blob: 0195219e999a53869fa3b311f803608e8f44e1fc (
plain) (
tree)
|
|
#pragma once
class CVehicle;
class CCarCtrl
{
public:
static void SwitchVehicleToRealPhysics(CVehicle*);
static void AddToCarArray(int32 id, int32 vehclass);
static void UpdateCarCount(CVehicle*, bool);
static int32 ChooseCarModel(int32 vehclass);
static int32 &NumLawEnforcerCars;
static int32 &NumAmbulancesOnDuty;
static int32 &NumFiretrucksOnDuty;
static bool &bCarsGeneratedAroundCamera;
};
|