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#pragma once
#include "BlockHandler.h"
#include "../Entities/Player.h"
#include "Chunk.h"
class cBlockSignHandler :
public cBlockHandler
{
public:
cBlockSignHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
a_Pickups.push_back(cItem(E_ITEM_SIGN, 1, 0));
}
virtual const char * GetStepSound(void) override
{
return "step.wood";
}
static NIBBLETYPE RotationToMetaData(double a_Rotation)
{
a_Rotation += 180 + (180 / 16); // So it's not aligned with axis
if (a_Rotation > 360)
{
a_Rotation -= 360;
}
a_Rotation = (a_Rotation / 360) * 16;
return ((char)a_Rotation) % 16;
}
static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction)
{
switch (a_Direction)
{
case 0x2: return 0x2;
case 0x3: return 0x3;
case 0x4: return 0x4;
case 0x5: return 0x5;
default:
{
break;
}
}
return 0x2;
}
virtual void OnPlacedByPlayer(
cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
) override
{
a_Player->GetClientHandle()->SendEditSign(a_BlockX, a_BlockY, a_BlockZ);
}
virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
{
return (a_Meta + 4) & 0x0f;
}
virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
{
return (a_Meta + 12) & 0x0f;
}
virtual NIBBLETYPE MetaMirrorXY(NIBBLETYPE a_Meta) override
{
// Mirrors signs over the XY plane (North-South Mirroring)
// There are 16 meta values which correspond to different directions.
// These values are equated to angles on a circle; 0x08 = 180 degrees.
return (a_Meta < 0x08) ? (0x08 + a_Meta) : (0x08 - a_Meta);
}
virtual NIBBLETYPE MetaMirrorYZ(NIBBLETYPE a_Meta) override
{
// Mirrors signs over the YZ plane (East-West Mirroring)
// There are 16 meta values which correspond to different directions.
// These values are equated to angles on a circle; 0x10 = 360 degrees.
return 0x10 - a_Meta;
}
} ;
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