#define WITHWINDOWS
#include "common.h"
#ifdef AUDIO_MSS
#include <shlobj.h>
#include <shlguid.h>
#include <time.h>
#include "eax.h"
#include "eax-util.h"
#include "mss.h"
#include "sampman.h"
#include "AudioManager.h"
#include "MusicManager.h"
#include "Frontend.h"
#include "Timer.h"
#include "crossplatform.h"
#pragma comment( lib, "mss32.lib" )
cSampleManager SampleManager;
uint32 BankStartOffset[MAX_SFX_BANKS];
///////////////////////////////////////////////////////////////
char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
FILE *fpSampleDescHandle;
FILE *fpSampleDataHandle;
bool8 bSampleBankLoaded [MAX_SFX_BANKS];
int32 nSampleBankDiscStartOffset [MAX_SFX_BANKS];
int32 nSampleBankSize [MAX_SFX_BANKS];
int32 nSampleBankMemoryStartAddress[MAX_SFX_BANKS];
int32 _nSampleDataEndOffset;
int32 nPedSlotSfx [MAX_PEDSFX];
int32 nPedSlotSfxAddr[MAX_PEDSFX];
uint8 nCurrentPedSlot;
uint8 nChannelVolume[MAXCHANNELS+MAX2DCHANNELS];
uint32 nStreamLength[TOTAL_STREAMED_SOUNDS];
///////////////////////////////////////////////////////////////
struct tMP3Entry
{
char aFilename[MAX_PATH];
uint32 nTrackLength;
uint32 nTrackStreamPos;
tMP3Entry *pNext;
char *pLinkPath;
};
uint32 nNumMP3s;
tMP3Entry *_pMP3List;
char _mp3DirectoryPath[MAX_PATH];
HSTREAM mp3Stream [MAX_STREAMS];
int8 nStreamPan [MAX_STREAMS];
int8 nStreamVolume[MAX_STREAMS];
bool8 nStreamLoopedFlag[MAX_STREAMS];
uint32 _CurMP3Index;
int32 _CurMP3Pos;
bool8 _bIsMp3Active;
///////////////////////////////////////////////////////////////
bool8 _bSampmanInitialised = FALSE;
#ifdef EXTERNAL_3D_SOUND
//
// Miscellaneous globals / defines
// Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS
EAXLISTENERPROPERTIES StartEAX3 =
{26, 1.7f, 0.8f, -1000, -1000, -100, 4.42f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2727.1f, 250.0f, 0.00f, 0x3f };
EAXLISTENERPROPERTIES FinishEAX3 =
{26, 100.0f, 1.0f, 0, -1000, -2200, 20.0f, 1.39f, 1.00f, 1000, 0.069f, 0.00f,0.00f,0.00f, 400, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 3.982f, 0.000f, -18.0f, 3530.8f, 417.9f, 6.70f, 0x3f };
EAXLISTENERPROPERTIES EAX3Params;
S32 prevprovider=-1;
S32 curprovider=-1;
S32 usingEAX=0;
S32 usingEAX3=0;
HPROVIDER opened_provider=0;
H3DSAMPLE opened_samples[MAXCHANNELS] = {0};
#endif
HSAMPLE opened_2dsamples[MAX2DCHANNELS] = {0};
HDIGDRIVER DIG;
#ifdef EXTERNAL_3D_SOUND
S32 speaker_type=0;
U32 _maxSamples;
float _fPrevEaxRatioDestination;
bool8 _usingMilesFast2D;
float _fEffectsLevel;
struct
{
HPROVIDER id;
char name[80];
}providers[MAXPROVIDERS];
typedef struct provider_stuff
{
char* name;
HPROVIDER id;
} provider_stuff;
static int __cdecl comp(const provider_stuff*s1,const provider_stuff*s2)
{
return( _stricmp(s1->name,s2->name) );
}
static void
add_providers()
{
provider_stuff pi[MAXPROVIDERS];
U32 n,i,j;
SampleManager.SetNum3DProvidersAvailable(0);
HPROENUM next = HPROENUM_FIRST;
n=0;
while (AIL_enumerate_3D_providers(&next, &pi[n].id, &pi[n].name) && (n<MAXPROVIDERS))
{
++n;
}
qsort(pi,n,sizeof(pi[0]), (int(__cdecl*)(void const*, void const*))comp);
for(i=0;i<n;i++)
{
providers[i].id=pi[i].id;
strcpy(providers[i].name, pi[i].name);
SampleManager.Set3DProviderName(i, providers[i].name);
}
SampleManager.SetNum3DProvidersAvailable(n);
for(j=n;j<MAXPROVIDERS;j++)
SampleManager.Set3DProviderName(j, NULL);
}
static void
release_existing()
{
for ( U32 i = 0; i < _maxSamples; i++ )
{
if ( opened_samples[i] )
{
AIL_release_3D_sample_handle(opened_samples[i]);
opened_samples[i] = NULL;
}
}
if ( opened_provider )
{
AIL_close_3D_provider(opened_provider);
opened_provider = NULL;
}
_fPrevEaxRatioDestination = 0.0f;
_usingMilesFast2D = FALSE;
_fEffectsLevel = 0.0f;
}
static bool8
set_new_provider(S32 index)
{
DWORD result;
if ( curprovider == index )
return TRUE;
//close the already opened provider
curprovider = index;
release_existing();
if ( curprovider != -1 )
{
if ( !strcmp(providers[index].name, "Dolby Surround") )
_maxSamples = MAXCHANNELS_SURROUND;
else
_maxSamples = MAXCHANNELS;
AIL_set_3D_provider_preference(providers[index].id, "Maximum supported samples", &_maxSamples);
//load the new provider
result = AIL_open_3D_provider(providers[index].id);
if (result != M3D_NOERR)
{
curprovider=-1;
OutputDebugStringA(AIL_last_error());
release_existing();
return FALSE;
}
else
{
opened_provider=providers[index].id;
//see if we're running under an EAX compatible provider
if ( !strcmp(providers[index].name, "Creative Labs EAX 3 (TM)") )
{
usingEAX = 1;
usingEAX3 = 1;
}
else
{
usingEAX3 = 0;
result=AIL_3D_room_type(opened_provider);
usingEAX=(((S32)result)!=-1)?1:0; // will be something other than -1 on EAX
}
if ( usingEAX3 )
{
OutputDebugString("DOING SPECIAL EAX 3 STUFF!");
AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &FinishEAX3);
}
else if ( usingEAX )
{
AIL_set_3D_room_type(opened_provider, ENVIRONMENT_CAVE);
if ( !strcmp(providers[index].name, "Miles Fast 2D Positional Audio") )
_usingMilesFast2D = TRUE;
}
AIL_3D_provider_attribute(opened_provider, "Maximum supported samples", &_maxSamples);
if ( _maxSamples > MAXCHANNELS )
_maxSamples = MAXCHANNELS;
SampleManager.SetSpeakerConfig(speaker_type);
//obtain a 3D sample handles
for ( U32 i = 0; i < _maxSamples; ++i )
{
opened_samples[i] = AIL_allocate_3D_sample_handle(opened_provider);
if ( opened_samples[i] != NULL )
AIL_set_3D_sample_effects_level(opened_samples[i], 0.0f);
}
return TRUE;
}
}
return FALSE;
}
#endif
U32 RadioHandlers[9];
U32 WINAPI vfs_open_callback(char const* Filename, U32* FileHandle)
{
*FileHandle = (U32)fopen(Filename, "rb");
// couldn't they just use stricmp once? and strlen? this is very inefficient
if ((strcmp(Filename + strlen(Filename) - 4, ".adf") == 0) || (strcmp(Filename + strlen(Filename) - 4, ".ADF") == 0)) {
for (int i = 0; i < ARRAY_SIZE(RadioHandlers); i++) {
if (RadioHandlers[i] == NULL) {
RadioHandlers[i] = *FileHandle;
break;
}
}
strcpy((char*)Filename + strlen(Filename) - 4, ".mp3");
}
return *FileHandle;
}
void WINAPI vfs_close_callback(U32 FileHandle)
{
for (int i = 0; i < ARRAY_SIZE(RadioHandlers); i++) {
if (RadioHandlers[i] == FileHandle) {
RadioHandlers[i] = NULL;
break;
}
}
fclose((FILE*)FileHandle);
}
S32 WINAPI vfs_seek_callback(U32 FileHandle, S32 Offset, U32 Type)
{
fseek((FILE*)FileHandle, Offset, Type);
return ftell((FILE*)FileHandle);
}
U32 WINAPI vfs_read_callback(U32 FileHandle, void* Buffer, U32 Bytes)
{
fread(Buffer, Bytes, 1, (FILE*)FileHandle);
uint8* _Buffer = (uint8*)Buffer;
for (int i = 0; i < ARRAY_SIZE(RadioHandlers); i++) {
if (FileHandle == RadioHandlers[i]) {
for (U32 k = 0; k < Bytes; k++)
_Buffer[k] ^= 0x22;
break;
}
}
return Bytes;
}
cSampleManager::cSampleManager(void) :
m_nNumberOfProviders(0)
{
;
AIL_set_file_callbacks(vfs_open_callback, vfs_close_callback, vfs_seek_callback, vfs_read_callback);
}
cSampleManager::~cSampleManager(void)
{
}
int gBankStartOffset[67];
void
SetUpDebugBanksInfo()
{
gBankStartOffset[3] = SFX_FE_BACK;
gBankStartOffset[4] = SFX_CAR_ACCEL_1;
gBankStartOffset[5] = SFX_CAR_ACCEL_2;
gBankStartOffset[9] = SFX_CAR_ACCEL_6;
gBankStartOffset[10] = SFX_CAR_ACCEL_7;
gBankStartOffset[1] = SFX_EMPTY;
gBankStartOffset[11] = SFX_CAR_ACCEL_8;
gBankStartOffset[7] = SFX_CAR_ACCEL_4;
gBankStartOffset[15] = SFX_CAR_ACCEL_12;
gBankStartOffset[13] = SFX_CAR_ACCEL_10;
gBankStartOffset[16] = SFX_CAR_CHAINSAW_IDLE;
gBankStartOffset[0] = SFX_AIR_BRAKES;
gBankStartOffset[17] = SFX_RC_IDLE;
gBankStartOffset[6] = SFX_CAR_ACCEL_3;
gBankStartOffset[19] = SFX_CAR_ACCEL_16;
gBankStartOffset[12] = SFX_CAR_ACCEL_9;
gBankStartOffset[2] = SFX_AMBULAN_VOICE_1_VAN_1;
gBankStartOffset[21] = SFX_CAR_ACCEL_18;
gBankStartOffset[22] = SFX_CAR_ACCEL_19;
gBankStartOffset[8] = SFX_CAR_ACCEL_5;
gBankStartOffset[23] = SFX_CAR_ACCEL_20;
gBankStartOffset[14] = SFX_CAR_ACCEL_11;
gBankStartOffset[20] = SFX_CAR_ACCEL_17;
gBankStartOffset[18] = SFX_CAR_RC_HELI;
gBankStartOffset[25] = SFX_CAR_AFTER_ACCEL_21;
gBankStartOffset[26] = SFX_CAR_FINGER_OFF_ACCEL_21;
gBankStartOffset[27] = SFX_CAR_ACCEL_22;
gBankStartOffset[28] = SFX_CAR_AFTER_ACCEL_22;
gBankStartOffset[29] = SFX_CAR_FINGER_OFF_ACCEL_22;
gBankStartOffset[24] = SFX_CAR_ACCEL_21;
gBankStartOffset[30] = SFX_HELI_APACHE_1;
gBankStartOffset[31] = SFX_HELI_UNUSED_1;
gBankStartOffset[32] = SFX_HELI_UNUSED_2;
gBankStartOffset[33] = SFX_HELI_UNUSED_3;
gBankStartOffset[34] = SFX_HELI_UNUSED_4;
gBankStartOffset[35] = SFX_SEAPLANE_LOW;
gBankStartOffset[37] = SFX_PLANE_UNUSED_2;
gBankStartOffset[38] = SFX_PLANE_UNUSED_3;
gBankStartOffset[39] = SFX_PLANE_UNUSED_4;
gBankStartOffset[40] = SFX_BUILDINGS_BANK_ALARM;
gBankStartOffset[41] = SFX_BUILDING_SNORE;
gBankStartOffset[36] = SFX_PLANE_UNUSED_1;
gBankStartOffset[43] = SFX_BUILDING_BAR_2;
gBankStartOffset[44] = SFX_BUILDING_BAR_3;
gBankStartOffset[45] = SFX_BUILDING_BAR_4;
gBankStartOffset[46] = SFX_BUILDING_MAL1;
gBankStartOffset[47] = SFX_BUILDING_MAL2;
gBankStartOffset[42] = SFX_BUILDING_BAR_1;
gBankStartOffset[49] = SFX_BUILDING_STR1;
gBankStartOffset[50] = SFX_BUILDING_STR2;
gBankStartOffset[51] = SFX_BUILDING_STR3;
gBankStartOffset[52] = SFX_BUILDING_CHURCH;
gBankStartOffset[53] = SFX_BUILDING_FAN_1;
gBankStartOffset[48] = SFX_BUILDING_MAL3;
gBankStartOffset[55] = SFX_BUILDING_INSECTS_1;
gBankStartOffset[56] = SFX_BUILDING_INSECTS_2;
gBankStartOffset[54] = SFX_BUILDING_FAN_2;
gBankStartOffset[57] = SFX_CLUB_1;
gBankStartOffset[58] = SFX_CLUB_2;
gBankStartOffset[59] = SFX_CLUB_3;
gBankStartOffset[60] = SFX_CLUB_4;
gBankStartOffset[61] = SFX_FOOTSTEP_GRASS_1;
gBankStartOffset[62] = SFX_FOOTSTEP_GRAVEL_1;
gBankStartOffset[63] = SFX_FOOTSTEP_WOOD_1;
gBankStartOffset[64] = SFX_FOOTSTEP_METAL_1;
gBankStartOffset[65] = SFX_FOOTSTEP_WATER_1;
gBankStartOffset[66] = SFX_FOOTSTEP_SAND_1;
}
#ifdef EXTERNAL_3D_SOUND
void
cSampleManager::SetSpeakerConfig(int32 which)
{
switch ( which )
{
case 1:
speaker_type=AIL_3D_2_SPEAKER;
break;
case 2:
speaker_type=AIL_3D_HEADPHONE;
break;
case 3:
speaker_type=AIL_3D_4_SPEAKER;
break;
default:
return;
break;
}
if (opened_provider)
AIL_set_3D_speaker_type(opened_provider, speaker_type);
}
uint32
cSampleManager::GetMaximumSupportedChannels(void)
{
if ( _maxSamples > MAXCHANNELS )
return MAXCHANNELS;
return _maxSamples;
}
uint32 cSampleManager::GetNum3DProvidersAvailable()
{
return m_nNumberOfProviders;
}
void cSampleManager::SetNum3DProvidersAvailable(uint32 num)
{
m_nNumberOfProviders = num;
}
char *cSampleManager::Get3DProviderName(uint8 id)
{
return m_aAudioProviders[id];
}
void cSampleManager::Set3DProviderName(uint8 id, char *name)
{
m_aAudioProviders[id] = name;
}
int8
cSampleManager::GetCurrent3DProviderIndex(void)
{
return curprovider;
}
int8
cSampleManager::SetCurrent3DProvider(uint8 nProvider)
{
S32 savedprovider = curprovider;
if ( nProvider < m_nNumberOfProviders )
{
if ( set_new_provider(nProvider) )
return curprovider;
else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) )
return curprovider;
else
return -1;
}
else
return curprovider;
}
int8
cSampleManager::AutoDetect3DProviders()
{
if (!AudioManager.IsAudioInitialised())
return -1;
int eax = -1, eax2 = -1, eax3 = -1, ds3dh = -1, ds3ds = -1;
for (uint32 i = 0; i < GetNum3DProvidersAvailable(); i++)
{
char* providername = Get3DProviderName(i);
if (!strcasecmp(providername, "CREATIVE LABS EAX (TM)")) {
AudioManager.SetCurrent3DProvider(i);
if (GetCurrent3DProviderIndex() == i)
eax = i;
}
if (!strcasecmp(providername, "CREATIVE LABS EAX 2 (TM)")) {
AudioManager.SetCurrent3DProvider(i);
if (GetCurrent3DProviderIndex() == i)
eax2 = i;
}
if (!strcasecmp(providername, "CREATIVE LABS EAX 3 (TM)")) {
AudioManager.SetCurrent3DProvider(i);
if (GetCurrent3DProviderIndex() == i) {
eax3 = i;
}
}
if (!strcasecmp(providername, "DIRECTSOUND3D HARDWARE SUPPORT")) {
AudioManager.SetCurrent3DProvider(i);
if (GetCurrent3DProviderIndex() == i)
ds3dh = i;
}
if (!strcasecmp(providername, "DIRECTSOUND3D SOFTWARE EMULATION")) {
AudioManager.SetCurrent3DProvider(i);
if (GetCurrent3DProviderIndex() == i)
ds3ds = i;
}
}
if (eax3 != -1)
return eax3;
if (eax2 != -1)
return eax2;
if (eax != -1)
return eax;
if (ds3dh != -1)
return ds3dh;
if (ds3ds != -1)
return ds3ds;
return -1;
}
#endif
static bool8
_ResolveLink(char const *path, char *out)
{
IShellLink* psl;
WIN32_FIND_DATA fd;
char filepath[MAX_PATH];
CoInitialize(NULL);
if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) ))
{
IPersistFile *ppf;
if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf)))
{
WCHAR wpath[MAX_PATH];
MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH);
if (SUCCEEDED(ppf->Load(wpath, STGM_READ)))
{
/* Resolve the link */
if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH)))
{
strcpy(filepath, path);
if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY)))
{
OutputDebugString(fd.cFileName);
strcpy(out, filepath);
// FIX: Release the objects. Taken from SA.
#ifdef FIX_BUGS
ppf->Release();
psl->Release();
#endif
return TRUE;
}
}
}
ppf->Release();
}
psl->Release();
}
return FALSE;
}
static void
_FindMP3s(void)
{
tMP3Entry *pList;
bool8 bShortcut;
bool8 bInitFirstEntry;
HANDLE hFind;
char path[MAX_PATH];
char filepath[MAX_PATH*2];
S32 total_ms;
WIN32_FIND_DATA fd;
if ( GetCurrentDirectory(MAX_PATH, _mp3DirectoryPath) == 0 )
{
GetLastError();
return;
}
OutputDebugString("Finding MP3s...");
strcpy(path, _mp3DirectoryPath);
strcat(path, "\\MP3\\");
strcpy(_mp3DirectoryPath, path);
OutputDebugString(_mp3DirectoryPath);
strcat(path, "*");
hFind = FindFirstFile(path, &fd);
if ( hFind == INVALID_HANDLE_VALUE )
{
GetLastError();
return;
}
strcpy(filepath, _mp3DirectoryPath);
strcat(filepath, fd.cFileName);
int32 filepathlen = strlen(filepath);
if ( filepathlen <= 0)
{
FindClose(hFind);
return;
}
if ( filepathlen > 4 )
{
if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
{
if ( _ResolveLink(filepath, filepath) )
{
OutputDebugString("Resolving Link");
OutputDebugString(filepath);
}
bShortcut = TRUE;
}
else
bShortcut = FALSE;
}
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
OutputDebugString(fd.cFileName);
_pMP3List = new tMP3Entry;
if ( _pMP3List == NULL )
{
FindClose(hFind);
return;
}
nNumMP3s = 1;
strcpy(_pMP3List->aFilename, fd.cFileName);
_pMP3List->nTrackLength = total_ms;
_pMP3List->pNext = NULL;
pList = _pMP3List;
if ( bShortcut )
{
_pMP3List->pLinkPath = new char[MAX_PATH*2];
strcpy(_pMP3List->pLinkPath, filepath);
}
else
{
_pMP3List->pLinkPath = NULL;
}
bInitFirstEntry = FALSE;
}
else
{
strcat(filepath, " - NOT A VALID MP3");
OutputDebugString(filepath);
bInitFirstEntry = TRUE;
}
while ( TRUE )
{
if ( !FindNextFile(hFind, &fd) )
break;
if ( bInitFirstEntry )
{
strcpy(filepath, _mp3DirectoryPath);
strcat(filepath, fd.cFileName);
int32 filepathlen = strlen(filepath);
if ( filepathlen > 0 )
{
if ( filepathlen > 4 )
{
if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
{
if ( _ResolveLink(filepath, filepath) )
{
OutputDebugString("Resolving Link");
OutputDebugString(filepath);
}
bShortcut = TRUE;
}
else
{
bShortcut = FALSE;
if ( filepathlen > MAX_PATH )
{
continue;
}
}
}
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
OutputDebugString(fd.cFileName);
_pMP3List = new tMP3Entry;
if ( _pMP3List == NULL)
break;
nNumMP3s = 1;
strcpy(_pMP3List->aFilename, fd.cFileName);
_pMP3List->nTrackLength = total_ms;
_pMP3List->pNext = NULL;
if ( bShortcut )
{
_pMP3List->pLinkPath = new char [MAX_PATH*2];
strcpy(_pMP3List->pLinkPath, filepath);
}
else
{
_pMP3List->pLinkPath = NULL;
}
pList = _pMP3List;
bInitFirstEntry = FALSE;
}
else
{
strcat(filepath, " - NOT A VALID MP3");
OutputDebugString(filepath);
}
}
}
else
{
strcpy(filepath, _mp3DirectoryPath);
strcat(filepath, fd.cFileName);
int32 filepathlen = strlen(filepath);
if ( filepathlen > 0 )
{
if ( filepathlen > 4 )
{
if ( !strcmp(&filepath[filepathlen - 4], ".lnk") )
{
if ( _ResolveLink(filepath, filepath) )
{
OutputDebugString("Resolving Link");
OutputDebugString(filepath);
}
bShortcut = TRUE;
}
else
{
bShortcut = FALSE;
}
}
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &total_ms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
pList->pNext = new tMP3Entry;
tMP3Entry *e = pList->pNext;
if ( e == NULL )
break;
pList = pList->pNext;
strcpy(e->aFilename, fd.cFileName);
e->nTrackLength = total_ms;
e->pNext = NULL;
if ( bShortcut )
{
e->pLinkPath = new char [MAX_PATH*2];
strcpy(e->pLinkPath, filepath);
}
else
{
e->pLinkPath = NULL;
}
nNumMP3s++;
OutputDebugString(fd.cFileName);
}
else
{
strcat(filepath, " - NOT A VALID MP3");
OutputDebugString(filepath);
}
}
}
}
FindClose(hFind);
}
static void
_DeleteMP3Entries(void)
{
tMP3Entry *e = _pMP3List;
while ( e != NULL )
{
tMP3Entry *next = e->pNext;
if ( next == NULL )
next = NULL;
if ( e->pLinkPath != NULL )
{
#ifndef FIX_BUGS
delete e->pLinkPath; // BUG: should be delete []
#else
delete[] e->pLinkPath;
#endif
e->pLinkPath = NULL;
}
delete e;
if ( next )
e = next;
else
e = NULL;
nNumMP3s--;
}
if ( nNumMP3s != 0 )
{
OutputDebugString("Not all MP3 entries were deleted");
nNumMP3s = 0;
}
_pMP3List = NULL;
}
static tMP3Entry *
_GetMP3EntryByIndex(uint32 idx)
{
uint32 n = ( idx < nNumMP3s ) ? idx : 0;
if ( _pMP3List != NULL )
{
tMP3Entry *e = _pMP3List;
for ( uint32 i = 0; i < n; i++ )
e = e->pNext;
return e;
}
return NULL;
}
static inline bool8
_GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry)
{
_CurMP3Index = 0;
for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext )
{
if ( *pPosition >= (*pEntry)->nTrackStreamPos
&& *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos )
{
*pPosition -= (*pEntry)->nTrackStreamPos;
_CurMP3Pos = *pPosition;
return TRUE;
}
_CurMP3Index++;
}
*pPosition = 0;
*pEntry = _pMP3List;
_CurMP3Pos = 0;
_CurMP3Index = 0;
return FALSE;
}
bool8
cSampleManager::IsMP3RadioChannelAvailable(void)
{
return nNumMP3s != 0;
}
void
cSampleManager::ReleaseDigitalHandle(void)
{
if ( DIG )
{
#ifdef EXTERNAL_3D_SOUND
prevprovider = curprovider;
release_existing();
curprovider = -1;
#endif
AIL_digital_handle_release(DIG);
}
}
void
cSampleManager::ReacquireDigitalHandle(void)
{
if ( DIG )
{
AIL_digital_handle_reacquire(DIG);
#ifdef EXTERNAL_3D_SOUND
if ( prevprovider != -1 )
set_new_provider(prevprovider);
#endif
}
}
bool8
cSampleManager::Initialise(void)
{
TRACE("start");
if ( _bSampmanInitialised )
return TRUE;
{
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
{
m_aSamples[i].nOffset = 0;
m_aSamples[i].nSize = 0;
m_aSamples[i].nFrequency = 22050;
m_aSamples[i].nLoopStart = 0;
m_aSamples[i].nLoopEnd = -1;
}
m_nEffectsVolume = MAX_VOLUME;
m_nMusicVolume = MAX_VOLUME;
m_nEffectsFadeVolume = MAX_VOLUME;
m_nMusicFadeVolume = MAX_VOLUME;
m_nMonoMode = 0;
}
#ifdef EXTERNAL_3D_SOUND
// miles
TRACE("MILES");
{
curprovider = -1;
prevprovider = -1;
_usingMilesFast2D = FALSE;
usingEAX=0;
usingEAX3=0;
_fEffectsLevel = 0.0f;
_maxSamples = 0;
opened_provider = NULL;
DIG = NULL;
for ( int32 i = 0; i < MAXCHANNELS; i++ )
opened_samples[i] = NULL;
}
#endif
// banks
TRACE("banks");
{
fpSampleDescHandle = NULL;
fpSampleDataHandle = NULL;
_nSampleDataEndOffset = 0;
for ( int32 i = 0; i < MAX_SFX_BANKS; i++ )
{
bSampleBankLoaded[i] = FALSE;
nSampleBankDiscStartOffset[i] = 0;
nSampleBankSize[i] = 0;
nSampleBankMemoryStartAddress[i] = 0;
}
}
// pedsfx
TRACE("pedsfx");
{
for ( int32 i = 0; i < MAX_PEDSFX; i++ )
{
nPedSlotSfx[i] = NO_SAMPLE;
nPedSlotSfxAddr[i] = 0;
}
nCurrentPedSlot = 0;
}
// channel volume
TRACE("vol");
{
for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ )
nChannelVolume[i] = 0;
}
TRACE("mss");
{
AIL_set_redist_directory( "mss" );
AIL_startup();
AIL_set_preference(DIG_MIXER_CHANNELS, MAX_DIGITAL_MIXER_CHANNELS);
DIG = AIL_open_digital_driver(DIGITALRATE, DIGITALBITS, DIGITALCHANNELS, 0);
}
#ifdef AUDIO_CACHE
TRACE("cache");
FILE *cacheFile = fcaseopen("audio\\sound.cache", "rb");
bool8 CreateCache = FALSE;
if (cacheFile) {
fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
fclose(cacheFile);
}else
CreateCache = TRUE;
#endif
char filepath[MAX_PATH];
bool8 bFileNotFound;
S32 tatalms;
TRACE("cdrom");
{
m_bInitialised = FALSE;
while (TRUE)
{
// Find path of WAVs (originally in HDD)
int32 drive = 'C';
#ifndef NO_CDCHECK
do
{
char latter[2];
latter[0] = drive;
latter[1] = '\0';
strcpy(m_szCDRomRootPath, latter);
strcat(m_szCDRomRootPath, ":\\");
if ( GetDriveType(m_szCDRomRootPath) == DRIVE_CDROM )
{
strcpy(filepath, m_szCDRomRootPath);
strcat(filepath, StreamedNameTable[0]);
strcat(filepath, ".VB");
FILE *f = fopen(filepath, "rb");
if ( !f )
{
strcpy(filepath, m_szCDRomRootPath);
strcat(filepath, StreamedNameTable[0]);
strcat(filepath, ".MP3");
f = fopen(filepath, "rb");
}
if ( f )
{
fclose(f);
strcpy(m_MiscomPath, m_szCDRomRootPath);
break;
}
}
} while ( ++drive <= 'Z' );
#else
m_MiscomPath[0] = '\0';
#endif
if ( DIG == NULL )
{
OutputDebugString(AIL_last_error());
Terminate();
return FALSE;
}
#ifdef EXTERNAL_3D_SOUND
add_providers();
#endif
m_szCDRomRootPath[0] = '\0';
strcpy(m_WavFilesPath, m_szCDRomRootPath);
/*
#ifdef AUDIO_CACHE
if ( CreateCache )
#endif
for ( int32 i = STREAMED_SOUND_MISSION_MOBR1; i < TOTAL_STREAMED_SOUNDS; i++ )
{
strcpy(filepath, m_szCDRomRootPath);
strcat(filepath, StreamedNameTable[i]);
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
nStreamLength[i] = tatalms;
}
else
{
m_bInitialised = FALSE;
Terminate();
return FALSE;
}
}
*/
// Find path of MP3s (originally in CD-Rom)
// if NO_CDCHECK is NOT defined but AUDIO_CACHE is defined, we still need to find MP3s' path, but will exit after the first file
#ifndef NO_CDCHECK
int32 drive = 'C';
do
{
latter[0] = drive;
latter[1] = '\0';
strcpy(m_szCDRomRootPath, latter);
strcat(m_szCDRomRootPath, ":");
strcat(m_MP3FilesPath, m_szCDRomRootPath);
#else
m_MP3FilesPath[0] = '\0';
{
#endif
for (int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++)
{
strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[i]);
strcat(filepath, ".VB");
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if (!mp3Stream[0])
{
strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[i]);
strcat(filepath, ".MP3");
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
}
if (mp3Stream[0])
{
AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
bFileNotFound = FALSE;
#ifdef AUDIO_CACHE
if (!CreateCache)
break;
else
#endif
nStreamLength[i] = tatalms;
}
else
{
bFileNotFound = TRUE;
break;
}
}
#ifndef NO_CDCHECK
if (!bFileNotFound) // otherwise try next drive
break;
}
while (++drive <= 'Z');
#else
}
#endif
if ( !bFileNotFound ) {
/*
#ifdef AUDIO_CACHE
if ( CreateCache )
#endif
for ( int32 i = STREAMED_SOUND_MISSION_COMPLETED4; i < STREAMED_SOUND_MISSION_PAGER; i++ )
{
strcpy(filepath, m_MiscomPath);
strcat(filepath, StreamedNameTable[i]);
mp3Stream[0] = AIL_open_stream(DIG, filepath, 0);
if ( mp3Stream[0] )
{
AIL_stream_ms_position(mp3Stream[0], &tatalms, NULL);
AIL_close_stream(mp3Stream[0]);
mp3Stream[0] = NULL;
nStreamLength[i] = tatalms;
bFileNotFound = FALSE;
}
else
{
bFileNotFound = TRUE;
break;
}
}*/
}
m_bInitialised = !bFileNotFound;
if ( !m_bInitialised )
{
#if !defined(GTA3_STEAM_PATCH) && !defined(NO_CDCHECK)
FrontEndMenuManager.WaitForUserCD();
if ( FrontEndMenuManager.m_bQuitGameNoCD )
{
Terminate();
return FALSE;
}
continue;
#else
m_bInitialised = TRUE;
#endif
}
break;
}
}
#ifdef AUDIO_CACHE
if (CreateCache) {
cacheFile = fcaseopen("audio\\sound.cache", "wb");
fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile);
fclose(cacheFile);
}
#endif
if ( !InitialiseSampleBanks() )
{
Terminate();
return FALSE;
}
nSampleBankMemoryStartAddress[SFX_BANK_0] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SFX_BANK_0]);
if ( !nSampleBankMemoryStartAddress[SFX_BANK_0] )
{
Terminate();
return FALSE;
}
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
LoadSampleBank(SFX_BANK_0);
TRACE("stream");
{
for ( int32 i = 0; i < MAX_STREAMS; i++ )
{
mp3Stream [i] = NULL;
nStreamPan [i] = 63;
nStreamVolume[i] = 100;
}
}
for ( int32 i = 0; i < MAX2DCHANNELS; i++ )
{
opened_2dsamples[i] = AIL_allocate_sample_handle(DIG);
if ( opened_2dsamples[i] )
{
AIL_init_sample(opened_2dsamples[i]);
AIL_set_sample_type(opened_2dsamples[i], DIG_F_MONO_16, DIG_PCM_SIGN);
}
}
TRACE("providerset");
{
_bSampmanInitialised = TRUE;
#ifdef EXTERNAL_3D_SOUND
U32 n = 0;
while ( n < m_nNumberOfProviders )
{
if ( !strcmp(strupr(providers[n].name), "DIRECTSOUND3D SOFTWARE EMULATION") )
{
set_new_provider(n);
break;
}
n++;
}
if ( n == m_nNumberOfProviders )
{
Terminate();
return FALSE;
}
#endif
}
// mp3
TRACE("mp3");
{
nNumMP3s = 0;
_pMP3List = NULL;
_FindMP3s();
if ( nNumMP3s != 0 )
{
nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0;
for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext )
{
e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER];
nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength;
}
time_t t = time(NULL);
tm *localtm;
bool8 bUseRandomTable;
if ( t == -1 )
bUseRandomTable = TRUE;
else
{
bUseRandomTable = FALSE;
localtm = localtime(&t);
}
int32 randval;
if ( bUseRandomTable )
randval = AudioManager.m_anRandomTable[1];
else
randval = localtm->tm_sec * localtm->tm_min;
_CurMP3Index = randval % nNumMP3s;
tMP3Entry *randmp3 = _pMP3List;
for ( int32 i = randval % nNumMP3s; i > 0; --i)
randmp3 = randmp3->pNext;
if ( bUseRandomTable )
_CurMP3Pos = AudioManager.m_anRandomTable[0] % randmp3->nTrackLength;
else
{
if ( localtm->tm_sec > 0 )
{
int32 s = localtm->tm_sec;
_CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength;
}
else
_CurMP3Pos = AudioManager.m_anRandomTable[0] % randmp3->nTrackLength;
}
}
else
_CurMP3Pos = 0;
_bIsMp3Active = FALSE;
}
TRACE("end");
return TRUE;
}
void
cSampleManager::Terminate(void)
{
for ( int32 i = 0; i < MAX_STREAMS; i++ )
{
if ( mp3Stream[i] )
{
AIL_pause_stream(mp3Stream[i], 1);
AIL_close_stream(mp3Stream[i]);
mp3Stream[i] = NULL;
}
}
for ( int32 i = 0; i < MAX2DCHANNELS; i++ )
{
if ( opened_2dsamples[i] )
{
AIL_release_sample_handle(opened_2dsamples[i]);
opened_2dsamples[i] = NULL;
}
}
#ifdef EXTERNAL_3D_SOUND
release_existing();
#endif
_DeleteMP3Entries();
if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 )
{
AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]);
nSampleBankMemoryStartAddress[SFX_BANK_0] = 0;
}
if ( nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0 )
{
AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]);
nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
}
if ( DIG )
{
AIL_close_digital_driver(DIG);
DIG = NULL;
}
AIL_shutdown();
_bSampmanInitialised = FALSE;
}
bool8
cSampleManager::CheckForAnAudioFileOnCD(void)
{
#if !defined(NO_CDCHECK) // TODO: check steam, probably GTAVC_STEAM_PATCH needs to be added
char filepath[MAX_PATH];
strcpy(filepath, m_MiscomPath);
strcat(filepath, StreamedNameTable[STREAMED_SOUND_MISSION_COMPLETED4]);
FILE *f = fopen(filepath, "rb");
if ( f )
{
fclose(f);
DMAudio.SetMusicMasterVolume(FrontEndMenuManager.m_PrefsMusicVolume);
DMAudio.SetEffectsMasterVolume(FrontEndMenuManager.m_PrefsSfxVolume);
DMAudio.Service();
return TRUE;
}
DMAudio.SetMusicMasterVolume(0);
DMAudio.SetEffectsMasterVolume(0);
DMAudio.Service();
return FALSE;
#else
return TRUE;
#endif // #if !defined(NO_CDCHECK)
}
char
cSampleManager::GetCDAudioDriveLetter(void)
{
if ( strlen(m_MiscomPath) != 0 )
return m_MiscomPath[0];
else
return '\0';
}
void
cSampleManager::UpdateEffectsVolume(void) //[Y], cSampleManager::UpdateSoundBuffers ?
{
if ( _bSampmanInitialised )
{
for ( int32 i = 0; i < MAXCHANNELS+MAX2DCHANNELS; i++ )
{
#ifdef EXTERNAL_3D_SOUND
if ( i < MAXCHANNELS )
{
if ( opened_samples[i] && GetChannelUsedFlag(i) )
{
if ( nChannelVolume[i] )
{
AIL_set_3D_sample_volume(opened_samples[i],
m_nEffectsFadeVolume * nChannelVolume[i] * m_nEffectsVolume >> 14);
}
}
}
else
#endif
{
if ( opened_2dsamples[i - MAXCHANNELS] )
{
if ( GetChannelUsedFlag(i - MAXCHANNELS) )
{
if ( nChannelVolume[i - MAXCHANNELS] )
{
AIL_set_sample_volume(opened_2dsamples[i - MAXCHANNELS],
m_nEffectsFadeVolume * nChannelVolume[i - MAXCHANNELS] * m_nEffectsVolume >> 14);
}
}
}
}
}
}
}
void
cSampleManager::SetEffectsMasterVolume(uint8 nVolume)
{
m_nEffectsVolume = nVolume;
UpdateEffectsVolume();
}
void
cSampleManager::SetMusicMasterVolume(uint8 nVolume)
{
m_nMusicVolume = nVolume;
}
void
cSampleManager::SetMP3BoostVolume(uint8 nVolume)
{
m_nMP3BoostVolume = nVolume;
}
void
cSampleManager::SetEffectsFadeVolume(uint8 nVolume)
{
m_nEffectsFadeVolume = nVolume;
UpdateEffectsVolume();
}
void
cSampleManager::SetMusicFadeVolume(uint8 nVolume)
{
m_nMusicFadeVolume = nVolume;
}
void
cSampleManager::SetMonoMode(bool8 nMode)
{
m_nMonoMode = nMode;
}
bool8
cSampleManager::LoadSampleBank(uint8 nBank)
{
if ( CTimer::GetIsCodePaused() )
return FALSE;
if ( MusicManager.IsInitialised()
&& MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& nBank != SFX_BANK_0 )
{
return FALSE;
}
if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 )
return FALSE;
if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank],fpSampleDataHandle) != nSampleBankSize[nBank] )
return FALSE;
bSampleBankLoaded[nBank] = TRUE;
return TRUE;
}
void
cSampleManager::UnloadSampleBank(uint8 nBank)
{
bSampleBankLoaded[nBank] = FALSE;
}
bool8
cSampleManager::IsSampleBankLoaded(uint8 nBank)
{
return bSampleBankLoaded[nBank];
}
bool8
cSampleManager::IsPedCommentLoaded(uint32 nComment)
{
int8 slot;
for ( int32 i = 0; i < _TODOCONST(3); i++ )
{
slot = nCurrentPedSlot - i - 1;
#ifdef FIX_BUGS
if (slot < 0)
slot += ARRAY_SIZE(nPedSlotSfx);
#endif
if ( nComment == nPedSlotSfx[slot] )
return TRUE;
}
return FALSE;
}
int32
cSampleManager::_GetPedCommentSlot(uint32 nComment)
{
int8 slot;
for ( int32 i = 0; i < _TODOCONST(3); i++ )
{
slot = nCurrentPedSlot - i - 1;
#ifdef FIX_BUGS
if (slot < 0)
slot += ARRAY_SIZE(nPedSlotSfx);
#endif
if ( nComment == nPedSlotSfx[slot] )
return slot;
}
return -1;
}
bool8
cSampleManager::LoadPedComment(uint32 nComment)
{
if ( CTimer::GetIsCodePaused() )
return FALSE;
// no talking peds during cutsenes or the game end
if ( MusicManager.IsInitialised() )
{
switch ( MusicManager.GetMusicMode() )
{
case MUSICMODE_CUTSCENE:
{
return FALSE;
break;
}
}
}
if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
return FALSE;
if ( fread((void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
return FALSE;
nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot;
nPedSlotSfx [nCurrentPedSlot] = nComment;
if ( ++nCurrentPedSlot >= MAX_PEDSFX )
nCurrentPedSlot = 0;
return TRUE;
}
int32
cSampleManager::GetBankContainingSound(uint32 offset)
{
if ( offset >= BankStartOffset[SFX_BANK_PED_COMMENTS] )
return SFX_BANK_PED_COMMENTS;
if ( offset >= BankStartOffset[SFX_BANK_0] )
return SFX_BANK_0;
return INVALID_SFX_BANK;
}
int32
cSampleManager::GetSampleBaseFrequency(uint32 nSample)
{
return m_aSamples[nSample].nFrequency;
}
int32
cSampleManager::GetSampleLoopStartOffset(uint32 nSample)
{
return m_aSamples[nSample].nLoopStart;
}
int32
cSampleManager::GetSampleLoopEndOffset(uint32 nSample)
{
return m_aSamples[nSample].nLoopEnd;
}
uint32
cSampleManager::GetSampleLength(uint32 nSample)
{
return m_aSamples[nSample].nSize >> 1;
}
bool8
cSampleManager::UpdateReverb(void)
{
#ifdef EXTERNAL_3D_SOUND
if ( !usingEAX )
return FALSE;
if ( AudioManager.m_FrameCounter & 15 )
return FALSE;
float fRatio = 0.0f;
#ifdef AUDIO_REFLECTIONS
#define MIN_DIST 0.5f
#define CALCULATE_RATIO(value, maxDist, maxRatio) (value > MIN_DIST && value < maxDist ? value / maxDist * maxRatio : 0)
fRatio += CALCULATE_RATIO(AudioManager.m_afReflectionsDistances[REFLECTION_CEIL_NORTH], 10.0f, 1/2.f);
fRatio += CALCULATE_RATIO(AudioManager.m_afReflectionsDistances[REFLECTION_CEIL_SOUTH], 10.0f, 1/2.f);
fRatio += CALCULATE_RATIO(AudioManager.m_afReflectionsDistances[REFLECTION_CEIL_WEST], 10.0f, 1/2.f);
fRatio += CALCULATE_RATIO(AudioManager.m_afReflectionsDistances[REFLECTION_CEIL_EAST], 10.0f, 1/2.f);
fRatio += CALCULATE_RATIO((AudioManager.m_afReflectionsDistances[REFLECTION_NORTH] + AudioManager.m_afReflectionsDistances[REFLECTION_SOUTH]) / 2.f, 4.0f, 1/3.f);
fRatio += CALCULATE_RATIO((AudioManager.m_afReflectionsDistances[REFLECTION_WEST] + AudioManager.m_afReflectionsDistances[REFLECTION_EAST]) / 2.f, 4.0f, 1/3.f);
#undef CALCULATE_RATIO
#undef MIN_DIST
#endif
fRatio = Clamp(fRatio, 0.0f, 0.6f);
if ( fRatio == _fPrevEaxRatioDestination )
return FALSE;
if ( usingEAX3 )
{
fRatio = Min(fRatio * 1.67f, 1.0f);
if ( EAX3ListenerInterpolate(&StartEAX3, &FinishEAX3, fRatio, &EAX3Params, false) )
{
AIL_set_3D_provider_preference(opened_provider, "EAX all parameters", &EAX3Params);
_fEffectsLevel = fRatio * 0.75f;
}
}
else
{
if ( _usingMilesFast2D )
_fEffectsLevel = fRatio * 0.8f;
else
_fEffectsLevel = fRatio * 0.22f;
}
_fEffectsLevel = Min(_fEffectsLevel, 1.0f);
_fPrevEaxRatioDestination = fRatio;
return TRUE;
#endif
return FALSE;
}
void
cSampleManager::SetChannelReverbFlag(uint32 nChannel, bool8 nReverbFlag)
{
#ifdef EXTERNAL_3D_SOUND
bool8 b2d = FALSE;
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
b2d = TRUE;
break;
}
}
if ( usingEAX )
{
if ( nReverbFlag != FALSE )
{
if ( !b2d )
AIL_set_3D_sample_effects_level(opened_samples[nChannel], _fEffectsLevel);
}
else
{
if ( !b2d )
AIL_set_3D_sample_effects_level(opened_samples[nChannel], 0.0f);
}
}
#endif
}
bool8
cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
{
#ifdef EXTERNAL_3D_SOUND
bool8 b2d = FALSE;
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
b2d = TRUE;
break;
}
}
#endif
int32 addr;
if ( nSfx < SAMPLEBANK_MAX )
{
if ( !IsSampleBankLoaded(nBank) )
return FALSE;
addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset;
}
else
{
if ( !IsPedCommentLoaded(nSfx) )
return FALSE;
int32 slot = _GetPedCommentSlot(nSfx);
addr = nPedSlotSfxAddr[slot];
}
#ifdef EXTERNAL_3D_SOUND
if ( b2d )
{
#endif
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
{
AIL_set_sample_address(opened_2dsamples[nChannel - MAXCHANNELS], (void *)addr, m_aSamples[nSfx].nSize);
return TRUE;
}
else
return FALSE;
#ifdef EXTERNAL_3D_SOUND
}
else
{
AILSOUNDINFO info;
info.format = WAVE_FORMAT_PCM;
info.data_ptr = (void *)addr;
info.channels = 1;
info.data_len = m_aSamples[nSfx].nSize;
info.rate = m_aSamples[nSfx].nFrequency;
info.bits = 16;
if ( AIL_set_3D_sample_info(opened_samples[nChannel], &info) == 0 )
{
OutputDebugString(AIL_last_error());
return FALSE;
}
return TRUE;
}
#endif
}
#ifdef EXTERNAL_3D_SOUND
void
cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
{
uint32 vol = nVolume;
if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
nChannelVolume[nChannel] = vol;
// increase the volume for JB.MP3 and S4_BDBD.MP3
if (MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE ) {
if (MusicManager.GetCurrentTrack() == STREAMED_SOUND_CUTSCENE_FINALE)
nChannelVolume[nChannel] = 0;
else
nChannelVolume[nChannel] >>= 2;
}
if ( opened_samples[nChannel] )
AIL_set_3D_sample_volume(opened_samples[nChannel], m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14);
}
void
cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ)
{
if ( opened_samples[nChannel] )
AIL_set_3D_position(opened_samples[nChannel], -fX, fY, fZ);
}
void
cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin)
{
if ( opened_samples[nChannel] )
AIL_set_3D_sample_distances(opened_samples[nChannel], fMax, fMin);
}
#endif
void
cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
{
uint32 vol = nVolume;
if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
#ifdef EXTERNAL_3D_SOUND
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
#endif
nChannelVolume[nChannel] = vol;
// increase the volume for JB.MP3 and S4_BDBD.MP3
if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& MusicManager.GetCurrentTrack() != STREAMED_SOUND_CUTSCENE_FINALE )
{
nChannelVolume[nChannel] >>= 2;
}
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
{
AIL_set_sample_volume(opened_2dsamples[nChannel - MAXCHANNELS],
m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
}
#ifdef EXTERNAL_3D_SOUND
break;
}
}
#endif
}
void
cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan)
{
#ifdef EXTERNAL_3D_SOUND
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
#endif
#if !defined(FIX_BUGS) && defined(EXTERNAL_3D_SOUND)
if ( opened_samples[nChannel - MAXCHANNELS] ) // BUG
#else
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
#endif
AIL_set_sample_pan(opened_2dsamples[nChannel - MAXCHANNELS], nPan);
#ifdef EXTERNAL_3D_SOUND
break;
}
}
#endif
}
void
cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq)
{
#ifdef EXTERNAL_3D_SOUND
bool8 b2d = FALSE;
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
b2d = TRUE;
break;
}
}
if ( b2d )
{
#endif
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
AIL_set_sample_playback_rate(opened_2dsamples[nChannel - MAXCHANNELS], nFreq);
#ifdef EXTERNAL_3D_SOUND
}
else
{
if ( opened_samples[nChannel] )
AIL_set_3D_sample_playback_rate(opened_samples[nChannel], nFreq);
}
#endif
}
void
cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd)
{
#ifdef EXTERNAL_3D_SOUND
bool8 b2d = FALSE;
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
b2d = TRUE;
break;
}
}
if ( b2d )
{
#endif
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
AIL_set_sample_loop_block(opened_2dsamples[nChannel - MAXCHANNELS], nLoopStart, nLoopEnd);
#ifdef EXTERNAL_3D_SOUND
}
else
{
if ( opened_samples[nChannel] )
AIL_set_3D_sample_loop_block(opened_samples[nChannel], nLoopStart, nLoopEnd);
}
#endif
}
void
cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount)
{
#ifdef EXTERNAL_3D_SOUND
bool8 b2d = FALSE;
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
b2d = TRUE;
break;
}
}
if ( b2d )
{
#endif
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
AIL_set_sample_loop_count(opened_2dsamples[nChannel - MAXCHANNELS], nLoopCount);
#ifdef EXTERNAL_3D_SOUND
}
else
{
if ( opened_samples[nChannel] )
AIL_set_3D_sample_loop_count(opened_samples[nChannel], nLoopCount);
}
#endif
}
bool8
cSampleManager::GetChannelUsedFlag(uint32 nChannel)
{
#ifdef EXTERNAL_3D_SOUND
bool8 b2d = FALSE;
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
b2d = TRUE;
break;
}
}
if ( b2d )
{
#endif
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
return AIL_sample_status(opened_2dsamples[nChannel - MAXCHANNELS]) == SMP_PLAYING;
else
return FALSE;
#ifdef EXTERNAL_3D_SOUND
}
else
{
if ( opened_samples[nChannel] )
return AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING;
else
return FALSE;
}
#endif
}
void
cSampleManager::StartChannel(uint32 nChannel)
{
#ifdef EXTERNAL_3D_SOUND
bool8 b2d = FALSE;
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
b2d = TRUE;
break;
}
}
if ( b2d )
{
#endif
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
AIL_start_sample(opened_2dsamples[nChannel - MAXCHANNELS]);
#ifdef EXTERNAL_3D_SOUND
}
else
{
if ( opened_samples[nChannel] )
AIL_start_3D_sample(opened_samples[nChannel]);
}
#endif
}
void
cSampleManager::StopChannel(uint32 nChannel)
{
#ifdef EXTERNAL_3D_SOUND
bool8 b2d = FALSE;
switch ( nChannel )
{
case CHANNEL_POLICE_RADIO:
case CHANNEL_MISSION_AUDIO_1:
case CHANNEL_MISSION_AUDIO_2:
{
b2d = TRUE;
break;
}
}
if ( b2d )
{
#endif
if ( opened_2dsamples[nChannel - MAXCHANNELS] )
AIL_end_sample(opened_2dsamples[nChannel - MAXCHANNELS]);
#ifdef EXTERNAL_3D_SOUND
}
else
{
if ( opened_samples[nChannel] )
{
if ( AIL_3D_sample_status(opened_samples[nChannel]) == SMP_PLAYING )
AIL_end_3D_sample(opened_samples[nChannel]);
}
}
#endif
}
void
cSampleManager::PreloadStreamedFile(uint32 nFile, uint8 nStream)
{
if ( m_bInitialised )
{
if ( nFile < TOTAL_STREAMED_SOUNDS )
{
if ( mp3Stream[nStream] )
{
AIL_pause_stream(mp3Stream[nStream], 1);
AIL_close_stream(mp3Stream[nStream]);
}
char filepath[MAX_PATH];
strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[nFile]);
strcat(filepath, ".VB");
mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
if(!mp3Stream[nStream])
{
strcpy(filepath, m_MP3FilesPath);
strcat(filepath, StreamedNameTable[nFile]);
strcat(filepath, ".MP3");
mp3Stream[nStream] = AIL_open_stream(DIG, filepath, 0);
}
if ( mp3Stream[nStream] )
{
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
AIL_service_stream(mp3Stream[nStream], 1);
}
else
OutputDebugString(AIL_last_error());
}
}
}
void
cSampleManager::PauseStream(bool8 nPauseFlag, uint8 nStream)
{
if ( m_bInitialised )
{
if ( mp3Stream[nStream] )
AIL_pause_stream(mp3Stream[nStream], nPauseFlag != FALSE);
}
}
void
cSampleManager::StartPreloadedStreamedFile(uint8 nStream)
{
if ( m_bInitialised )
{
if ( mp3Stream[nStream] )
AIL_start_stream(mp3Stream[nStream]);
}
}
bool8
cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream)
{
uint32 i = 0;
uint32 position = nPos;
char filename[MAX_PATH];
if ( !m_bInitialised || nFile >= TOTAL_STREAMED_SOUNDS )
return FALSE;
if ( mp3Stream[nStream] )
{
AIL_pause_stream(mp3Stream[nStream], 1);
AIL_close_stream(mp3Stream[nStream]);
}
if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER )
{
do
{
// Just switched to MP3 player
if ( !_bIsMp3Active && i == 0 )
{
if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] )
position = 0;
tMP3Entry *e = _pMP3List;
// Try to continue from previous song, if already started
if(!_GetMP3PosFromStreamPos(&position, &e) && !e) {
nFile = 0;
strcpy(filename, m_MiscomPath);
strcat(filename, StreamedNameTable[nFile]);
strcat(filename, ".VB");
mp3Stream[nStream] =
AIL_open_stream(DIG, filename, 0);
if(!mp3Stream[nStream])
{
strcpy(filename, m_MP3FilesPath);
strcat(filename, StreamedNameTable[nFile]);
strcat(filename, ".MP3");
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
}
if(mp3Stream[nStream]) {
AIL_set_stream_loop_count(mp3Stream[nStream], nStreamLoopedFlag[nStream] ? 0 : 1);
nStreamLoopedFlag[nStream] = TRUE;
AIL_set_stream_ms_position(mp3Stream[nStream], position);
AIL_pause_stream(mp3Stream[nStream], 0);
return TRUE;
}
return FALSE;
} else {
if ( e->pLinkPath != NULL )
mp3Stream[nStream] = AIL_open_stream(DIG, e->pLinkPath, 0);
else {
strcpy(filename, _mp3DirectoryPath);
strcat(filename, e->aFilename);
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
}
if ( mp3Stream[nStream] ) {
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
AIL_set_stream_ms_position(mp3Stream[nStream], position);
AIL_pause_stream(mp3Stream[nStream], 0);
_bIsMp3Active = TRUE;
return TRUE;
}
// fall through, start playing from another song
}
} else {
if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0;
_CurMP3Pos = 0;
tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
if ( !mp3 )
{
mp3 = _pMP3List;
if ( !_pMP3List )
{
nFile = 0;
_bIsMp3Active = FALSE;
strcpy(filename, m_MiscomPath);
strcat(filename, StreamedNameTable[nFile]);
strcat(filename, ".VB");
mp3Stream[nStream] =
AIL_open_stream(DIG, filename, 0);
if(!mp3Stream[nStream])
{
strcpy(filename, m_MiscomPath);
strcat(filename, StreamedNameTable[nFile]);
strcat(filename, ".MP3");
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
}
if(mp3Stream[nStream]) {
AIL_set_stream_loop_count(
mp3Stream[nStream], nStreamLoopedFlag[nStream] ? 0 : 1);
nStreamLoopedFlag[nStream] = TRUE;
AIL_set_stream_ms_position(
mp3Stream[nStream], position);
AIL_pause_stream(mp3Stream[nStream],
0);
return TRUE;
}
return FALSE;
}
}
if(mp3->pLinkPath != NULL)
mp3Stream[nStream] = AIL_open_stream(DIG, mp3->pLinkPath, 0);
else {
strcpy(filename, _mp3DirectoryPath);
strcat(filename, mp3->aFilename);
mp3Stream[nStream] =
AIL_open_stream(DIG, filename, 0);
}
if(mp3Stream[nStream]) {
AIL_set_stream_loop_count(mp3Stream[nStream], 1);
AIL_set_stream_ms_position(mp3Stream[nStream], 0);
AIL_pause_stream(mp3Stream[nStream], 0);
#ifdef FIX_BUGS
_bIsMp3Active = TRUE;
#endif
return TRUE;
}
}
_bIsMp3Active = FALSE;
}
while ( ++i < nNumMP3s );
position = 0;
nFile = 0;
}
strcpy(filename, m_MiscomPath);
strcat(filename, StreamedNameTable[nFile]);
strcat(filename, ".VB");
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
if( !mp3Stream[nStream] )
{
strcpy(filename, m_MiscomPath);
strcat(filename, StreamedNameTable[nFile]);
strcat(filename, ".MP3");
mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
}
if ( mp3Stream[nStream] )
{
AIL_set_stream_loop_count(mp3Stream[nStream], nStreamLoopedFlag[nStream] ? 0 : 1);
nStreamLoopedFlag[nStream] = TRUE;
AIL_set_stream_ms_position(mp3Stream[nStream], position);
AIL_pause_stream(mp3Stream[nStream], 0);
return TRUE;
}
return FALSE;
}
void
cSampleManager::StopStreamedFile(uint8 nStream)
{
if ( m_bInitialised )
{
if ( mp3Stream[nStream] )
{
AIL_pause_stream(mp3Stream[nStream], 1);
AIL_close_stream(mp3Stream[nStream]);
mp3Stream[nStream] = NULL;
if ( nStream == 0 )
_bIsMp3Active = FALSE;
}
}
}
int32
cSampleManager::GetStreamedFilePosition(uint8 nStream)
{
S32 currentms;
if ( m_bInitialised )
{
if ( mp3Stream[nStream] )
{
if ( _bIsMp3Active )
{
tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
if ( mp3 != NULL )
{
AIL_stream_ms_position(mp3Stream[nStream], NULL, ¤tms);
return currentms + mp3->nTrackStreamPos;
}
else
return 0;
}
else
{
AIL_stream_ms_position(mp3Stream[nStream], NULL, ¤tms);
return currentms;
}
}
}
return 0;
}
void
cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, bool8 nEffectFlag, uint8 nStream)
{
uint8 vol = nVolume;
float boostMult = 0.0f;
if ( m_bInitialised )
{
if ( vol > MAX_VOLUME ) vol = MAX_VOLUME;
if ( MusicManager.GetRadioInCar() == USERTRACK && !MusicManager.CheckForMusicInterruptions() )
boostMult = m_nMP3BoostVolume / 64.f;
nStreamVolume[nStream] = vol;
nStreamPan[nStream] = nPan;
if ( mp3Stream[nStream] )
{
if ( nEffectFlag )
{
if ( nStream == 1 || nStream == 2 )
AIL_set_stream_volume(mp3Stream[nStream], 128*vol*m_nEffectsVolume >> 14);
else
AIL_set_stream_volume(mp3Stream[nStream], m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14);
}
else
AIL_set_stream_volume(mp3Stream[nStream], (m_nMusicFadeVolume*vol*(uint32)(m_nMusicVolume * boostMult + m_nMusicVolume)) >> 14);
AIL_set_stream_pan(mp3Stream[nStream], nPan);
}
}
}
int32
cSampleManager::GetStreamedFileLength(uint8 nStream)
{
if ( m_bInitialised )
return nStreamLength[nStream];
return 0;
}
bool8
cSampleManager::IsStreamPlaying(uint8 nStream)
{
if ( m_bInitialised )
{
if ( mp3Stream[nStream] )
{
if ( AIL_stream_status(mp3Stream[nStream]) == SMP_PLAYING )
return TRUE;
else
return FALSE;
}
}
return FALSE;
}
bool8
cSampleManager::InitialiseSampleBanks(void)
{
SetUpDebugBanksInfo();
int32 nBank = SFX_BANK_0;
fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
if ( fpSampleDescHandle == NULL )
return FALSE;
fpSampleDataHandle = fopen(SampleBankDataFilename, "rb");
if ( fpSampleDataHandle == NULL )
{
fclose(fpSampleDescHandle);
fpSampleDescHandle = NULL;
return FALSE;
}
fseek(fpSampleDataHandle, 0, SEEK_END);
_nSampleDataEndOffset = ftell(fpSampleDataHandle);
rewind(fpSampleDataHandle);
fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle);
fclose(fpSampleDescHandle);
fpSampleDescHandle = NULL;
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
{
#ifdef FIX_BUGS
if (nBank >= MAX_SFX_BANKS) break;
#endif
if ( BankStartOffset[nBank] == BankStartOffset[SFX_BANK_0] + i )
{
nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
nBank++;
}
}
nSampleBankSize[SFX_BANK_0] = nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS] - nSampleBankDiscStartOffset[SFX_BANK_0];
nSampleBankSize[SFX_BANK_PED_COMMENTS] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS];
return TRUE;
}
void
cSampleManager::SetStreamedFileLoopFlag(bool8 nLoopFlag, uint8 nChannel)
{
if (m_bInitialised)
nStreamLoopedFlag[nChannel] = nLoopFlag;
}
#endif