1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
|
/*
Socket.cpp
Copyright (C) 2002-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Socket.h"
#include <iostream>
#ifndef _WIN32
#include <cstring>
#include <sys/time.h>
#else
#define MSG_NOSIGNAL (0)
#endif
#ifdef __MAC_NA
#define MSG_NOSIGNAL (0)
#endif
using namespace std;
int Socket::nofSockets_= 0;
void Socket::Start() {
#ifdef _WIN32
if (!nofSockets_) {
WSADATA info;
if (WSAStartup(MAKEWORD(2,0), &info)) {
throw "Could not start WSA";
}
}
#endif
++nofSockets_;
}
void Socket::End() {
#ifdef _WIN32
WSACleanup();
#endif
}
Socket::Socket() : s_(0) {
Start();
// UDP: use SOCK_DGRAM instead of SOCK_STREAM
s_ = socket(AF_INET,SOCK_STREAM,0);
#ifdef _WIN32
if(s_ ==INVALID_SOCKET)
#else
if(s_ < 0)
#endif
{
throw "INVALID_SOCKET";
}
refCounter_ = new int(1);
}
Socket::Socket(SOCKET s) : s_(s) {
Start();
refCounter_ = new int(1);
};
Socket::~Socket() {
if (! --(*refCounter_)) {
Close();
delete refCounter_;
}
--nofSockets_;
if (!nofSockets_) End();
}
Socket::Socket(const Socket& o) {
refCounter_=o.refCounter_;
(*refCounter_)++;
s_ =o.s_;
nofSockets_++;
}
Socket& Socket::operator=(Socket& o) {
(*o.refCounter_)++;
refCounter_=o.refCounter_;
s_ =o.s_;
nofSockets_++;
return *this;
}
void Socket::Close( bool a_WaitSend /* = false */ )
{
if( s_ )
{
if( a_WaitSend )
{
assert( shutdown(s_, SD_SEND ) == 0 );
char c;
while( recv(s_, &c, 1, 0 ) != 0 )
{}
}
closesocket(s_);
s_ = 0;
}
}
std::string Socket::ReceiveLine() {
std::string ret;
while (1) {
char r;
if (recv(s_, &r, 1, 0) <= 0 )
{
return "";
}
ret += r;
if (r == '\n') return ret;
}
}
std::string Socket::ReceiveBytes( unsigned int a_Length ) {
std::string ret;
while( ret.size() < a_Length ) {
char r;
if (recv(s_, &r, 1, 0) <= 0 )
{
return "";
}
ret += r;
}
return ret;
}
void Socket::SendLine(std::string s) {
s += '\n';
if( send(s_,s.c_str(),s.length(),MSG_NOSIGNAL) <= 0 )
{
//printf("SendLine Socket error!! \n" );
Close();
}
}
void Socket::SendBytes(const std::string& s) {
if( send(s_,s.c_str(),s.length(), MSG_NOSIGNAL) <= 0 )
{
//printf("SendBytes Socket error!! \n" );
Close();
}
}
SocketServer::SocketServer(int port, int connections, TypeSocket type) {
sockaddr_in sa;
memset(&sa, 0, sizeof(sa));
sa.sin_family = PF_INET;
sa.sin_port = htons(port);
s_ = socket(AF_INET, SOCK_STREAM, 0);
#ifdef _WIN32
if(s_ ==INVALID_SOCKET)
#else
if(s_ < 0)
#endif
{
LOG("WebServer: INVALID_SOCKET");
}
if(type==NonBlockingSocket) {
return;
}
#ifdef _WIN32
char yes = 1;
#else
int yes = 1;
#endif
if (setsockopt(s_,SOL_SOCKET,SO_REUSEADDR,&yes,sizeof(int)) == -1) {
LOG("WebServer: setsockopt == -1");
return;
}
/* bind the socket to the internet address */
if (bind(s_, (sockaddr *)&sa, sizeof(sockaddr_in)) == SOCKET_ERROR) {
closesocket(s_);
LOG("WebServer: INVALID_SOCKET");
}
listen(s_, connections);
}
Socket* SocketServer::Accept()
{
SOCKET new_sock = accept(s_, 0, 0);
#ifdef _WIN32
if(new_sock==INVALID_SOCKET || s_ == 0)
#else
if(new_sock < 0 || s_ == 0)
#endif
{
#ifdef _WIN32
int rc = WSAGetLastError();
if(rc==WSAEWOULDBLOCK) {
return 0; // non-blocking call, no request pending
}
else
#endif
{
//throw "Invalid Socket";
return 0;
}
}
Socket* r = new Socket(new_sock);
return r;
}
SocketClient::SocketClient(const std::string& host, int port) : Socket() {
std::string error;
hostent *he;
if ((he = gethostbyname(host.c_str())) == 0) {
#ifdef _WIN32
error = strerror(errno);
#endif
throw error;
}
sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr = *((in_addr *)he->h_addr);
memset(&(addr.sin_zero), 0, 8);
if (::connect(s_, (sockaddr *) &addr, sizeof(sockaddr))) {
#ifdef _WIN32
error = strerror(WSAGetLastError());
#endif
throw error;
}
}
#ifndef _WIN32
struct timeval;
#endif
SocketSelect::SocketSelect(Socket const * const s1, Socket const * const s2, TypeSocket type) {
FD_ZERO(&fds_);
FD_SET(const_cast<Socket*>(s1)->s_,&fds_);
if(s2) {
FD_SET(const_cast<Socket*>(s2)->s_,&fds_);
}
#ifdef _WIN32
TIMEVAL *ptval = 0;
#else
timeval *ptval = 0;
#endif
if (select (0, &fds_, (fd_set*) 0, (fd_set*) 0, ptval) == SOCKET_ERROR)
throw "Error in select";
}
bool SocketSelect::Readable(Socket const* const s) {
if (FD_ISSET(s->s_,&fds_)) return true;
return false;
}
|