blob: 776628382bcf7c03025d649ef753827ff284d9f4 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
#pragma once
#include "Block.h"
#include "../UI/Window.h"
#include "../cPlayer.h"
class cBlockWorkbenchHandler:
public cBlockHandler
{
public:
cBlockWorkbenchHandler(BLOCKTYPE a_BlockID)
: cBlockHandler(a_BlockID)
{
}
virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ);
a_Player->OpenWindow(Window);
}
virtual bool IsUseable() override
{
return true;
}
virtual AString GetStepSound(void) override
{
return "step.wood";
}
};
|