summaryrefslogblamecommitdiffstats
path: root/src/control/Script4.cpp
blob: 64928e7a26916cbb782e2220abfae300ecefd57b (plain) (tree)
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525









































                                 
















                                                                                                        










                                                                          
                                                                                                  






















                                                                                            
                                                              





























































                                                                                                                                                      
                                                                                                 































                                                                                                 
                                                                                                 
































































                                                                                                         
          





                                                                                                        


















































































































































































































































































                                                                                                                                                     
                                                              






                                                                                        
































































                                                                                                                                                     
                                                                                                        





























































































































































































































































































































































































































































                                                                                                                                                                                                     
                                                                                                   































































































                                                                                                             





                                                                                                          











































































































































































































































































































































































                                                                                                                                                                                            
                                                     






















                                                                                                                   
                                                                                              








































































































































































































































                                                                                                                                                                                      
                                                                                         









                                                                                                     
                                                                                         























                                                                                                     
                                                         
























                                                  


                                                 


                                                 
                                                  







                                                 
                                                





                                                 
                                                   

                                               

                                                   
                                                
                                                 
                                              


                                                  

                                                
                                                  

                                                 
                                                  

                                                 
                                                  
                                                 
                                                  
                                               


                                                   
                                                 



                                                  













                                                   
                                                  




                                                 
                                                  


                                                

                                                   
                                                



                                                   




























































































































































































































































                                                                                                                                                                 



                                                                                          


















                                                                          











































































































































                                                                                                                                                                    
#include "common.h"

#include "Script.h"
#include "ScriptCommands.h"

#include "AnimBlendAssociation.h"
#include "BulletInfo.h"
#include "CarAI.h"
#include "CarCtrl.h"
#include "CivilianPed.h"
#include "Cranes.h"
#include "DMAudio.h"
#include "Darkel.h"
#include "Explosion.h"
#include "Fire.h"
#include "Frontend.h"
#include "Garages.h"
#include "General.h"
#include "Heli.h"
#include "Hud.h"
#include "Messages.h"
#include "ParticleObject.h"
#include "PedRoutes.h"
#include "Phones.h"
#include "Pickups.h"
#include "Plane.h"
#include "Pools.h"
#include "Population.h"
#include "Radar.h"
#include "Record.h"
#include "RpAnimBlend.h"
#include "Rubbish.h"
#include "SpecialFX.h"
#include "Stats.h"
#include "Streaming.h"
#include "TxdStore.h"
#include "User.h"
#include "WaterLevel.h"
#include "World.h"
#include "Zones.h"
#include "Bike.h"

#ifdef FIX_BUGS
static bool IsSlideObjectUsedWrongByScript(const CVector& posTarget, const CVector& slideBy)
{
	if (posTarget == CVector(-559.476f, 784.807f, 23.279f) && slideBy == CVector(0.0f, 10.0f, 0.0f))
		return true; // G-Spotlight bottom elevator, east side
	if (posTarget == CVector(-559.476f, 779.64f, 23.279f) && slideBy == CVector(0.0f, 10.0f, 0.0f))
		return true; // G-Spotlight bottom elevator, west side
	if (posTarget == CVector(-553.563f, 790.595f, 97.917f) && slideBy == CVector(0.0f, 10.0f, 0.0f))
		return true; // G-Spotlight top elevator, east side
	if (posTarget == CVector(-553.563f, 785.427f, 97.917f) && slideBy == CVector(0.0f, 10.0f, 0.0f))
		return true; // G-Spotlight top elevator, west side
	if (posTarget == CVector(-866.689f, -572.095f, 15.573f) && slideBy == CVector(0.0f, 0.0f, 4.5f))
		return true; // Cherry Popper garage door
	return false;
}
#endif

int8 CRunningScript::ProcessCommands800To899(int32 command)
{
	CMatrix tmp_matrix;
	switch (command) {
	case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		CPed* pLeader = CWorld::Players[ScriptParams[1]].m_pPed;
		script_assert(pPed);
		script_assert(pLeader);
		UpdateCompareFlag(pPed->m_leader == pLeader && !pPed->bWaitForLeaderToComeCloser);
		return 0;
	}
	case COMMAND_EXPLODE_CHAR_HEAD:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0);
		return 0;
	}
	case COMMAND_EXPLODE_PLAYER_HEAD:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0);
		return 0;
	}
	case COMMAND_ANCHOR_BOAT:
	{
		CollectParameters(&m_nIp, 2);
		CBoat* pBoat = (CBoat*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pBoat && pBoat->m_vehType == VEHICLE_TYPE_BOAT);
		pBoat->m_bIsAnchored = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_SET_ZONE_GROUP:
	{
		char zone[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CollectParameters(&m_nIp, 2);
		int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_INFO);
		if (zone_id < 0) {
			printf("Couldn't find zone - %s\n", zone);
			return 0;
		}
		CTheZones::SetPedGroup(zone_id, ScriptParams[0], ScriptParams[1]);
		return 0;
	}
	case COMMAND_START_CAR_FIRE:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		ScriptParams[0] = gFireManager.StartScriptFire(pVehicle->GetPosition(), pVehicle, 0.8f, 1);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_START_CHAR_FIRE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		ScriptParams[0] = gFireManager.StartScriptFire(pPed->GetPosition(), pPed, 0.8f, 1);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
	{
		CollectParameters(&m_nIp, 5);
		int handle = -1;
		uint32 i = CPools::GetVehiclePool()->GetSize();
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float supX = *(float*)&ScriptParams[2];
		float supY = *(float*)&ScriptParams[3];
		while (i--) {
			CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
			if (!pVehicle)
				continue;
			if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE)
				continue;
			if (!pVehicle->bUsesCollision)
				continue;
			if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0)
				continue;
			if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
				continue;
			if (!pVehicle->IsWithinArea(infX, infY, supX, supY))
				continue;
			handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
			pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
			++CCarCtrl::NumMissionCars;
			--CCarCtrl::NumRandomCars;
			if (m_bIsMissionScript)
				CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
		}
		ScriptParams[0] = handle;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	/*
	case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
	{
		char zone[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
		int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
		if (zone_id != -1)
			m_nIp += KEY_LENGTH_IN_SCRIPT;
		CZone* pZone = CTheZones::GetNavigationZone(zone_id);
		CollectParameters(&m_nIp, 1);
		int handle = -1;
		uint32 i = CPools::GetVehiclePool()->GetSize();
		while (i--) {
			CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i);
			if (!pVehicle)
				continue;
			if (ScriptParams[0] != pVehicle->GetModelIndex() && ScriptParams[0] >= 0)
				continue;
			if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE)
				continue;
			if (!CTheZones::PointLiesWithinZone(&pVehicle->GetPosition(), pZone))
				continue;
			handle = CPools::GetVehiclePool()->GetIndex(pVehicle);
			pVehicle->VehicleCreatedBy = MISSION_VEHICLE;
			++CCarCtrl::NumMissionCars;
			--CCarCtrl::NumRandomCars;
			if (m_bIsMissionScript)
				CTheScripts::MissionCleanUp.AddEntityToList(handle, CLEANUP_CAR);
		}
		ScriptParams[0] = handle;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	*/
	case COMMAND_HAS_RESPRAY_HAPPENED:
	{
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CGarages::HasResprayHappened(ScriptParams[0]));
		return 0;
	}
	case COMMAND_SET_CAMERA_ZOOM:
	{
		CollectParameters(&m_nIp, 1);
		if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FOLLOWPED)
			TheCamera.SetZoomValueFollowPedScript(ScriptParams[0]);
		else if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_CAM_ON_A_STRING)
			TheCamera.SetZoomValueCamStringScript(ScriptParams[0]);
		return 0;
	}
	case COMMAND_CREATE_PICKUP_WITH_AMMO:
	{
		CollectParameters(&m_nIp, 6);
		int16 model = ScriptParams[0];
		if (model < 0)
			model = CTheScripts::UsedObjectArray[-model].index;
		CVector pos = *(CVector*)&ScriptParams[3];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], ScriptParams[2]);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_SET_CAR_RAM_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		script_assert(pTarget);
		CCarAI::TellCarToRamOtherCar(pVehicle, pTarget);
		return 0;
	}
	/*
	case COMMAND_SET_CAR_BLOCK_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		CVehicle* pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		script_assert(pTarget);
		CCarAI::TellCarToBlockOtherCar(pVehicle, pTarget);
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_CATCH_TRAIN);
		return 0;
	}
	*/
#ifdef GTA_SCRIPT_COLLECTIVE
	case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
		CollectParameters(&m_nIp, 1);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_CATCH_TRAIN);
		return 0;
#endif
	case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
		pPlayer->m_bInfiniteSprint = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_SET_PLAYER_FAST_RELOAD:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
		pPlayer->m_bFastReload = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_SET_CHAR_BLEEDING:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bPedIsBleeding = (ScriptParams[1] != 0);
		return 0;
	}
	/*
	case COMMAND_SET_CAR_FUNNY_SUSPENSION:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		// no action
		return 0;
	}
	case COMMAND_SET_CAR_BIG_WHEELS:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
		CAutomobile* pCar = (CAutomobile*)pVehicle;
		pCar->bBigWheels = (ScriptParams[1] != 0);
		return 0;
	}
	*/
	case COMMAND_SET_FREE_RESPRAYS:
		CollectParameters(&m_nIp, 1);
		CGarages::SetFreeResprays(ScriptParams[0] != 0);
		return 0;
	case COMMAND_SET_PLAYER_VISIBLE:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		pPed->bIsVisible = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_SET_CHAR_VISIBLE:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bIsVisible = (ScriptParams[1] != 0);
		return 0;
	}
	/*
	case COMMAND_SET_CAR_VISIBLE:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bIsVisible = (ScriptParams[1] != 0);
		return 0;
	}
	*/
	case COMMAND_IS_AREA_OCCUPIED:
	{
		CollectParameters(&m_nIp, 11);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		int16 total;
		CWorld::FindObjectsIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil,
			!!ScriptParams[6], !!ScriptParams[7], !!ScriptParams[8], !!ScriptParams[9], !!ScriptParams[10]);
		UpdateCompareFlag(total > 0);
		return 0;
	}
	/*
	case COMMAND_START_DRUG_RUN:
		CPlane::CreateIncomingCesna();
		return 0;
	case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
		UpdateCompareFlag(CPlane::HasCesnaLanded());
		return 0;
	case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
		UpdateCompareFlag(CPlane::HasCesnaBeenDestroyed());
		return 0;
	case COMMAND_SAVE_PLAYER_FROM_FIRES:
		CollectParameters(&m_nIp, 1);
		gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f);
		return 0;
	*/
	case COMMAND_DISPLAY_TEXT:
	{
		CollectParameters(&m_nIp, 2);
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtX = *(float*)&ScriptParams[0];
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fAtY = *(float*)&ScriptParams[1];
		uint16 len = CMessages::GetWideStringLength(text);
		for (uint16 i = 0; i < len; i++)
			CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = text[i];
		for (uint16 i = len; i < SCRIPT_TEXT_MAX_LENGTH; i++)
			CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_Text[i] = 0;
		++CTheScripts::NumberOfIntroTextLinesThisFrame;
		return 0;
	}
	case COMMAND_SET_TEXT_SCALE:
	{
		CollectParameters(&m_nIp, 2);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleX = *(float*)&ScriptParams[0];
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fScaleY = *(float*)&ScriptParams[1];
		return 0;
	}
	case COMMAND_SET_TEXT_COLOUR:
	{
		CollectParameters(&m_nIp, 4);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sColor =
			CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
		return 0;
	}
	case COMMAND_SET_TEXT_JUSTIFY:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bJustify = (ScriptParams[0] != 0);
		return 0;
	}
	case COMMAND_SET_TEXT_CENTRE:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bCentered = (ScriptParams[0] != 0);
		return 0;
	}
	case COMMAND_SET_TEXT_WRAPX:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0];
		return 0;
	}
	/*
	case COMMAND_SET_TEXT_CENTRE_SIZE:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0];
		return 0;
	}
	*/
	case COMMAND_SET_TEXT_BACKGROUND:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0);
		return 0;
	}
	/*
	case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
	{
		CollectParameters(&m_nIp, 4);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_sBackgroundColor =
			CRGBA(ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3]);
		return 0;
	}
	case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0);
		return 0;
	}
	*/
	case COMMAND_SET_TEXT_PROPORTIONAL:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0);
		return 0;
	}
	/*
	case COMMAND_SET_TEXT_FONT:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_nFont = ScriptParams[0];
		return 0;
	}
	case COMMAND_INDUSTRIAL_PASSED:
		CStats::IndustrialPassed = true;
		DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_COMMERCIAL_OPEN);
		return 0;
	case COMMAND_COMMERCIAL_PASSED:
		CStats::CommercialPassed = true;
		DMAudio.PlayRadioAnnouncement(STREAMED_SOUND_ANNOUNCE_SUBURBAN_OPEN);
		return 0;
	case COMMAND_SUBURBAN_PASSED:
		CStats::SuburbanPassed = true;
		return 0;
	*/
	case COMMAND_ROTATE_OBJECT:
	{
		CollectParameters(&m_nIp, 4);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		float heading = LimitAngleOnCircle(
			RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y)));
		float headingTarget = *(float*)&ScriptParams[1];
#ifdef FIX_BUGS
		float rotateBy = *(float*)&ScriptParams[2] * CTimer::GetTimeStepFix();
#else
		float rotateBy = *(float*)&ScriptParams[2];
#endif
		if (headingTarget == heading) { // using direct comparasion here is fine
			UpdateCompareFlag(true);
			return 0;
		}
		float angleClockwise = LimitAngleOnCircle(headingTarget - heading);
		float angleCounterclockwise = LimitAngleOnCircle(heading - headingTarget);
		float newHeading;
		if (angleClockwise < angleCounterclockwise)
			newHeading = rotateBy < angleClockwise ? heading + rotateBy : headingTarget;
		else
			newHeading = rotateBy < angleCounterclockwise ? heading - rotateBy : headingTarget;
		bool obstacleInPath = false;
		if (ScriptParams[3]) {
			CVector pos = pObject->GetPosition();
			tmp_matrix.SetRotateZ(DEGTORAD(newHeading));
			tmp_matrix.GetPosition() += pos;
			CColModel* pColModel = pObject->GetColModel();
			CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
			CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
			CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
			CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
			int16 collisions;
			CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, pos,
				Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
				Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
				Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
				Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
				&collisions, 2, nil, false, true, true, false, false);
			if (collisions > 0)
				obstacleInPath = true;
		}
		if (obstacleInPath) {
			UpdateCompareFlag(true);
			return 0;
		}
		pObject->SetHeading(DEGTORAD(newHeading));
		pObject->GetMatrix().UpdateRW();
		pObject->UpdateRwFrame();
		UpdateCompareFlag(newHeading == headingTarget); // using direct comparasion here is fine
		return 0;
	}
	case COMMAND_SLIDE_OBJECT:
	{
		CollectParameters(&m_nIp, 8);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		CVector pos = pObject->GetPosition();
		CVector posTarget = *(CVector*)&ScriptParams[1];
		CVector slideBy = *(CVector*)&ScriptParams[4];
#ifdef FIX_BUGS
		// the check is a hack for original script, where some objects are moved
		// via SLIDE_OBJECT instead of SET_OBJECT_POSITION
		// assuming the slide will take exactly one frame, which is true
		// only without accounting time step (which is a bug)
		if (!IsSlideObjectUsedWrongByScript(posTarget, slideBy))
			slideBy *= CTimer::GetTimeStepFix();
#endif
		if (posTarget == pos) { // using direct comparasion here is fine
			UpdateCompareFlag(true);
			return 0;
		}
		CVector posDiff = pos - posTarget;
		CVector newPosition;
		if (posDiff.x < 0)
			newPosition.x = -posDiff.x < slideBy.x ? posTarget.x : pos.x + slideBy.x;
		else
			newPosition.x = posDiff.x < slideBy.x ? posTarget.x : pos.x - slideBy.x;
		if (posDiff.y < 0)
			newPosition.y = -posDiff.y < slideBy.y ? posTarget.y : pos.y + slideBy.y;
		else
			newPosition.y = posDiff.y < slideBy.y ? posTarget.y : pos.y - slideBy.y;
		if (posDiff.z < 0)
			newPosition.z = -posDiff.z < slideBy.z ? posTarget.z : pos.z + slideBy.z;
		else
			newPosition.z = posDiff.z < slideBy.z ? posTarget.z : pos.z - slideBy.z;
		bool obstacleInPath = false;
		if (ScriptParams[7]) {
			tmp_matrix = pObject->GetMatrix();
			tmp_matrix.GetPosition() = newPosition;
			CColModel* pColModel = pObject->GetColModel();
			CVector cp1 = tmp_matrix * pColModel->boundingBox.min;
			CVector cp2 = tmp_matrix * CVector(pColModel->boundingBox.max.x, pColModel->boundingBox.min.y, pColModel->boundingBox.min.z);
			CVector cp3 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.max.y, pColModel->boundingBox.min.z);
			CVector cp4 = tmp_matrix * CVector(pColModel->boundingBox.min.x, pColModel->boundingBox.min.y, pColModel->boundingBox.max.z);
			int16 collisions;
			CWorld::FindObjectsIntersectingAngledCollisionBox(pColModel->boundingBox, tmp_matrix, newPosition,
				Min(cp1.x, Min(cp2.x, Min(cp3.x, cp4.x))),
				Min(cp1.y, Min(cp2.y, Min(cp3.y, cp4.y))),
				Max(cp1.x, Max(cp2.x, Max(cp3.x, cp4.x))),
				Max(cp1.y, Max(cp2.y, Max(cp3.y, cp4.y))),
				&collisions, 2, nil, false, true, true, false, false);
			if (collisions > 0)
				obstacleInPath = true;
		}
		if (obstacleInPath) {
			UpdateCompareFlag(true);
			return 0;
		}
		pObject->Teleport(newPosition);
		UpdateCompareFlag(newPosition == posTarget); // using direct comparasion here is fine
		return 0;
	}
	case COMMAND_REMOVE_CHAR_ELEGANTLY:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
			CWorld::RemoveReferencesToDeletedObject(pPed);
			if (pPed->bInVehicle && pPed->m_pMyVehicle)
				CTheScripts::RemoveThisPed(pPed);
			else{
				pPed->CharCreatedBy = RANDOM_CHAR;
				pPed->bRespondsToThreats = true;
				pPed->bScriptObjectiveCompleted = false;
				pPed->ClearLeader();
				--CPopulation::ms_nTotalMissionPeds;
				pPed->bFadeOut = true;
				CWorld::RemoveReferencesToDeletedObject(pPed);
			}
		}
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0);
		return 0;
	}
	/*
	case COMMAND_IS_NASTY_GAME:
		UpdateCompareFlag(CGame::nastyGame);
		return 0;
	*/
	case COMMAND_UNDRESS_CHAR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		char name[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, name);
		for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
			name[i] = tolower(name[i]);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		pPed->Undress(name);
		return 0;
	}
	case COMMAND_DRESS_CHAR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->Dress();
		return 0;
	}
	/*
	case COMMAND_START_CHASE_SCENE:
		CollectParameters(&m_nIp, 1);
		CTimer::Suspend();
		CStreaming::DeleteAllRwObjects();
		CRecordDataForChase::StartChaseScene(*(float*)&ScriptParams[0]);
		CTimer::Resume();
		return 0;
	case COMMAND_STOP_CHASE_SCENE:
		CRecordDataForChase::CleanUpChaseScene();
		return 0;
	case COMMAND_IS_EXPLOSION_IN_AREA:
	{
		CollectParameters(&m_nIp, 7);
		float infX = *(float*)&ScriptParams[1];
		float infY = *(float*)&ScriptParams[2];
		float infZ = *(float*)&ScriptParams[3];
		float supX = *(float*)&ScriptParams[4];
		float supY = *(float*)&ScriptParams[5];
		float supZ = *(float*)&ScriptParams[6];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[4];
			supX = *(float*)&ScriptParams[1];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[5];
			supY = *(float*)&ScriptParams[2];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[6];
			supZ = *(float*)&ScriptParams[3];
		}
		UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
			infX, supX, infY, supY, infZ, supZ));
		return 0;
	}
	case COMMAND_IS_EXPLOSION_IN_ZONE:
	{
		CollectParameters(&m_nIp, 1);
		char zone[KEY_LENGTH_IN_SCRIPT];
		CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
		int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
		if (zone_id != -1)
			m_nIp += KEY_LENGTH_IN_SCRIPT;
		CZone* pZone = CTheZones::GetNavigationZone(zone_id);
		UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
			pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
		return 0;
	}
	case COMMAND_START_DRUG_DROP_OFF:
		CPlane::CreateDropOffCesna();
		return 0;
	case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
		UpdateCompareFlag(CPlane::HasDropOffCesnaBeenShotDown());
		return 0;
	case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
	{
		CVector pos = CPlane::FindDropOffCesnaCoordinates();
		*(CVector*)&ScriptParams[0] = pos;
		StoreParameters(&m_nIp, 3);
		return 0;
	}
	case COMMAND_CREATE_FLOATING_PACKAGE:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
		ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	*/
	case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
	{
		CollectParameters(&m_nIp, 5);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		script_assert(pVehicle);
		CVector offset = *(CVector*)&ScriptParams[2];
		CPhysical::PlacePhysicalRelativeToOtherPhysical(pVehicle, pObject, offset);
		return 0;
	}
	case COMMAND_MAKE_OBJECT_TARGETTABLE:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		CPlayerPed* pPlayerPed = CWorld::Players[CWorld::PlayerInFocus].m_pPed;
		script_assert(pPlayerPed);
		pPlayerPed->MakeObjectTargettable(ScriptParams[0]);
		return 0;
	}
	case COMMAND_ADD_ARMOUR_TO_PLAYER:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPlayerPed);
		pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, CWorld::Players[ScriptParams[0]].m_nMaxArmour);
		return 0;
	}
	case COMMAND_ADD_ARMOUR_TO_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->m_fArmour = clamp(pPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
		return 0;
	}
	case COMMAND_OPEN_GARAGE:
	{
		CollectParameters(&m_nIp, 1);
		CGarages::OpenGarage(ScriptParams[0]);
		return 0;
	}
	case COMMAND_CLOSE_GARAGE:
	{
		CollectParameters(&m_nIp, 1);
		CGarages::CloseGarage(ScriptParams[0]);
		return 0;
	}
	case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
	{
		CollectParameters(&m_nIp, 4);
		CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		if (pPed->bInVehicle){
			if (pPed->m_pMyVehicle->bIsBus)
				pPed->bRenderPedInCar = true;
			if (pPed->m_pMyVehicle->pDriver == pPed){
				pPed->m_pMyVehicle->RemoveDriver();
				pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
				pPed->m_pMyVehicle->bEngineOn = false;
				pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
				pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f);
				pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f);
			}else{
				pPed->m_pMyVehicle->RemovePassenger(pPed);
			}
			if (pPed->m_vehEnterType) {
				if (pPed->GetPedState() == PED_EXIT_CAR || pPed->GetPedState() == PED_DRAG_FROM_CAR) {
					uint8 flags = 0;
					if (pPed->m_pMyVehicle->IsBike()) {
						if (pPed->m_vehEnterType == CAR_DOOR_LF ||
							pPed->m_vehEnterType == CAR_DOOR_RF ||
							pPed->m_vehEnterType == CAR_WINDSCREEN)
							flags = CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_RF;
						else if (pPed->m_vehEnterType == CAR_DOOR_LR ||
							pPed->m_vehEnterType == CAR_DOOR_RR)
							flags = CAR_DOOR_FLAG_LR | CAR_DOOR_FLAG_RR;
					}
					else {
						switch (pPed->m_vehEnterType) {
						case CAR_DOOR_LF:
							flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
							break;
						case CAR_DOOR_LR:
							flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_RF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR;
							break;
						case CAR_DOOR_RF:
							flags = CAR_DOOR_FLAG_RF;
							break;
						case CAR_DOOR_RR:
							flags = CAR_DOOR_FLAG_RR;
							break;
						}
					}
					pPed->m_pMyVehicle->m_nGettingOutFlags &= ~flags;
					pPed->m_pMyVehicle->ProcessOpenDoor(pPed->m_vehEnterType, NUM_STD_ANIMS, 0.0f);
				}
			}
		}
		pPed->RemoveInCarAnims();
		pPed->bInVehicle = false;
		pPed->m_pMyVehicle = nil;
		pPed->SetPedState(PED_IDLE);
		pPed->m_nLastPedState = PED_NONE;
		pPed->bUsesCollision = true;
		pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
		pPed->ReplaceWeaponWhenExitingVehicle();
		if (pPed->m_pVehicleAnim)
			pPed->m_pVehicleAnim->blendDelta = -1000.0f;
		pPed->m_pVehicleAnim = nil;
		pPed->RestartNonPartialAnims();
		pPed->SetMoveState(PEDMOVE_NONE);
		CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f);
		pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel();
		pPed->Teleport(pos);
		CTheScripts::ClearSpaceForMissionEntity(pos, pPed);
		return 0;
	}
	case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
	{
		CollectParameters(&m_nIp, 6);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float range = *(float*)&ScriptParams[3];
		int mi = ScriptParams[4] < 0 ? CTheScripts::UsedObjectArray[-ScriptParams[4]].index : ScriptParams[4];
		int16 total;
		CEntity* apEntities[16];
		CWorld::FindObjectsOfTypeInRange(mi, pos, range, true, &total, 16, apEntities, true, false, false, true, true);
		if (total == 0)
			CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, range, true, &total, 16, apEntities);
		if (total == 0)
			CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities);
		CEntity* pClosestEntity = nil;
		float min_dist = 2.0f * range;
		for (int i = 0; i < total; i++) {
			float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
			if (dist < min_dist) {
				min_dist = dist;
				pClosestEntity = apEntities[i];
			}
		}
		if (pClosestEntity) {
			pClosestEntity->bIsVisible = (ScriptParams[5] != 0);
			CTheScripts::AddToInvisibilitySwapArray(pClosestEntity, ScriptParams[5] != 0);
		}
		return 0;
	}
	/*
	case COMMAND_HAS_CHAR_SPOTTED_CHAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[1]);
		script_assert(pTarget);
		UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget));
		return 0;
	}
	*/
	case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_HAIL_TAXI);
		return 0;
	}
	case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible);
		return 0;
	}
	/*
	case COMMAND_START_KILL_FRENZY_HEADSHOT:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 8);
		CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
			ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
			ScriptParams[6], ScriptParams[7] != 0, true);
		return 0;
	}
	case COMMAND_ACTIVATE_MILITARY_CRANE:
	{
		CollectParameters(&m_nIp, 10);
		float infX = *(float*)&ScriptParams[2];
		float infY = *(float*)&ScriptParams[3];
		float supX = *(float*)&ScriptParams[4];
		float supY = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[4];
			supX = *(float*)&ScriptParams[2];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[5];
			supY = *(float*)&ScriptParams[3];
		}
		CCranes::ActivateCrane(infX, supX, infY, supY,
			*(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
			DEGTORAD(*(float*)&ScriptParams[9]), false, true,
			*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
		return 0;
	}
	*/
	case COMMAND_WARP_PLAYER_INTO_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		script_assert(pVehicle);
		pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
		pPed->WarpPedIntoCar(pVehicle);
		return 0;
	}
	case COMMAND_WARP_CHAR_INTO_CAR:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
		script_assert(pVehicle);
		pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle);
		pPed->WarpPedIntoCar(pVehicle);
		return 0;
	}
	//case COMMAND_SWITCH_CAR_RADIO:
	//case COMMAND_SET_AUDIO_STREAM:
	case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 4);
		CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
		return 0;
	}
	/*
	case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 5);
		CMessages::AddBigMessageWithNumber(text, ScriptParams[3], ScriptParams[4] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 6);
		CMessages::AddBigMessageWithNumber(text, ScriptParams[4], ScriptParams[5] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 7);
		CMessages::AddBigMessageWithNumber(text, ScriptParams[5], ScriptParams[6] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
		return 0;
	}
	case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 8);
		CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
		return 0;
	}
	*/
	case COMMAND_SET_CHAR_WAIT_STATE:
	{
		CollectParameters(&m_nIp, 3);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->SetWaitState((eWaitState)ScriptParams[1], ScriptParams[2] >= 0 ? &ScriptParams[2] : nil);
		return 0;
	}
	case COMMAND_SET_CAMERA_BEHIND_PLAYER:
		TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString();
		return 0;
	/*
	case COMMAND_SET_MOTION_BLUR:
		CollectParameters(&m_nIp, 1);
		TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]);
		return 0;
	case COMMAND_PRINT_STRING_IN_STRING:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* string = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 2);
		CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string);
		return 0;
	}
	*/
	case COMMAND_CREATE_RANDOM_CHAR:
	{
		CollectParameters(&m_nIp, 3);
		CZoneInfo zoneinfo;
		CTheZones::GetZoneInfoForTimeOfDay(&CWorld::Players[CWorld::PlayerInFocus].GetPos(), &zoneinfo);
		int mi;
		ePedType pedtype = PEDTYPE_COP;
		int attempt = 0;
		while (pedtype != PEDTYPE_CIVMALE && pedtype != PEDTYPE_CIVFEMALE && attempt < 5) {
			mi = CPopulation::ChooseCivilianOccupation(zoneinfo.pedGroup);
			if (CModelInfo::GetModelInfo(mi)->GetRwObject())
				pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
			attempt++;
		}
		if (!CModelInfo::GetModelInfo(mi)->GetRwObject()) {
			mi = MI_MALE01;
			pedtype = ((CPedModelInfo*)(CModelInfo::GetModelInfo(mi)))->m_pedType;
		}
		CPed* ped = new CCivilianPed(pedtype, mi);
		ped->CharCreatedBy = MISSION_CHAR;
		ped->bRespondsToThreats = false;
		ped->bAllowMedicsToReviveMe = false;
		ped->bIsPlayerFriend = false;
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		pos.z += 1.0f;
		ped->SetPosition(pos);
		ped->SetOrientation(0.0f, 0.0f, 0.0f);
		CTheScripts::ClearSpaceForMissionEntity(pos, ped);
		if (m_bIsMissionScript)
			ped->bIsStaticWaitingForCollision = true;
		CWorld::Add(ped);
		ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
		CPopulation::ms_nTotalMissionPeds++;
		ScriptParams[0] = CPools::GetPedPool()->GetIndex(ped);
		StoreParameters(&m_nIp, 1);
		if (m_bIsMissionScript)
			CTheScripts::MissionCleanUp.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
		return 0;
	}
	case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR);
		return 0;
	}
	/*
	case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, nil, nil, nil, nil);
		return 0;
	}
	case COMMAND_SET_2_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, nil, nil, nil, nil);
		return 0;
	}
	case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, nil, nil, nil);
		return 0;
	}
	case COMMAND_SET_3_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, nil, nil, nil);
		return 0;
	}
	case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, nil, nil);
		return 0;
	}
	case COMMAND_SET_4_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil);
		return 0;
	}
	*/
	case COMMAND_IS_SNIPER_BULLET_IN_AREA:
	{
		CollectParameters(&m_nIp, 6);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ));
		return 0;
	}
	/*
	case COMMAND_GIVE_PLAYER_DETONATOR:
		CGarages::GivePlayerDetonator();
		return 0;
	*/
#ifdef GTA_SCRIPT_COLLECTIVE
	case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
		CollectParameters(&m_nIp, 1);
		CTheScripts::SetObjectiveForAllPedsInCollective(ScriptParams[0], OBJECTIVE_STEAL_ANY_CAR);
		return 0;
#endif
	case COMMAND_SET_OBJECT_VELOCITY:
	{
		CollectParameters(&m_nIp, 4);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		pObject->SetMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
		return 0;
	}
	case COMMAND_SET_OBJECT_COLLISION:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		pObject->bUsesCollision = (ScriptParams[1] != 0);
		return 0;
	}
	case COMMAND_IS_ICECREAM_JINGLE_ON:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		// Adding this check to correspond to command name.
		// All original game scripts always assume that the vehicle is actually Mr. Whoopee,
		// but maybe there are mods that use it as "is alarm activated"?
		script_assert(pVehicle->GetModelIndex() == MI_MRWHOOP);
		UpdateCompareFlag(pVehicle->m_bSirenOrAlarm);
		return 0;
	}
	default:
		script_assert(0);
	}
	return -1;
}

int8 CRunningScript::ProcessCommands900To999(int32 command)
{
	char str[52];
	char onscreen_str[KEY_LENGTH_IN_SCRIPT];
	switch (command) {
	case COMMAND_PRINT_STRING_IN_STRING_NOW:
	{
		wchar* source = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* pstr = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CollectParameters(&m_nIp, 2);
		CMessages::AddMessageJumpQWithString(source, ScriptParams[0], ScriptParams[1], pstr);
		return 0;
	}
	//case COMMAND_PRINT_STRING_IN_STRING_SOON:
	/*
	case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, nil);
		return 0;
	}
	case COMMAND_SET_5_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, nil);
		return 0;
	}
	case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text1, text2, text3, text4, text5, text6);
		return 0;
	}
	case COMMAND_SET_6_PHONE_MESSAGES:
	{
		CollectParameters(&m_nIp, 1);
		wchar* text1 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text2 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text3 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text4 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text5 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		wchar* text6 = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6);
		return 0;
	}
	*/
	case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
	{
		CollectParameters(&m_nIp, 6);
		float infX = *(float*)&ScriptParams[0] - *(float*)&ScriptParams[3];
		float supX = *(float*)&ScriptParams[0] + *(float*)&ScriptParams[3];
		float infY = *(float*)&ScriptParams[1] - *(float*)&ScriptParams[4];
		float supY = *(float*)&ScriptParams[1] + *(float*)&ScriptParams[4];
		float infZ = *(float*)&ScriptParams[2] - *(float*)&ScriptParams[5];
		float supZ = *(float*)&ScriptParams[2] + *(float*)&ScriptParams[5];
		if (infX > supX) {
			float tmp = infX;
			infX = supX;
			supX = tmp;
		}
		if (infY > supY) {
			float tmp = infY;
			infY = supY;
			supY = tmp;
		}
		if (infZ > supZ) {
			float tmp = infZ;
			infZ = supZ;
			supZ = tmp;
		}
		int16 total;
		CWorld::FindMissionEntitiesIntersectingCube(CVector(infX, infY, infZ), CVector(supX, supY, supZ), &total, 2, nil, true, true, true);
		UpdateCompareFlag(total > 0);
		return 0;
	}
	case COMMAND_LOAD_ALL_MODELS_NOW:
#ifdef FIX_BUGS
		CTimer::Suspend();
#else
		CTimer::Stop();
#endif
		CStreaming::LoadAllRequestedModels(false);
#ifdef FIX_BUGS
		CTimer::Resume();
#else
		CTimer::Update();
#endif
		return 0;
	case COMMAND_ADD_TO_OBJECT_VELOCITY:
	{
		CollectParameters(&m_nIp, 4);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		pObject->AddToMoveSpeed(*(CVector*)&ScriptParams[1] * METERS_PER_SECOND_TO_GAME_SPEED);
		return 0;
	}
	case COMMAND_DRAW_SPRITE:
	{
		CollectParameters(&m_nIp, 9);
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = ScriptParams[0] - 1;
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
			*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3], *(float*)&ScriptParams[2] + *(float*)&ScriptParams[4]);
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]);
		CTheScripts::NumberOfIntroRectanglesThisFrame++;
		return 0;
	}
	case COMMAND_DRAW_RECT:
	{
		CollectParameters(&m_nIp, 8);
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bIsUsed = true;
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_nTextureId = -1;
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sRect = CRect(
			*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[0] + *(float*)&ScriptParams[2], *(float*)&ScriptParams[1] + *(float*)&ScriptParams[3]);
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_sColor = CRGBA(ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7]);
		CTheScripts::NumberOfIntroRectanglesThisFrame++;
		return 0;
	}
	case COMMAND_LOAD_SPRITE:
	{
		CollectParameters(&m_nIp, 1);
		strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
			str[i] = tolower(str[i]);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		int slot = CTxdStore::FindTxdSlot("script");
		CTxdStore::PushCurrentTxd();
		CTxdStore::SetCurrentTxd(slot);
		CTheScripts::ScriptSprites[ScriptParams[0] - 1].SetTexture(str);
		CTxdStore::PopCurrentTxd();
		return 0;
	}
	case COMMAND_LOAD_TEXTURE_DICTIONARY:
	{
		strcpy(str, "models\\");
		strncpy(str + sizeof("models\\"), (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		strcat(str, ".txd");
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		int slot = CTxdStore::FindTxdSlot("script");
		if (slot == -1)
			slot = CTxdStore::AddTxdSlot("script");
		CTxdStore::LoadTxd(slot, str);
		CTxdStore::AddRef(slot);
		return 0;
	}
	case COMMAND_REMOVE_TEXTURE_DICTIONARY:
	{
		CTheScripts::RemoveScriptTextureDictionary();
		return 0;
	}
	case COMMAND_SET_OBJECT_DYNAMIC:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
		script_assert(pObject);
		if (ScriptParams[1]) {
			if (pObject->bIsStatic) {
				pObject->SetIsStatic(false);
				pObject->AddToMovingList();
			}
		}
		else {
			if (!pObject->bIsStatic) {
				pObject->SetIsStatic(true);
				pObject->RemoveFromMovingList();
			}
		}
		return 0;
	}
	/*
	case COMMAND_SET_CHAR_ANIM_SPEED:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetFirstAssociation(pPed->GetClump());
		if (pAssoc)
			pAssoc->speed = *(float*)&ScriptParams[1];
		return 0;
	}
	*/
	case COMMAND_PLAY_MISSION_PASSED_TUNE:
	{
		CollectParameters(&m_nIp, 1);
		DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
		DMAudio.PlayFrontEndTrack(ScriptParams[0] + STREAMED_SOUND_MISSION_COMPLETED - 1, 0);
		return 0;
	}
	case COMMAND_CLEAR_AREA:
	{
		CollectParameters(&m_nIp, 5);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		CWorld::ClearExcitingStuffFromArea(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
		return 0;
	}
	case COMMAND_FREEZE_ONSCREEN_TIMER:
		CollectParameters(&m_nIp, 1);
		CUserDisplay::OnscnTimer.m_bDisabled = ScriptParams[0] != 0;
		return 0;
	case COMMAND_SWITCH_CAR_SIREN:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0;
		return 0;
	}
	/*
	case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
	{
		CollectParameters(&m_nIp, 7);
		ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
			*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 1);
		return 0;
	}
	case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
		CollectParameters(&m_nIp, 7);
		ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
			*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 0, 0);
		return 0;
	case COMMAND_SWITCH_ROADS_ON_ANGLED:
		CollectParameters(&m_nIp, 7);
		ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
			*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 1);
		return 0;
	case COMMAND_SWITCH_ROADS_OFF_ANGLED:
		CollectParameters(&m_nIp, 7);
		ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2],
			*(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0);
		return 0;
	*/
	case COMMAND_SET_CAR_WATERTIGHT:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		if (pVehicle->IsBike()) {
			CBike* pBike = (CBike*)pVehicle;
			pBike->bWaterTight = ScriptParams[1] != 0;
		}
		else if (pVehicle->IsCar()) {
			CAutomobile* pCar = (CAutomobile*)pVehicle;
			pCar->bWaterTight = ScriptParams[1] != 0;
		}
		return 0;
	}
	case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
	{
		CollectParameters(&m_nIp, 12);
		CVector pos = *(CVector*)&ScriptParams[1];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float size = Max(0.0f, *(float*)&ScriptParams[7]);
		eParticleObjectType type = (eParticleObjectType)ScriptParams[0];
		RwRGBA color;
		if (type == POBJECT_SMOKE_TRAIL){
			color.alpha = -1;
			color.red = ScriptParams[8];
			color.green = ScriptParams[9];
			color.blue = ScriptParams[10];
		}else{
			color.alpha = color.red = color.blue = color.green = 0;
		}
		CVector target = *(CVector*)&ScriptParams[4];
		CParticleObject::AddObject(type, pos, target, size, ScriptParams[11], color, 1);
		return 0;
	}
	case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
	{
		CollectParameters(&m_nIp, 2);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bDontDragMeOutCar = ScriptParams[1] != 0;
		return 0;
	}
	case COMMAND_TURN_CAR_TO_FACE_COORD:
	{
		CollectParameters(&m_nIp, 3);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		const CVector& pos = pVehicle->GetPosition();
		float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
		if (heading > TWOPI)
			heading -= TWOPI;
		pVehicle->SetHeading(heading);
		return 0;
	}
	/*
	case COMMAND_IS_CRANE_LIFTING_CAR:
	{
		CollectParameters(&m_nIp, 3);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[2]);
		UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle));
		return 0;
	}
	*/
	case COMMAND_DRAW_SPHERE:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, *(float*)&ScriptParams[3],
			SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A,
			SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
		return 0;
	}
	case COMMAND_SET_CAR_STATUS:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->SetStatus(ScriptParams[1]);
		return 0;
	}
	case COMMAND_IS_CHAR_MALE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		UpdateCompareFlag(pPed->m_nPedType != PEDTYPE_CIVFEMALE && pPed->m_nPedType != PEDTYPE_PROSTITUTE);
		return 0;
	}
	case COMMAND_SCRIPT_NAME:
	{
		strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
			str[i] = tolower(str[i]);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT);
		return 0;
	}
	/*
	case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
	{
		CollectParameters(&m_nIp, 3);
		CGarages::ChangeGarageType(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
		return 0;
	}
	case COMMAND_FIND_DRUG_PLANE_COORDINATES:
		*(CVector*)&ScriptParams[0] = CPlane::FindDrugPlaneCoordinates();
		StoreParameters(&m_nIp, 3);
		return 0;
	*/
	case COMMAND_SAVE_INT_TO_DEBUG_FILE:
		// TODO: implement something here
		CollectParameters(&m_nIp, 1);
		return 0;
	case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
		CollectParameters(&m_nIp, 1);
		return 0;
	case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
		return 0;
	case COMMAND_POLICE_RADIO_MESSAGE:
		CollectParameters(&m_nIp, 3);
		DMAudio.PlaySuspectLastSeen(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2]);
		return 0;
	case COMMAND_SET_CAR_STRONG:
	{
		CollectParameters(&m_nIp, 2);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		pVehicle->bTakeLessDamage = ScriptParams[1] != 0;
		return 0;
	}
	case COMMAND_REMOVE_ROUTE:
		CollectParameters(&m_nIp, 1);
		CRouteNode::RemoveRoute(ScriptParams[0]);
		return 0;
	case COMMAND_SWITCH_RUBBISH:
		CollectParameters(&m_nIp, 1);
		CRubbish::SetVisibility(ScriptParams[0] != 0);
		return 0;
	case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
	{
		CollectParameters(&m_nIp, 6);
		float x1 = *(float*)&ScriptParams[0];
		float y1 = *(float*)&ScriptParams[1];
		float z1 = *(float*)&ScriptParams[2];
		float x2 = *(float*)&ScriptParams[3];
		float y2 = *(float*)&ScriptParams[4];
		float z2 = *(float*)&ScriptParams[5];
		CParticleObject* tmp = CParticleObject::pCloseListHead;
		while (tmp) {
			CParticleObject* next = tmp->m_pNext;
			if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
				tmp->RemoveObject();
			tmp = next;
		}
		tmp = CParticleObject::pFarListHead;
		while (tmp) {
			CParticleObject* next = tmp->m_pNext;
			if (tmp->IsWithinArea(x1, y1, z1, x2, y2, z2))
				tmp->RemoveObject();
			tmp = next;
		}
		return 0;
	}
	case COMMAND_SWITCH_STREAMING:
		CollectParameters(&m_nIp, 1);
		CStreaming::ms_disableStreaming = ScriptParams[0] == 0;
		return 0;
	case COMMAND_IS_GARAGE_OPEN:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CGarages::IsGarageOpen(ScriptParams[0]));
		return 0;
	case COMMAND_IS_GARAGE_CLOSED:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CGarages::IsGarageClosed(ScriptParams[0]));
		return 0;
	/*
	case COMMAND_START_CATALINA_HELI:
		CHeli::StartCatalinaFlyBy();
		return 0;
	case COMMAND_CATALINA_HELI_TAKE_OFF:
		CHeli::CatalinaTakeOff();
		return 0;
	case COMMAND_REMOVE_CATALINA_HELI:
		CHeli::RemoveCatalinaHeli();
		return 0;
	case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
		UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown());
		return 0;
	*/
	case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
	{
		CollectParameters(&m_nIp, 6);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = *(float*)&ScriptParams[3];
		int mi1 = ScriptParams[4] >= 0 ? ScriptParams[4] : CTheScripts::UsedObjectArray[-ScriptParams[4]].index;
		int mi2 = ScriptParams[5] >= 0 ? ScriptParams[5] : CTheScripts::UsedObjectArray[-ScriptParams[5]].index;
		int16 total;
		CEntity* apEntities[16];
		CWorld::FindObjectsOfTypeInRange(mi1, pos, radius, true, &total, 16, apEntities, true, false, false, false, false);
		if (total == 0)
			CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_GENERIC), pos, radius, true, &total, 16, apEntities);
		if (total == 0)
			CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities);
		CEntity* pClosestEntity = nil;
		float min_dist = 2.0f * radius;
		for (int i = 0; i < total; i++) {
			float dist = (apEntities[i]->GetPosition() - pos).Magnitude();
			if (dist < min_dist) {
				min_dist = dist;
				pClosestEntity = apEntities[i];
			}
		}
		if (!pClosestEntity) {
			printf("Failed to find building\n");
			return 0;
		}
		CBuilding* pReplacedBuilding = ((CBuilding*)pClosestEntity);
		pReplacedBuilding->ReplaceWithNewModel(mi2);
		CTheScripts::AddToBuildingSwapArray(pReplacedBuilding, mi1, mi2);
		return 0;
	}
	case COMMAND_SWITCH_WORLD_PROCESSING:
		CollectParameters(&m_nIp, 1);
		CWorld::bProcessCutsceneOnly = ScriptParams[0] == 0;
		return 0;
	case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		pPed->ClearWeapons();
		return 0;
	}
	/*
	case COMMAND_GRAB_CATALINA_HELI:
	{
		CHeli* pHeli = CHeli::FindPointerToCatalinasHeli();
		ScriptParams[0] = pHeli ? CPools::GetVehiclePool()->GetIndex(pHeli) : -1;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	*/
	case COMMAND_CLEAR_AREA_OF_CARS:
	{
		CollectParameters(&m_nIp, 6);
		float infX = *(float*)&ScriptParams[0];
		float infY = *(float*)&ScriptParams[1];
		float infZ = *(float*)&ScriptParams[2];
		float supX = *(float*)&ScriptParams[3];
		float supY = *(float*)&ScriptParams[4];
		float supZ = *(float*)&ScriptParams[5];
		if (infX > supX) {
			infX = *(float*)&ScriptParams[3];
			supX = *(float*)&ScriptParams[0];
		}
		if (infY > supY) {
			infY = *(float*)&ScriptParams[4];
			supY = *(float*)&ScriptParams[1];
		}
		if (infZ > supZ) {
			infZ = *(float*)&ScriptParams[5];
			supZ = *(float*)&ScriptParams[2];
		}
		CWorld::ClearCarsFromArea(infX, infY, infZ, supX, supY, supZ);
		return 0;
	}
	case COMMAND_SET_ROTATING_GARAGE_DOOR:
		CollectParameters(&m_nIp, 1);
		CGarages::SetGarageDoorToRotate(ScriptParams[0]);
		return 0;
	case COMMAND_ADD_SPHERE:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		float radius = *(float*)&ScriptParams[3];
		CTheScripts::GetActualScriptSphereIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		ScriptParams[0] = CTheScripts::AddScriptSphere((uintptr)this + m_nIp, pos, radius);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_REMOVE_SPHERE:
		CollectParameters(&m_nIp, 1);
		CTheScripts::RemoveScriptSphere(ScriptParams[0]);
		return 0;
	/*
	case COMMAND_CATALINA_HELI_FLY_AWAY:
		CHeli::MakeCatalinaHeliFlyAway();
		return 0;
	*/
	case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
	{
		CollectParameters(&m_nIp, 2);
		CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		if (ScriptParams[1]) {
			pPed->m_pWanted->m_bIgnoredByEveryone = true;
			CWorld::StopAllLawEnforcersInTheirTracks();
		}
		else {
			pPed->m_pWanted->m_bIgnoredByEveryone = false;
		}
		return 0;
	}
	case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
		ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
		script_assert(pPed);
		CVehicle* pVehicle = pPed->bInVehicle ? pPed->m_pMyVehicle : nil;
		ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	/*
	case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(ScriptParams[0]));
		return 0;
	*/
	case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
	{
		//script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
		uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
		CollectParameters(&m_nIp, 1);
		wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
		strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CUserDisplay::OnscnTimer.AddClock(var, onscreen_str, ScriptParams[0] != 0);
		return 0;
	}
	case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
	{
		//script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR);
		uint16 var = CTheScripts::Read2BytesFromScript(&m_nIp);
		CollectParameters(&m_nIp, 1);
		wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ???
		strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, 0);
		return 0;
	}
	case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
	{
		CollectParameters(&m_nIp, 4);
		if (CCarCtrl::NumRandomCars >= 30)
			return 0;
		int attempts;
		int model = -1;
		int index = CGeneral::GetRandomNumberInRange(0, 50);
		for (attempts = 0; attempts < 50; attempts++) {
			if (model != -1)
				break;
			model = CStreaming::ms_vehiclesLoaded[index];
			if (model == -1)
				continue;
			if (CModelInfo::IsCarModel(model) || CModelInfo::IsBikeModel(model)) {
				switch (model) {
				// TODO(LCS): do it right
				case MI_LANDSTAL:
				case MI_LINERUN:
				case MI_RIO:
				case MI_FIRETRUCK:
				case MI_TRASH:
				case MI_STRETCH:
				case MI_VOODOO:
				case MI_MULE:
				case MI_AMBULAN:
				case MI_FBICAR:
				case MI_MRWHOOP:
				case MI_BFINJECT:
				case MI_HUNTER:
				case MI_POLICE:
				case MI_ENFORCER:
				case MI_SECURICA:
				case MI_PREDATOR:
				case MI_BUS:
				case MI_RHINO:
				case MI_BARRACKS:
				case MI_CUBAN:
				case MI_CHOPPER:
				case MI_ANGEL:
				case MI_COACH:
				case MI_RCBANDIT:
				//case MI_ROMERO:
				//case MI_PACKER:
				//case MI_SENTXS:
				case MI_SQUALO:
				case MI_SEASPAR:
				case MI_PIZZABOY:
				//case MI_GANGBUR:
				case MI_AIRTRAIN:
				case MI_DEADDODO:
				case MI_SPEEDER:
				case MI_REEFER:
				case MI_TROPIC:
				case MI_FLATBED:
				case MI_YANKEE:
				case MI_CADDY:
				//case MI_ZEBRA:
				case MI_TOPFUN:
				case MI_SKIMMER:
				case MI_RCBARON:
				case MI_RCRAIDER:
				case MI_SPARROW:
				case MI_PATRIOT:
				//case MI_LOVEFIST:
				case MI_COASTG:
				case MI_DINGHY:
				//case MI_HERMES:
				//case MI_SABRETUR:
				case MI_PHEONIX:
				//case MI_WALTON:
				case MI_COMET:
				//case MI_DELUXO:
				//case MI_BURRITO:
				//case MI_SPAND:
				case MI_MARQUIS:
				case MI_BAGGAGE:
				//case MI_KAUFMAN:
				case MI_MAVERICK:
				case MI_VCNMAV:
				//case MI_RANCHER:
				case MI_FBIRANCH:
				case MI_JETMAX:
				//case MI_HOTRING:
				case MI_SANDKING:
				//case MI_BLISTAC:
				case MI_POLMAV:
				//case MI_BOXVILLE:
				//case MI_BENSON:
				//case MI_MESA:
				case MI_RCGOBLIN:
				//case MI_HOTRINA:
				//case MI_HOTRINB:
				//case MI_BLOODRA:
				//case MI_BLOODRB:
				case MI_VICECHEE:
					model = -1;
					break;
				case MI_IDAHO:
				case MI_STINGER:
				case MI_PEREN:
				case MI_SENTINEL:
				case MI_MANANA:
				case MI_INFERNUS:
				case MI_PONY:
				case MI_CHEETAH:
				case MI_MOONBEAM:
				case MI_ESPERANT:
				case MI_TAXI:
				//case MI_WASHING:
				case MI_BOBCAT:
				case MI_BANSHEE:
				case MI_CABBIE:
				case MI_STALLION:
				case MI_RUMPO:
				//case MI_ADMIRAL:
				case MI_PCJ600:
				case MI_FAGGIO:
				case MI_FREEWAY:
				//case MI_GLENDALE:
				//case MI_OCEANIC:
				case MI_SANCHEZ:
				//case MI_SABRE:
				//case MI_REGINA:
				//case MI_VIRGO:
				//case MI_GREENWOO:
					break;
				default:
					printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
					model = -1;
					break;
				}
			}
			else
				model = -1;
			if (++index >= 50)
				index = 0;
		}
		if (model == -1)
			return 0;
		CVehicle* car;
		if (CModelInfo::IsBikeModel(model)) {
			car = new CBike(model, RANDOM_VEHICLE);
			((CBike*)(car))->bIsStanding = true;
		}
		else
			car = new CAutomobile(model, RANDOM_VEHICLE);
		CVector pos = *(CVector*)&ScriptParams[0];
		pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel();
		car->SetPosition(pos);
		car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3]));
		CTheScripts::ClearSpaceForMissionEntity(pos, car);
		car->SetStatus(STATUS_ABANDONED);
		car->bIsLocked = false;
		car->bIsCarParkVehicle = true;
		CCarCtrl::JoinCarWithRoadSystem(car);
		car->AutoPilot.m_nCarMission = MISSION_NONE;
		car->AutoPilot.m_nTempAction = TEMPACT_NONE;
		car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
		car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
		car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
		car->bEngineOn = false;
		car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
		CWorld::Add(car);
		return 0;
	}
	/*
	case COMMAND_IS_COLLISION_IN_MEMORY:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CCollision::ms_collisionInMemory == ScriptParams[0]);
		return 0;
	*/
	case COMMAND_SET_WANTED_MULTIPLIER:
		CollectParameters(&m_nIp, 1);
		FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = *(float*)&ScriptParams[0];
		return 0;
	case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
		TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString();
		return 0;
	/*
	case COMMAND_IS_CAR_VISIBLY_DAMAGED:
	{
		CollectParameters(&m_nIp, 1);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		UpdateCompareFlag(pVehicle->bIsDamaged);
		return 0;
	}
	*/
	case COMMAND_DOES_OBJECT_EXIST:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CPools::GetObjectPool()->GetAt(ScriptParams[0]));
		return 0;
	case COMMAND_LOAD_SCENE:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
#ifdef FIX_BUGS
		CTimer::Suspend();
#else
		CTimer::Stop();
#endif
		CStreaming::LoadScene(pos);
#ifdef FIX_BUGS
		CTimer::Suspend();
#else
		CTimer::Update();
#endif
		return 0;
	}
	case COMMAND_ADD_STUCK_CAR_CHECK:
	{
		CollectParameters(&m_nIp, 3);
		CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
		script_assert(pVehicle);
		CTheScripts::StuckCars.AddCarToCheck(ScriptParams[0], *(float*)&ScriptParams[1], ScriptParams[2]);
		return 0;
	}
	case COMMAND_REMOVE_STUCK_CAR_CHECK:
	{
		CollectParameters(&m_nIp, 1);
		CTheScripts::StuckCars.RemoveCarFromCheck(ScriptParams[0]);
		return 0;
	}
	case COMMAND_IS_CAR_STUCK:
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(ScriptParams[0]));
		return 0;
	case COMMAND_LOAD_MISSION_AUDIO:
	{
		CollectParameters(&m_nIp, 1);
		strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
		for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
			str[i] = tolower(str[i]);
		m_nIp += KEY_LENGTH_IN_SCRIPT;
		DMAudio.PreloadMissionAudio(ScriptParams[0] - 1, str);
		return 0;
	}
	case COMMAND_HAS_MISSION_AUDIO_LOADED:
	{
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus(ScriptParams[0] - 1) == 1);
		return 0;
	}
	case COMMAND_PLAY_MISSION_AUDIO:
		CollectParameters(&m_nIp, 1);
		DMAudio.PlayLoadedMissionAudio(ScriptParams[0] - 1);
		return 0;
	case COMMAND_HAS_MISSION_AUDIO_FINISHED:
	{
		CollectParameters(&m_nIp, 1);
		UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished(ScriptParams[0] - 1));
		return 0;
	}
	case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
	{
		CollectParameters(&m_nIp, 3);
		CVector pos = *(CVector*)&ScriptParams[0];
		if (pos.z <= MAP_Z_LOW_LIMIT)
			pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
		int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true);
		*(CVector*)&ScriptParams[0] = ThePaths.FindNodeCoorsForScript(node);
		*(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacement(node);
		StoreParameters(&m_nIp, 4);
		return 0;
	}
	case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
	{
		CollectParameters(&m_nIp, 2);
		UpdateCompareFlag(CGarages::HasImportExportGarageCollectedThisCar(ScriptParams[0], ScriptParams[1] - 1));
		return 0;
	}
	case COMMAND_CLEAR_THIS_PRINT:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CMessages::ClearThisPrint(text);
		return 0;
	}
	case COMMAND_CLEAR_THIS_BIG_PRINT:
	{
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CMessages::ClearThisBigPrint(text);
		return 0;
	}
	case COMMAND_SET_MISSION_AUDIO_POSITION:
	{
		CollectParameters(&m_nIp, 4);
		CVector pos = *(CVector*)&ScriptParams[1];
		DMAudio.SetMissionAudioLocation(ScriptParams[0] - 1, pos.x, pos.y, pos.z);
		return 0;
	}
	case COMMAND_ACTIVATE_SAVE_MENU:
	{
		CStats::SafeHouseVisits++;
		FrontEndMenuManager.m_bActivateSaveMenu = true;
		FindPlayerPed()->SetMoveSpeed(0.0f, 0.0f, 0.0f);
		FindPlayerPed()->SetTurnSpeed(0.0f, 0.0f, 0.0f);
		return 0;
	}
	case COMMAND_HAS_SAVE_GAME_FINISHED:
		UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive && !FrontEndMenuManager.m_bActivateSaveMenu);
		return 0;
	case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
		CollectParameters(&m_nIp, 1);
		CGarages::SetLeaveCameraForThisGarage(ScriptParams[0]);
		return 0;
	/*
	case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
	{
		CollectParameters(&m_nIp, 3);
		CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), ScriptParams[1], (eBlipDisplay)ScriptParams[2]);
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	*/
	case COMMAND_ADD_BLIP_FOR_PICKUP:
	{
		CollectParameters(&m_nIp, 1);
		CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
		CRadar::ChangeBlipScale(handle, 3);
		ScriptParams[0] = handle;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	/*
	case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
	{
		CollectParameters(&m_nIp, 2);
		CObject* pObject = CPickups::aPickUps[CPickups::GetActualPickupIndex(ScriptParams[0])].m_pObject;
		CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
		int handle = CRadar::SetEntityBlip(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(pObject), 6, BLIP_DISPLAY_BOTH);
		CRadar::SetBlipSprite(handle, ScriptParams[1]);
		ScriptParams[0] = handle;
		StoreParameters(&m_nIp, 1);
		return 0;
	}
	*/
	case COMMAND_SET_PED_DENSITY_MULTIPLIER:
		CollectParameters(&m_nIp, 1);
		CPopulation::PedDensityMultiplier = *(float*)&ScriptParams[0];
		return 0;
	case COMMAND_FORCE_RANDOM_PED_TYPE:
		CollectParameters(&m_nIp, 1);
		CPopulation::m_AllRandomPedsThisType = ScriptParams[0];
		return 0;
	/*
	case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = ScriptParams[0] != 0;
		return 0;
	*/
	case COMMAND_GET_COLLECTABLE1S_COLLECTED:
		ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
		StoreParameters(&m_nIp, 1);
		return 0;
	case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR:
	{
		CollectParameters(&m_nIp, 1);
		CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
		script_assert(pPed);
		pPed->bScriptObjectiveCompleted = false;
		pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle);
		return 0;
	}
	case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
		return 0;
	case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
		CollectParameters(&m_nIp, 1);
		CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bRightJustify = ScriptParams[0] != 0;
		return 0;
	case COMMAND_PRINT_HELP:
	{
		if (CCamera::m_bUseMouse3rdPerson && (
			strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15") == 0 ||
			strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A") == 0 ||
			strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2C") == 0 ||
			strcmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2D") == 0)) {
			m_nIp += KEY_LENGTH_IN_SCRIPT;
			return 0;
		}
		wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
		CHud::SetHelpMessage(text, false);
		return 0;
	}
	case COMMAND_CLEAR_HELP:
		CHud::SetHelpMessage(nil, false);
		return 0;
	case COMMAND_FLASH_HUD_OBJECT:
		CollectParameters(&m_nIp, 1);
		CHud::m_ItemToFlash = ScriptParams[0];
		return 0;
	default:
		script_assert(0);
	}
	return -1;
}

int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
{
	if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
		ScriptSphereArray[index].m_Index = 1;
	else
		ScriptSphereArray[index].m_Index++;
	return (uint16)index | ScriptSphereArray[index].m_Index << 16;
}

int32 CTheScripts::GetActualScriptSphereIndex(int32 index)
{
	if (index == -1)
		return -1;
	uint16 check = (uint32)index >> 16;
	uint16 array_idx = index & (0xFFFF);
	script_assert(array_idx < ARRAY_SIZE(ScriptSphereArray));
	if (check != ScriptSphereArray[array_idx].m_Index)
		return -1;
	return array_idx;
}

void CTheScripts::DrawScriptSpheres()
{
	for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
		if (ScriptSphereArray[i].m_bInUse)
			C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius,
				SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0);
	}
}

int32 CTheScripts::AddScriptSphere(int32 id, CVector pos, float radius)
{
	int16 i = 0;
	for (i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) {
		if (!ScriptSphereArray[i].m_bInUse)
			break;
	}
#ifdef FIX_BUGS
	if (i == MAX_NUM_SCRIPT_SPHERES)
		return -1;
#endif
	ScriptSphereArray[i].m_bInUse = true;
	ScriptSphereArray[i].m_Id = id;
	ScriptSphereArray[i].m_vecCenter = pos;
	ScriptSphereArray[i].m_fRadius = radius;
	return GetNewUniqueScriptSphereIndex(i);
}

void CTheScripts::RemoveScriptSphere(int32 index)
{
	index = GetActualScriptSphereIndex(index);
	if (index == -1)
		return;
	ScriptSphereArray[index].m_bInUse = false;
	ScriptSphereArray[index].m_Id = 0;
}

void CTheScripts::AddToBuildingSwapArray(CBuilding* pBuilding, int32 old_model, int32 new_model)
{
	int i = 0;
	bool found = false;
	while (i < MAX_NUM_BUILDING_SWAPS && !found) {
		if (BuildingSwapArray[i].m_pBuilding == pBuilding)
			found = true;
		else
			i++;
	}
	if (found) {
		if (BuildingSwapArray[i].m_nOldModel == new_model) {
			BuildingSwapArray[i].m_pBuilding = nil;
			BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
		}
		else {
			BuildingSwapArray[i].m_nNewModel = new_model;
		}
	}
	else {
		i = 0;
		while (i < MAX_NUM_BUILDING_SWAPS && !found) {
			if (BuildingSwapArray[i].m_pBuilding == nil)
				found = true;
			else
				i++;
		}
		if (found) {
			BuildingSwapArray[i].m_pBuilding = pBuilding;
			BuildingSwapArray[i].m_nNewModel = new_model;
			BuildingSwapArray[i].m_nOldModel = old_model;
		}
	}
}

void CTheScripts::AddToInvisibilitySwapArray(CEntity* pEntity, bool remove)
{
	int i = 0;
	bool found = false;
	while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
		if (InvisibilitySettingArray[i] == pEntity)
			found = true;
		else
			i++;
	}
	if (found) {
		if (remove)
			InvisibilitySettingArray[i] = nil;
	}
	else if (!remove) {
		i = 0;
		while (i < MAX_NUM_INVISIBILITY_SETTINGS && !found) {
			if (InvisibilitySettingArray[i] == nil)
				found = true;
			else
				i++;
		}
		if (found)
			InvisibilitySettingArray[i] = pEntity;
	}
}

void CTheScripts::UndoBuildingSwaps()
{
	for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
		if (BuildingSwapArray[i].m_pBuilding) {
			BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nOldModel);
			BuildingSwapArray[i].m_pBuilding = nil;
			BuildingSwapArray[i].m_nOldModel = BuildingSwapArray[i].m_nNewModel = -1;
		}
	}
}

void CTheScripts::UndoEntityInvisibilitySettings()
{
	for (int i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
		if (InvisibilitySettingArray[i]) {
			InvisibilitySettingArray[i]->bIsVisible = true;
			InvisibilitySettingArray[i] = nil;
		}
	}
}