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#pragma once
#include "common.h"
#include "Object.h"
enum ePickupType
{
PICKUP_NONE = 0,
PICKUP_IN_SHOP = 1,
PICKUP_ON_STREET = 2,
PICKUP_ONCE = 3,
PICKUP_ONCE_TIMEOUT = 4,
PICKUP_COLLECTABLE1 = 5,
PICKUP_IN_SHOP_OUT_OF_STOCK = 6,
PICKUP_MONEY = 7,
PICKUP_MINE_INACTIVE = 8,
PICKUP_MINE_ARMED = 9,
PICKUP_NAUTICAL_MINE_INACTIVE = 10,
PICKUP_NAUTICAL_MINE_ARMED = 11,
PICKUP_FLOATINGPACKAGE = 12,
PICKUP_FLOATINGPACKAGE_FLOATING = 13,
PICKUP_ON_STREET_SLOW = 14,
};
class CPickup
{
ePickupType m_eType;
uint16 m_wQuantity;
CObject *m_pObject;
uint32 m_nTimer;
int16 m_eModelIndex;
int16 m_wIndex;
CVector m_vecPos;
};
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