1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
#pragma once #include "Monster.h" class cBlaze : public cMonster { typedef cMonster super; public: cBlaze(void); CLASS_PROTODEF(cBlaze) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/; } ;