#include "common.h"
#include "main.h"
#include "RwHelper.h"
#include "General.h"
#include "NodeName.h"
#include "VisibilityPlugins.h"
#include "ModelInfo.h"
#include "AnimManager.h"
#include "Streaming.h"
#include "Leeds.h"
base::cRelocatableChunkClassInfo CClumpModelInfo::msClassInfo("CElementGroupModelInfo", VTABLE_ADDR(&msClassInstance), sizeof(msClassInstance)); // the real name
CClumpModelInfo CClumpModelInfo::msClassInstance;
void
CClumpModelInfo::DeleteRwObject(void)
{
if(m_clump){
if(!gUseChunkFiles)
RpClumpDestroy(m_clump);
else{
CStreaming::UnregisterClump(m_clump);
CStreaming::UnregisterPointer(&m_clump, 2);
DeleteChunk();
}
m_clump = nil;
RemoveTexDictionaryRef();
if(GetAnimFileIndex() != -1)
CAnimManager::RemoveAnimBlockRef(GetAnimFileIndex());
}
}
static RpAtomic*
SetHierarchyForSkinAtomic(RpAtomic *atomic, void *data)
{
RpSkinAtomicSetHAnimHierarchy(atomic, (RpHAnimHierarchy*)data);
return nil;
}
RwObject*
CClumpModelInfo::CreateInstance(void)
{
if(m_clump == nil)
return nil;
RpClump *clone = RpClumpClone(m_clump);
if(IsClumpSkinned(clone)){
RpHAnimHierarchy *hier;
RpHAnimAnimation *anim;
hier = GetAnimHierarchyFromClump(clone);
assert(hier);
RpClumpForAllAtomics(clone, SetHierarchyForSkinAtomic, hier);
anim = HAnimAnimationCreateForHierarchy(hier);
RpHAnimHierarchySetCurrentAnim(hier, anim);
RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS));
}
return (RwObject*)clone;
}
RwObject*
CClumpModelInfo::CreateInstance(RwMatrix *m)
{
if(m_clump){
RpClump *clump = (RpClump*)CreateInstance();
*RwFrameGetMatrix(RpClumpGetFrame(clump)) = *m;
CStreaming::RegisterInstance(clump);
return (RwObject*)clump;
}
return nil;
}
RpAtomic*
CClumpModelInfo::SetAtomicRendererCB(RpAtomic *atomic, void *data)
{
CVisibilityPlugins::SetAtomicRenderCallback(atomic, (RpAtomicCallBackRender)data);
return atomic;
}
void
CClumpModelInfo::SetClump(RpClump *clump)
{
m_clump = clump;
CVisibilityPlugins::SetClumpModelInfo(m_clump, this);
AddTexDictionaryRef();
if(GetAnimFileIndex() != -1)
CAnimManager::AddAnimBlockRef(GetAnimFileIndex());
if(IsClumpSkinned(clump)){
//int i;
RpHAnimHierarchy *hier;
//RpAtomic *skinAtomic;
//RpSkin *skin;
hier = GetAnimHierarchyFromClump(clump);
assert(hier);
RpClumpForAllAtomics(clump, SetHierarchyForSkinAtomic, hier);
/*
skinAtomic = GetFirstAtomic(clump);
assert(skinAtomic);
skin = RpSkinGeometryGetSkin(RpAtomicGetGeometry(skinAtomic));
// ignore const
for(i = 0; i < RpGeometryGetNumVertices(RpAtomicGetGeometry(skinAtomic)); i++){
RwMatrixWeights *weights = (RwMatrixWeights*)&RpSkinGetVertexBoneWeights(skin)[i];
float sum = weights->w0 + weights->w1 + weights->w2 + weights->w3;
weights->w0 /= sum;
weights->w1 /= sum;
weights->w2 /= sum;
weights->w3 /= sum;
}
*/
RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS));
}
}
void
CClumpModelInfo::SetAnimFile(const char *file)
{
if(strcasecmp(file, "null") == 0)
return;
m_animFileName = new char[strlen(file)+1];
strcpy(m_animFileName, file);
}
void
CClumpModelInfo::ConvertAnimFileIndex(void)
{
if(m_animFileIndex != -1){
// we have a string pointer in that union
int32 index = CAnimManager::GetAnimationBlockIndex(m_animFileName);
delete[] m_animFileName;
m_animFileIndex = index;
}
}
void
CClumpModelInfo::SetFrameIds(RwObjectNameIdAssocation *assocs)
{
int32 i;
RwObjectNameAssociation objname;
for(i = 0; assocs[i].name; i++)
if((assocs[i].flags & CLUMP_FLAG_NO_HIERID) == 0){
objname.frame = nil;
objname.name = assocs[i].name;
RwFrameForAllChildren(RpClumpGetFrame(m_clump), FindFrameFromNameWithoutIdCB, &objname);
if(objname.frame)
CVisibilityPlugins::SetFrameHierarchyId(objname.frame, assocs[i].hierId);
}
}
RwFrame*
CClumpModelInfo::FindFrameFromIdCB(RwFrame *frame, void *data)
{
RwObjectIdAssociation *assoc = (RwObjectIdAssociation*)data;
if(CVisibilityPlugins::GetFrameHierarchyId(frame) == assoc->id){
assoc->frame = frame;
return nil;
}
RwFrameForAllChildren(frame, FindFrameFromIdCB, assoc);
return assoc->frame ? nil : frame;
}
// unused
RwFrame*
CClumpModelInfo::FindFrameFromNameCB(RwFrame *frame, void *data)
{
RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data;
if(!CGeneral::faststricmp(GetFrameNodeName(frame), assoc->name)){
assoc->frame = frame;
return nil;
}
RwFrameForAllChildren(frame, FindFrameFromNameCB, assoc);
return assoc->frame ? nil : frame;
}
RwFrame*
CClumpModelInfo::FindFrameFromNameWithoutIdCB(RwFrame *frame, void *data)
{
RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data;
if(CVisibilityPlugins::GetFrameHierarchyId(frame) == 0 &&
!CGeneral::faststricmp(GetFrameNodeName(frame), assoc->name)){
assoc->frame = frame;
return nil;
}
RwFrameForAllChildren(frame, FindFrameFromNameWithoutIdCB, assoc);
return assoc->frame ? nil : frame;
}
RwFrame*
CClumpModelInfo::FillFrameArrayCB(RwFrame *frame, void *data)
{
int32 id;
RwFrame **frames = (RwFrame**)data;
id = CVisibilityPlugins::GetFrameHierarchyId(frame);
if(id > 0)
frames[id] = frame;
RwFrameForAllChildren(frame, FillFrameArrayCB, data);
return frame;
}
void
CClumpModelInfo::FillFrameArray(RpClump *clump, RwFrame **frames)
{
RwFrameForAllChildren(RpClumpGetFrame(clump), FillFrameArrayCB, frames);
}
RwFrame*
CClumpModelInfo::GetFrameFromId(RpClump *clump, int32 id)
{
RwObjectIdAssociation assoc;
assoc.id = id;
assoc.frame = nil;
RwFrameForAllChildren(RpClumpGetFrame(clump), FindFrameFromIdCB, &assoc);
return assoc.frame;
}
void
CClumpModelInfo::LoadModel(void *clump, const void *chunk)
{
m_chunk = (void*)chunk;
m_clump = (RpClump*)clump;
LoadResource(m_clump);
CStreaming::RegisterPointer(&m_chunk, 2, true);
CStreaming::RegisterClump(m_clump);
CStreaming::RegisterPointer(&m_clump, 2, true);
}
void
CClumpModelInfo::Write(base::cRelocatableChunkWriter &writer)
{
CBaseModelInfo::Write(writer);
if(m_clump){
writer.AddPatch(&m_clump);
SaveResource(m_clump, writer);
}
}
void*
CClumpModelInfo::WriteModel(base::cRelocatableChunkWriter &writer)
{
if(m_clump)
SaveResource(m_clump, writer);
return m_clump;
}
void
CClumpModelInfo::RcWriteThis(base::cRelocatableChunkWriter &writer)
{
writer.AllocateRaw(this, sizeof(*this), sizeof(void*), false, true);
writer.Class(VTABLE_ADDR(this), msClassInfo);
}
void
CClumpModelInfo::RcWriteEmpty(base::cRelocatableChunkWriter &writer)
{
writer.AllocateRaw(this, sizeof(*this), sizeof(void*), false, true);
writer.Class(VTABLE_ADDR(this), msClassInfo);
}