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author | Sergeanur <s.anureev@yandex.ua> | 2021-07-10 01:06:35 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-07-10 01:06:35 +0200 |
commit | 4981fe30916249887c126c9a9bbb6a0c0ba2b0b2 (patch) | |
tree | 57d18048661f234a35b2819a78cff1776862a8cb | |
parent | Merge branch 'miami' into lcs (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 8ec4f06a..2d8cebc2 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -11401,7 +11401,6 @@ cAudioManager::ProcessMissionAudioSlot(uint8 slot) case LOADING_STATUS_NOT_LOADED: // TODO: LoadMissionAudio SampleManager.LoadPedComment(m_sMissionAudio.m_nSampleIndex[slot]); - SampleManager.InitialiseChannel(slot + CHANNEL_MISSION_AUDIO_1, m_sMissionAudio.m_nSampleIndex[slot], SFX_BANK_PED_COMMENTS); SampleManager.SetChannelFrequency(slot + CHANNEL_MISSION_AUDIO_1, SampleManager.GetSampleBaseFrequency(m_sMissionAudio.m_nSampleIndex[slot])); m_sMissionAudio.m_nLoadingStatus[slot] = LOADING_STATUS_LOADED; nFramesUntilFailedLoad[slot] = 0; |