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author | majestic <majesticcoding@gmail.com> | 2020-10-21 01:04:51 +0200 |
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committer | majestic <majesticcoding@gmail.com> | 2020-10-23 16:51:24 +0200 |
commit | 6a89fe401aa43c03fc27fc53e1c5bb720acd574f (patch) | |
tree | 99e102c36f816605e123bfcec024fd12c98e3c93 | |
parent | Fluff done (diff) | |
parent | /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Game.h | 4 | ||||
-rw-r--r-- | src/render/Fluff.cpp | 69 | ||||
-rw-r--r-- | src/render/Fluff.h | 2 | ||||
-rw-r--r-- | src/render/Font.cpp | 2 | ||||
-rw-r--r-- | src/weapons/Weapon.cpp | 9 |
5 files changed, 45 insertions, 41 deletions
diff --git a/src/core/Game.h b/src/core/Game.h index 67d83c00..ee9ca943 100644 --- a/src/core/Game.h +++ b/src/core/Game.h @@ -4,7 +4,9 @@ enum eLevelName { LEVEL_IGNORE = -1, // beware, this is only used in CPhysical's m_nZoneLevel LEVEL_GENERIC = 0, LEVEL_BEACH, - LEVEL_MAINLAND + LEVEL_MAINLAND, + + NUM_LEVELS }; enum eAreaName { diff --git a/src/render/Fluff.cpp b/src/render/Fluff.cpp index e3e2b9ce..b765675f 100644 --- a/src/render/Fluff.cpp +++ b/src/render/Fluff.cpp @@ -410,7 +410,7 @@ void CMovingThings::Init() } } - for (int32 i = 0; i < 3; i++) { + for (int32 i = 0; i < NUM_LEVELS; i++) { for (CPtrNode *pNode = CWorld::GetBigBuildingList((eLevelName)i).first; pNode; pNode = pNode->next) { CEntity *pEntity = (CEntity *)pNode->item; PossiblyAddThisEntity(pEntity); @@ -418,7 +418,7 @@ void CMovingThings::Init() } CEscalators::Init(); - aScrollBars[0].Init(CVector(-1069.209f, 1320.126f, 18.848f), CVector(-1069.209f, 1342.299f, 22.612), 0, 128, 255, 0, 0.3f); + aScrollBars[0].Init(CVector(-1069.209f, 1320.126f, 18.848f), CVector(-1069.209f, 1342.299f, 22.612), SCROLL_ARENA_STRING, 128, 255, 0, 0.3f); } void CMovingThings::Shutdown() @@ -480,7 +480,7 @@ void CMovingThing::Update() { switch (m_nType) { case 1: { - float angle = (CTimer::GetTimeInMilliseconds() % 0x3FFF) * 0.0003835f; + float angle = (CTimer::GetTimeInMilliseconds() % 0x3FFF) * TWOPI / 0x3FFF; m_pEntity->GetRight() = CVector(-Sin(angle), Cos(angle), 0.0f); m_pEntity->GetForward() = CVector(0.0f, 0.0f, 1.0f); m_pEntity->GetUp() = CVector(Cos(angle), Sin(angle), 0.0f); @@ -489,33 +489,32 @@ void CMovingThing::Update() if (Abs(TheCamera.GetPosition().x - m_pEntity->GetPosition().x) < 600.0f && Abs(TheCamera.GetPosition().y - m_pEntity->GetPosition().y) < 600.0f) { CVector delta = m_pEntity->GetPosition() - TheCamera.GetPosition(); - float ratio = 1.0f / delta.Magnitude(); - CVector scaledDelta = delta * ratio; + delta.Normalise(); - if (scaledDelta.x * Cos(angle) + scaledDelta.y * Sin(angle) < -0.92f) { - CVector coors = m_pEntity->GetPosition() - 10.0f * scaledDelta; - CCoronas::RegisterCorona((uintptr)&m_pEntity + 1, 128, 128, 100, 255, coors, 70.0f, 600.0f, 0.0f, CCoronas::TYPE_STAR, CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f, false, 1.5f); + if (delta.x * Cos(angle) + delta.y * Sin(angle) < -0.92f) { + CVector coors = m_pEntity->GetPosition() - 10.0f * delta; + CCoronas::RegisterCorona(43, 128, 128, 100, 255, coors, 70.0f, 600.0f, 0.0f, CCoronas::TYPE_STAR, CCoronas::REFLECTION_OFF, CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f, false, 1.5f); } } } } break; case 2: { - float angle = (CTimer::GetTimeInMilliseconds() % 0x7FF) * 0.003068f; + float angle = (CTimer::GetTimeInMilliseconds() % 0x7FF) * TWOPI / 0x7FF; m_pEntity->GetRight() = CVector(Cos(angle), Sin(angle), 0.0f); m_pEntity->GetForward() = CVector(-Sin(angle), Cos(angle), 0.0f); m_pEntity->GetUp() = CVector(0.0f, 0.0f, 1.0f); } break; case 3: { - float angle = (CTimer::GetTimeInMilliseconds() % 0x3FF) * 0.006136f; + float angle = (CTimer::GetTimeInMilliseconds() % 0x3FF) * TWOPI / 0x3FF; m_pEntity->GetRight() = CVector(Cos(angle), Sin(angle), 0.0f); m_pEntity->GetForward() = CVector(-Sin(angle), Cos(angle), 0.0f); m_pEntity->GetUp() = CVector(0.0f, 0.0f, 1.0f); } break; case 4: { - float angle = (CTimer::GetTimeInMilliseconds() % 0x3FFFF) * 0.000024f; + float angle = (CTimer::GetTimeInMilliseconds() % 0x3FFFF) * TWOPI / 0x3FFFF; m_pEntity->GetRight() = CVector(-Cos(angle), -Sin(angle), 0.0f); m_pEntity->GetForward() = CVector(Sin(angle), -Cos(angle), 0.0f); m_pEntity->GetUp() = CVector(0.0f, 0.0f, 1.0f); @@ -529,17 +528,18 @@ void CMovingThing::Update() m_pEntity->GetMatrix().UpdateRW(); m_pEntity->UpdateRwFrame(); - if (SQR(m_pEntity->GetPosition().x - TheCamera.GetPosition().x) + SQR(m_pEntity->GetPosition().y - TheCamera.GetPosition().y) >= lengths[m_nType]) { - if (m_nHidden == 1) { - AddToList(&CMovingThings::StartCloseList); - m_nHidden = 0; - } - } else { + if (SQR(m_pEntity->GetPosition().x - TheCamera.GetPosition().x) + SQR(m_pEntity->GetPosition().y - TheCamera.GetPosition().y) >= SQR(lengths[m_nType])) { if (m_nHidden == 0) { RemoveFromList(); m_nHidden = 1; } } + else { + if (m_nHidden == 1) { + AddToList(&CMovingThings::StartCloseList); + m_nHidden = 0; + } + } } void CMovingThing::AddToList(CMovingThing *pThing) @@ -569,7 +569,7 @@ int16 CMovingThing::SizeList() return count; } -void CMovingThings::RegisterOne(int16 nType, CEntity *pEnt) { +void CMovingThings::RegisterOne(CEntity *pEnt, uint16 nType) { if (Num >= NUMMOVINGTHINGS) return; @@ -582,18 +582,19 @@ void CMovingThings::RegisterOne(int16 nType, CEntity *pEnt) { } void CMovingThings::PossiblyAddThisEntity(CEntity *pEnt) { - if (pEnt->GetModelIndex() == MI_LIGHTBEAM) - RegisterOne(1, pEnt); - - if (pEnt->GetModelIndex() == MI_AIRPORTRADAR) - RegisterOne(2, pEnt); - - if (pEnt->GetModelIndex() == MI_MALLFAN || pEnt->GetModelIndex() == MI_HOTELFAN_NIGHT - || pEnt->GetModelIndex() == MI_HOTELFAN_DAY || pEnt->GetModelIndex() == MI_HOTROOMFAN) - RegisterOne(3, pEnt); - - if (pEnt->GetModelIndex() == MI_BLIMP_NIGHT || pEnt->GetModelIndex() == MI_BLIMP_DAY) - RegisterOne(4, pEnt); + if (pEnt->GetModelIndex() == MI_LIGHTBEAM) { + RegisterOne(pEnt, 1); + } + else if (pEnt->GetModelIndex() == MI_AIRPORTRADAR) { + RegisterOne(pEnt, 2); + } + else if (pEnt->GetModelIndex() == MI_MALLFAN || pEnt->GetModelIndex() == MI_HOTELFAN_NIGHT + || pEnt->GetModelIndex() == MI_HOTELFAN_DAY || pEnt->GetModelIndex() == MI_HOTROOMFAN) { + RegisterOne(pEnt, 3); + } + else if (pEnt->GetModelIndex() == MI_BLIMP_NIGHT || pEnt->GetModelIndex() == MI_BLIMP_DAY) { + RegisterOne(pEnt, 4); + } } char String_Time[] = "THE TIME IS 12:34 "; @@ -614,7 +615,7 @@ void CScrollBar::Init(CVector pos1, CVector pos2, uint8 type, uint8 red, uint8 g m_pMessage = ". "; m_MessageCurrentChar = 0; - m_MessageLength = 2; + m_MessageLength = strlen(m_pMessage); m_Counter = 0; m_bVisible = false; @@ -654,7 +655,7 @@ void CScrollBar::Update() if (m_Type == SCROLL_ARENA_STRING) { while (previousMessage == m_pMessage) { - switch (CGeneral::GetRandomNumber() % 3) + switch (CGeneral::GetRandomNumber() % 4) { case 0: switch (TonightsEvent) { @@ -686,9 +687,11 @@ void CScrollBar::Update() m_pMessage = "HYMAN MEMORIAL STADIUM. HOME TO SOME OF THE BIGGEST EVENTS OF" " THE WESTERN HEMISPHERE. ALSO AVAILABLE FOR CHILDREN PARTIES. . . "; break; - default: + case 3: m_pMessage = FindTimeMessage(); break; + default: + break; } } } diff --git a/src/render/Fluff.h b/src/render/Fluff.h index 01ad7b38..98fb9f92 100644 --- a/src/render/Fluff.h +++ b/src/render/Fluff.h @@ -150,7 +150,7 @@ public: static void Update(); static void Render(); static void PossiblyAddThisEntity(CEntity *pEnt); - static void RegisterOne(int16 nType, CEntity *pEnt); + static void RegisterOne(CEntity *pEnt, uint16 nType); }; class CScrollBar diff --git a/src/render/Font.cpp b/src/render/Font.cpp index b6ae601f..787a0c40 100644 --- a/src/render/Font.cpp +++ b/src/render/Font.cpp @@ -468,7 +468,7 @@ bool CFont::IsAnsiCharacter(wchar *s) void CFont::PrintString(float xstart, float ystart, wchar *s) { - CRect rect(1000000.0f, -1000000.0f, 1000000.0f, -1000000.0f); + CRect rect; int numSpaces; float lineLength; float x, y; diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 5d9686b5..1d32487b 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -933,26 +933,25 @@ CWeapon::FireInstantHit(CEntity *shooter, CVector *fireSource) } else if ( shooter == FindPlayerPed() && TheCamera.Cams[0].Using3rdPersonMouseCam() ) { - CVector src, trgt; - TheCamera.Find3rdPersonCamTargetVector(info->m_fRange, *fireSource, src, trgt); + TheCamera.Find3rdPersonCamTargetVector(info->m_fRange, *fireSource, source, target); CWorld::bIncludeBikers = true; CWorld::bIncludeDeadPeds = true; CWorld::bIncludeCarTyres = true; - CWorld::ProcessLineOfSight(src, trgt, point, victim, true, true, true, true, true, false, false, true); + CWorld::ProcessLineOfSight(source, target, point, victim, true, true, true, true, true, false, false, true); CWorld::bIncludeBikers = false; CWorld::bIncludeDeadPeds = false; CWorld::bIncludeCarTyres = false; if (victim) - CheckForShootingVehicleOccupant(&victim, &point, m_eWeaponType, src, trgt); + CheckForShootingVehicleOccupant(&victim, &point, m_eWeaponType, source, target); int32 rotSpeed = 1; if ( m_eWeaponType == WEAPONTYPE_M4 ) rotSpeed = 4; CVector bulletPos; - if ( CHeli::TestBulletCollision(&src, &trgt, &bulletPos, 4) ) + if ( CHeli::TestBulletCollision(&source, &target, &bulletPos, 4) ) { for ( int32 i = 0; i < 16; i++ ) CParticle::AddParticle(PARTICLE_SPARK, bulletPos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, rotSpeed); |