange2D
+{
+ CVector2D min, max;
+public:
+ CRange2D(CVector2D _min, CVector2D _max);
+ bool IsInRange(CVector2D vec);
+ void DebugShowRange(float, int);
+ CVector2D GetRandomPointInRange();
+}; \ No newline at end of file
diff --git a/src/core/Range3D.cpp b/src/core/Range3D.cpp
new file mode 100644
index 00000000..14d2dbd2
--- /dev/null
+++ b/src/core/Range3D.cpp
@@ -0,0 +1,23 @@
+#include "common.h"
+#include "Range3D.h"
+#include "General.h"
+
+CRange3D::CRange3D(CVector _min, CVector _max) : min(_min), max(_max) {}
+
+bool
+CRange3D::IsInRange(CVector vec)
+{
+ return min.x < vec.x && max.x > vec.x && min.y < vec.y && max.y > vec.y && min.z < vec.z && max.z > vec.z;
+}
+
+void
+CRange3D::DebugShowRange(float, int)
+{
+}
+
+CVector
+CRange3D::GetRandomPointInRange()
+{
+ return CVector(CGeneral::GetRandomNumberInRange(min.x, max.x), CGeneral::GetRandomNumberInRange(min.y, max.y),
+ CGeneral::GetRandomNumberInRange(min.z, max.z));
+}
diff --git a/src/core/Range3D.h b/src/core/Range3D.h
new file mode 100644
index 00000000..f42b523b
--- /dev/null
+++ b/src/core/Range3D.h
@@ -0,0 +1,11 @@
+#pragma once
+
+class CRange3D
+{
+ CVector min, max;
+public:
+ CRange3D(CVector _min, CVector _max);
+ bool IsInRange(CVector vec);
+ void DebugShowRange(float, int);
+ CVector GetRandomPointInRange();
+}; \ No newline at end of file