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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-16 14:30:47 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-16 14:30:47 +0200 |
commit | 83cbe4e39ede4853e0d352e55aeddbd481b39948 (patch) | |
tree | 982648ce860ac1c50233df806798a8b9412819fe | |
parent | add textures in correct order (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/IniFile.cpp | 4 | ||||
-rw-r--r-- | src/core/IniFile.h | 4 | ||||
-rw-r--r-- | src/render/Instance.cpp (renamed from src/core/Instance.cpp) | 0 | ||||
-rw-r--r-- | src/render/Instance.h (renamed from src/core/Instance.h) | 0 | ||||
-rw-r--r-- | src/render/Sprite2d.cpp | 14 | ||||
-rw-r--r-- | src/render/Sprite2d.h | 14 | ||||
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/Automobile.h | 2 | ||||
-rw-r--r-- | src/vehicles/Boat.cpp | 10 | ||||
-rw-r--r-- | src/vehicles/Boat.h | 2 | ||||
-rw-r--r-- | src/vehicles/Floater.cpp | 5 | ||||
-rw-r--r-- | src/vehicles/Floater.h | 2 | ||||
-rw-r--r-- | src/vehicles/HandlingMgr.cpp | 2 | ||||
-rw-r--r-- | src/vehicles/HandlingMgr.h | 2 | ||||
-rw-r--r-- | src/vehicles/Heli.cpp | 12 | ||||
-rw-r--r-- | src/vehicles/Heli.h | 12 | ||||
-rw-r--r-- | src/vehicles/Plane.cpp | 58 | ||||
-rw-r--r-- | src/vehicles/Plane.h | 6 | ||||
-rw-r--r-- | src/vehicles/Train.cpp | 30 |
19 files changed, 90 insertions, 91 deletions
diff --git a/src/core/IniFile.cpp b/src/core/IniFile.cpp index 08b30876..744f4bd0 100644 --- a/src/core/IniFile.cpp +++ b/src/core/IniFile.cpp @@ -7,8 +7,8 @@ #include "main.h" #include "Population.h" -float &CIniFile::PedNumberMultiplier = *(float*)0x6182F4; -float &CIniFile::CarNumberMultiplier = *(float*)0x6182F8; +float CIniFile::PedNumberMultiplier = 1.0f;// = *(float*)0x6182F4; +float CIniFile::CarNumberMultiplier = 1.0f;// = *(float*)0x6182F8; void CIniFile::LoadIniFile() { diff --git a/src/core/IniFile.h b/src/core/IniFile.h index 9a98151b..1e30c4de 100644 --- a/src/core/IniFile.h +++ b/src/core/IniFile.h @@ -5,6 +5,6 @@ class CIniFile public: static void LoadIniFile(); - static float& PedNumberMultiplier; - static float& CarNumberMultiplier; + static float PedNumberMultiplier; + static float CarNumberMultiplier; }; diff --git a/src/core/Instance.cpp b/src/render/Instance.cpp index 775341be..775341be 100644 --- a/src/core/Instance.cpp +++ b/src/render/Instance.cpp diff --git a/src/core/Instance.h b/src/render/Instance.h index 01dfb6a2..01dfb6a2 100644 --- a/src/core/Instance.h +++ b/src/render/Instance.h diff --git a/src/render/Sprite2d.cpp b/src/render/Sprite2d.cpp index 3f21516a..1fe70121 100644 --- a/src/render/Sprite2d.cpp +++ b/src/render/Sprite2d.cpp @@ -5,13 +5,13 @@ #include "Camera.h" #include "Sprite2d.h" -RwIm2DVertex *CSprite2d::maVertices = (RwIm2DVertex*)0x6E9168; -float &CSprite2d::RecipNearClip = *(float*)0x880DB4; -int32 &CSprite2d::mCurrentBank = *(int32*)0x8F1AF4; -RwTexture **CSprite2d::mpBankTextures = (RwTexture**)0x774DC0; -int32 *CSprite2d::mCurrentSprite = (int32*)0x6F4500; -int32 *CSprite2d::mBankStart = (int32*)0x774BE8; -RwIm2DVertex *CSprite2d::maBankVertices = (RwIm2DVertex*)0x8429F8; +RwIm2DVertex CSprite2d::maVertices[4]; +float CSprite2d::RecipNearClip; +int32 CSprite2d::mCurrentBank; +RwTexture *CSprite2d::mpBankTextures[10]; +int32 CSprite2d::mCurrentSprite[10]; +int32 CSprite2d::mBankStart[10]; +RwIm2DVertex CSprite2d::maBankVertices[500]; void CSprite2d::SetRecipNearClip(void) diff --git a/src/render/Sprite2d.h b/src/render/Sprite2d.h index 268c7d2b..0b073557 100644 --- a/src/render/Sprite2d.h +++ b/src/render/Sprite2d.h @@ -2,13 +2,13 @@ class CSprite2d { - static float &RecipNearClip; - static int32 &mCurrentBank; - static RwTexture **mpBankTextures; //[10]; - static int32 *mCurrentSprite; //[10]; - static int32 *mBankStart; //[10]; - static RwIm2DVertex *maBankVertices; //[500]; - static RwIm2DVertex *maVertices; //[4]; + static float RecipNearClip; + static int32 mCurrentBank; + static RwTexture *mpBankTextures[10]; + static int32 mCurrentSprite[10]; + static int32 mBankStart[10]; + static RwIm2DVertex maBankVertices[500]; + static RwIm2DVertex maVertices[4]; public: RwTexture *m_pTexture; diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 2a325b3d..12d4f589 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -49,7 +49,7 @@ bool bAllCarCheat; // unused RwObject *GetCurrentAtomicObjectCB(RwObject *object, void *data); -bool &CAutomobile::m_sAllTaxiLights = *(bool*)0x95CD21; +bool CAutomobile::m_sAllTaxiLights;// = *(bool*)0x95CD21; CAutomobile::CAutomobile(int32 id, uint8 CreatedBy) : CVehicle(CreatedBy) diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 561ab566..66774612 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -120,7 +120,7 @@ public: float m_fGasPedalAudio; tWheelState m_aWheelState[4]; - static bool &m_sAllTaxiLights; + static bool m_sAllTaxiLights; CAutomobile(int32 id, uint8 CreatedBy); diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 0159d168..d694d8b0 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -21,16 +21,16 @@ #define INVALID_ORIENTATION (-9999.99f) -float &fShapeLength = *(float*)0x600E78; -float &fShapeTime = *(float*)0x600E7C; -float &fRangeMult = *(float*)0x600E80; //0.6f; // 0.75f gta 3 -float &fTimeMult = *(float*)0x943008; +float fShapeLength = 0.4f;// *(float*)0x600E78; +float fShapeTime = 0.05f;// *(float*)0x600E7C; +float fRangeMult = 0.75f; // = *(float*)0x600E80; //0.6f; // 0.75f gta 3 +float fTimeMult;// = *(float*)0x943008; float MAX_WAKE_LENGTH = 50.0f; float MIN_WAKE_INTERVAL = 1.0f; float WAKE_LIFETIME = 400.0f; -CBoat * (&CBoat::apFrameWakeGeneratingBoats)[4] = *(CBoat * (*)[4])*(uintptr*)0x8620E0; +CBoat *CBoat::apFrameWakeGeneratingBoats[4];// = *(CBoat * (*)[4]) * (uintptr*)0x8620E0; CBoat::CBoat(int mi, uint8 owner) : CVehicle(owner) { diff --git a/src/vehicles/Boat.h b/src/vehicles/Boat.h index f4c6a747..ba56e355 100644 --- a/src/vehicles/Boat.h +++ b/src/vehicles/Boat.h @@ -58,7 +58,7 @@ public: void PruneWakeTrail(void); void AddWakePoint(CVector point); - static CBoat *(&apFrameWakeGeneratingBoats)[4]; + static CBoat *apFrameWakeGeneratingBoats[4]; static bool IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats); static float IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat); diff --git a/src/vehicles/Floater.cpp b/src/vehicles/Floater.cpp index 62d55925..ee4a1191 100644 --- a/src/vehicles/Floater.cpp +++ b/src/vehicles/Floater.cpp @@ -7,10 +7,9 @@ #include "Vehicle.h" #include "Floater.h" -cBuoyancy &mod_Buoyancy = *(cBuoyancy*)0x8F2674; +cBuoyancy mod_Buoyancy;// = *(cBuoyancy*)0x8F2674; -//static float fVolMultiplier = 1.0f; -static float &fVolMultiplier = *(float*)0x601394; +static float fVolMultiplier = 1.0f; // 0x601394; // amount of boat volume in bounding box // 1.0-volume is the empty space in the bbox static float fBoatVolumeDistribution[9] = { diff --git a/src/vehicles/Floater.h b/src/vehicles/Floater.h index 4754a235..1cfb46fb 100644 --- a/src/vehicles/Floater.h +++ b/src/vehicles/Floater.h @@ -42,4 +42,4 @@ public: void FindWaterLevel(const CVector &zpos, CVector *waterLevel, tWaterLevel *waterPosition); bool CalcBuoyancyForce(CPhysical *phys, CVector *impulse, CVector *point); }; -extern cBuoyancy &mod_Buoyancy; +extern cBuoyancy mod_Buoyancy; diff --git a/src/vehicles/HandlingMgr.cpp b/src/vehicles/HandlingMgr.cpp index 0f16401e..40715887 100644 --- a/src/vehicles/HandlingMgr.cpp +++ b/src/vehicles/HandlingMgr.cpp @@ -4,7 +4,7 @@ #include "FileMgr.h" #include "HandlingMgr.h" -cHandlingDataMgr &mod_HandlingManager = *(cHandlingDataMgr*)0x728060; +cHandlingDataMgr mod_HandlingManager;// = *(cHandlingDataMgr*)0x728060; const char *HandlingFilename = "HANDLING.CFG"; diff --git a/src/vehicles/HandlingMgr.h b/src/vehicles/HandlingMgr.h index 70f1c005..137925f3 100644 --- a/src/vehicles/HandlingMgr.h +++ b/src/vehicles/HandlingMgr.h @@ -140,4 +140,4 @@ public: bool HasFrontWheelDrive(eHandlingId id) { return HandlingData[id].Transmission.nDriveType == 'F'; } }; VALIDATE_SIZE(cHandlingDataMgr, 0x3030); -extern cHandlingDataMgr &mod_HandlingManager; +extern cHandlingDataMgr mod_HandlingManager; diff --git a/src/vehicles/Heli.cpp b/src/vehicles/Heli.cpp index c4cdcb02..61714133 100644 --- a/src/vehicles/Heli.cpp +++ b/src/vehicles/Heli.cpp @@ -34,13 +34,13 @@ enum HELI_STATUS_HOVER2, }; -CHeli **CHeli::pHelis = (CHeli**)0x72CF50; -int16 &CHeli::NumRandomHelis = *(int16*)0x95CCAA; -uint32 &CHeli::TestForNewRandomHelisTimer = *(uint32*)0x8F1A7C; +CHeli *CHeli::pHelis[NUM_HELIS];// = (CHeli**)0x72CF50; +int16 CHeli::NumRandomHelis;// = *(int16*)0x95CCAA; +uint32 CHeli::TestForNewRandomHelisTimer;// = *(uint32*)0x8F1A7C; int16 CHeli::NumScriptHelis; // unused -bool &CHeli::CatalinaHeliOn = *(bool*)0x95CD85; -bool &CHeli::CatalinaHasBeenShotDown = *(bool*)0x95CD56; -bool &CHeli::ScriptHeliOn = *(bool*)0x95CD43; +bool CHeli::CatalinaHeliOn;// = *(bool*)0x95CD85; +bool CHeli::CatalinaHasBeenShotDown;// = *(bool*)0x95CD56; +bool CHeli::ScriptHeliOn;// = *(bool*)0x95CD43; CHeli::CHeli(int32 id, uint8 CreatedBy) : CVehicle(CreatedBy) diff --git a/src/vehicles/Heli.h b/src/vehicles/Heli.h index bb10345d..15dff7b1 100644 --- a/src/vehicles/Heli.h +++ b/src/vehicles/Heli.h @@ -61,13 +61,13 @@ public: float m_fTargetOffset; bool m_bTestRight; - static CHeli **pHelis; //[NUM_HELIS] - static int16 &NumRandomHelis; - static uint32 &TestForNewRandomHelisTimer; + static CHeli *pHelis[NUM_HELIS]; + static int16 NumRandomHelis; + static uint32 TestForNewRandomHelisTimer; static int16 NumScriptHelis; // unused - static bool &CatalinaHeliOn; - static bool &CatalinaHasBeenShotDown; - static bool &ScriptHeliOn; + static bool CatalinaHeliOn; + static bool CatalinaHasBeenShotDown; + static bool ScriptHeliOn; CHeli(int32 id, uint8 CreatedBy); CHeli* ctor(int, uint8); diff --git a/src/vehicles/Plane.cpp b/src/vehicles/Plane.cpp index c2b9e493..49f5d69d 100644 --- a/src/vehicles/Plane.cpp +++ b/src/vehicles/Plane.cpp @@ -16,35 +16,35 @@ #include "HandlingMgr.h" #include "Plane.h" -CPlaneNode *&pPathNodes = *(CPlaneNode**)0x8F1B68; -CPlaneNode *&pPath2Nodes = *(CPlaneNode**)0x885B8C; -CPlaneNode *&pPath3Nodes = *(CPlaneNode**)0x885B78; -CPlaneNode *&pPath4Nodes = *(CPlaneNode**)0x885AD8; -int32 &NumPathNodes = *(int32*)0x8F2BE4; -int32 &NumPath2Nodes = *(int32*)0x941498; -int32 &NumPath3Nodes = *(int32*)0x9414D8; -int32 &NumPath4Nodes = *(int32*)0x9412C8; -float &TotalLengthOfFlightPath = *(float*)0x8F2C6C; -float &TotalLengthOfFlightPath2 = *(float*)0x64CFBC; -float &TotalLengthOfFlightPath3 = *(float*)0x64CFD0; -float &TotalLengthOfFlightPath4 = *(float*)0x64CFDC; -float &TotalDurationOfFlightPath = *(float*)0x64CFB8; -float &TotalDurationOfFlightPath2 = *(float*)0x64CFC0; -float &TotalDurationOfFlightPath3 = *(float*)0x64CFD4; -float &TotalDurationOfFlightPath4 = *(float*)0x64CFE0; -float &LandingPoint = *(float*)0x8F2C7C; -float &TakeOffPoint = *(float*)0x8E28A4; -CPlaneInterpolationLine *aPlaneLineBits = (CPlaneInterpolationLine*)0x734168; //[6] - -float *PlanePathPosition = (float*)0x8F5FC8; //[3] -float *OldPlanePathPosition = (float*)0x8F5FBC; //[3] -float *PlanePathSpeed = (float*)0x941538; //[3] -float *PlanePath2Position = (float*)0x64CFC4; //[3] -float &PlanePath3Position = *(float*)0x64CFD8; -float &PlanePath4Position = *(float*)0x64CFE4; -float *PlanePath2Speed = (float*)0x8F1A54; //[3] -float &PlanePath3Speed = *(float*)0x8F1A94; -float &PlanePath4Speed = *(float*)0x8F1AFC; +CPlaneNode *pPathNodes;// = *(CPlaneNode**)0x8F1B68; +CPlaneNode *pPath2Nodes;// = *(CPlaneNode**)0x885B8C; +CPlaneNode *pPath3Nodes;// = *(CPlaneNode**)0x885B78; +CPlaneNode *pPath4Nodes;// = *(CPlaneNode**)0x885AD8; +int32 NumPathNodes;// = *(int32*)0x8F2BE4; +int32 NumPath2Nodes;// = *(int32*)0x941498; +int32 NumPath3Nodes;// = *(int32*)0x9414D8; +int32 NumPath4Nodes;// = *(int32*)0x9412C8; +float TotalLengthOfFlightPath;// = *(float*)0x8F2C6C; +float TotalLengthOfFlightPath2;// = *(float*)0x64CFBC; +float TotalLengthOfFlightPath3;// = *(float*)0x64CFD0; +float TotalLengthOfFlightPath4;// = *(float*)0x64CFDC; +float TotalDurationOfFlightPath;// = *(float*)0x64CFB8; +float TotalDurationOfFlightPath2;// = *(float*)0x64CFC0; +float TotalDurationOfFlightPath3;// = *(float*)0x64CFD4; +float TotalDurationOfFlightPath4;// = *(float*)0x64CFE0; +float LandingPoint;// = *(float*)0x8F2C7C; +float TakeOffPoint;// = *(float*)0x8E28A4; +CPlaneInterpolationLine aPlaneLineBits[6]; // = (CPlaneInterpolationLine*)0x734168; + +float PlanePathPosition[3];// = (float*)0x8F5FC8; //[3] +float OldPlanePathPosition[3];// = (float*)0x8F5FBC; //[3] +float PlanePathSpeed[3];// = (float*)0x941538; //[3] +float PlanePath2Position[3];// = (float*)0x64CFC4; //[3] +float PlanePath3Position;// = *(float*)0x64CFD8; +float PlanePath4Position;// = *(float*)0x64CFE4; +float PlanePath2Speed[3];// = (float*)0x8F1A54; //[3] +float PlanePath3Speed;// = *(float*)0x8F1A94; +float PlanePath4Speed;// = *(float*)0x8F1AFC; enum diff --git a/src/vehicles/Plane.h b/src/vehicles/Plane.h index edca92ec..4c8e70aa 100644 --- a/src/vehicles/Plane.h +++ b/src/vehicles/Plane.h @@ -67,6 +67,6 @@ public: }; static_assert(sizeof(CPlane) == 0x29C, "CPlane: error"); -extern float &LandingPoint; -extern float &TakeOffPoint; -extern float *PlanePathPosition; //[3] +extern float LandingPoint; +extern float TakeOffPoint; +extern float PlanePathPosition[3]; diff --git a/src/vehicles/Train.cpp b/src/vehicles/Train.cpp index 7d81fd57..25be193c 100644 --- a/src/vehicles/Train.cpp +++ b/src/vehicles/Train.cpp @@ -14,23 +14,23 @@ #include "HandlingMgr.h" #include "Train.h" -static CTrainNode *&pTrackNodes = *(CTrainNode**)0x8F4338; -static int16 &NumTrackNodes = *(int16*)0x95CC5C; +static CTrainNode* pTrackNodes; +static int16 NumTrackNodes; static float StationDist[3] = { 873.0f, 1522.0f, 2481.0f }; -static float &TotalLengthOfTrack = *(float*)0x64D000; -static float &TotalDurationOfTrack = *(float*)0x64D004; -static CTrainInterpolationLine *aLineBits = (CTrainInterpolationLine*)0x70D838; // [17] -static float *EngineTrackPosition = (float*)0x64D008; //[2] -static float *EngineTrackSpeed = (float*)0x880848; //[2] - -static CTrainNode *&pTrackNodes_S = *(CTrainNode**)0x8F2560; -static int16 &NumTrackNodes_S = *(int16*)0x95CC6A; +static float TotalLengthOfTrack; +static float TotalDurationOfTrack; +static CTrainInterpolationLine aLineBits[17]; +static float EngineTrackPosition[2]; +static float EngineTrackSpeed[2]; + +static CTrainNode* pTrackNodes_S; +static int16 NumTrackNodes_S; static float StationDist_S[4] = { 55.0f, 1388.0f, 2337.0f, 3989.0f }; -static float &TotalLengthOfTrack_S = *(float*)0x64D010; -static float &TotalDurationOfTrack_S = *(float*)0x64D014; -static CTrainInterpolationLine *aLineBits_S = (CTrainInterpolationLine*)0x726600; // [18] -static float *EngineTrackPosition_S = (float*)0x64D018; //[4] -static float *EngineTrackSpeed_S = (float*)0x87C7C8; //[4] +static float TotalLengthOfTrack_S; +static float TotalDurationOfTrack_S; +static CTrainInterpolationLine aLineBits_S[18]; +static float EngineTrackPosition_S[4]; +static float EngineTrackSpeed_S[4]; CVector CTrain::aStationCoors[3]; CVector CTrain::aStationCoors_S[4]; |