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#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "SnowGolem.h"
#include "../World.h"





cSnowGolem::cSnowGolem(void) :
	super("SnowGolem", mtSnowGolem, "", "", 0.4, 1.8)
{
}





void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
	UNUSED(a_Killer);
	AddRandomDropItem(a_Drops, 0, 15, E_ITEM_SNOWBALL);
}