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authorXin <simasadves@gmail.com>2020-05-22 15:04:52 +0200
committerGitHub <noreply@github.com>2020-05-22 15:04:52 +0200
commita878e09f0f2a3c79d0deddc4455879523c8f9198 (patch)
tree71c53e313baf902f9b1a62b3bbda2825be31ee28
parentfocus loss improvement (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/Game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index d2f23b17..8c0b26e1 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -677,7 +677,7 @@ CGame::InitAfterFocusLoss()
//cDMAudio::SetCurrent3DProvider( ? ? ? );
if (!FrontEndMenuManager.m_bGameNotLoaded && !FrontEndMenuManager.m_bMenuActive)
- CMenuManager::m_bStartUpFrontEndRequested = true;
+ FrontEndMenuManager.m_bStartUpFrontEndRequested = true;
}
bool