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// Statistics.cpp
// Implements the various statistics-collecting classes
#include "Globals.h"
#include "Statistics.h"
#include "../../src/WorldStorage/FastNBT.h"
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cStatistics::cStats:
cStatistics::cStats::cStats(void) :
m_TotalChunks(0),
m_BiomeNumChunks(0),
m_BlockNumChunks(0),
m_NumEntities(0),
m_NumTileEntities(0),
m_NumTileTicks(0),
m_MinChunkX(0x7fffffff),
m_MaxChunkX(0x80000000),
m_MinChunkZ(0x7fffffff),
m_MaxChunkZ(0x80000000)
{
memset(m_BiomeCounts, 0, sizeof(m_BiomeCounts));
memset(m_BlockCounts, 0, sizeof(m_BlockCounts));
memset(m_SpawnerEntity, 0, sizeof(m_SpawnerEntity));
}
void cStatistics::cStats::Add(const cStatistics::cStats & a_Stats)
{
for (int i = 0; i <= 255; i++)
{
m_BiomeCounts[i] += a_Stats.m_BiomeCounts[i];
}
for (int i = 0; i <= 255; i++)
{
for (int j = 0; j <= 255; j++)
{
m_BlockCounts[i][j] += a_Stats.m_BlockCounts[i][j];
}
}
for (int i = 0; i < ARRAYCOUNT(m_SpawnerEntity); i++)
{
m_SpawnerEntity[i] += a_Stats.m_SpawnerEntity[i];
}
m_BiomeNumChunks += a_Stats.m_BiomeNumChunks;
m_BlockNumChunks += a_Stats.m_BlockNumChunks;
m_TotalChunks += a_Stats.m_TotalChunks;
m_NumEntities += a_Stats.m_NumEntities;
m_NumTileEntities += a_Stats.m_NumTileEntities;
m_NumTileTicks += a_Stats.m_NumTileTicks;
UpdateCoordsRange(a_Stats.m_MinChunkX, a_Stats.m_MinChunkZ);
UpdateCoordsRange(a_Stats.m_MinChunkX, a_Stats.m_MinChunkZ);
}
void cStatistics::cStats::UpdateCoordsRange(int a_ChunkX, int a_ChunkZ)
{
if (a_ChunkX < m_MinChunkX)
{
m_MinChunkX = a_ChunkX;
}
if (a_ChunkX > m_MaxChunkX)
{
m_MaxChunkX = a_ChunkX;
}
if (a_ChunkZ < m_MinChunkZ)
{
m_MinChunkZ = a_ChunkZ;
}
if (a_ChunkZ > m_MaxChunkZ)
{
m_MaxChunkZ = a_ChunkZ;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cStatistics:
cStatistics::cStatistics(void)
{
}
bool cStatistics::OnNewChunk(int a_ChunkX, int a_ChunkZ)
{
m_Stats.m_TotalChunks++;
m_Stats.UpdateCoordsRange(a_ChunkX, a_ChunkZ);
m_IsBiomesValid = false;
m_IsFirstSectionInChunk = true;
return false;
}
bool cStatistics::OnBiomes(const unsigned char * a_BiomeData)
{
for (int i = 0; i < 16 * 16; i++)
{
m_Stats.m_BiomeCounts[a_BiomeData[i]] += 1;
}
m_Stats.m_BiomeNumChunks += 1;
memcpy(m_BiomeData, a_BiomeData, sizeof(m_BiomeData));
m_IsBiomesValid = true;
return false;
}
bool cStatistics::OnSection
(
unsigned char a_Y,
const BLOCKTYPE * a_BlockTypes,
const NIBBLETYPE * a_BlockAdditional,
const NIBBLETYPE * a_BlockMeta,
const NIBBLETYPE * a_BlockLight,
const NIBBLETYPE * a_BlockSkyLight
)
{
if (!m_IsBiomesValid)
{
// The current biome data is not valid, we don't have the means for sorting the BlockTypes into per-biome arrays
return true;
}
for (int y = 0; y < 16; y++)
{
for (int z = 0; z < 16; z++)
{
for (int x = 0; x < 16; x++)
{
unsigned char Biome = m_BiomeData[x + 16 * z]; // Cannot use cChunkDef, different datatype
unsigned char BlockType = cChunkDef::GetBlock(a_BlockTypes, x, y, z);
m_Stats.m_BlockCounts[Biome][BlockType] += 1;
}
}
}
m_Stats.m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
m_IsFirstSectionInChunk = false;
return false;
}
bool cStatistics::OnEmptySection(unsigned char a_Y)
{
if (!m_IsBiomesValid)
{
// The current biome data is not valid, we don't have the means for sorting the BlockTypes into per-biome arrays
return true;
}
// Add air to all columns:
for (int z = 0; z < 16; z++)
{
for (int x = 0; x < 16; x++)
{
unsigned char Biome = m_BiomeData[x + 16 * z]; // Cannot use cChunkDef, different datatype
m_Stats.m_BlockCounts[Biome][0] += 16; // 16 blocks in a column, all air
}
}
m_Stats.m_BlockNumChunks += m_IsFirstSectionInChunk ? 1 : 0;
m_IsFirstSectionInChunk = false;
return false;
}
bool cStatistics::OnEntity(
const AString & a_EntityType,
double a_PosX, double a_PosY, double a_PosZ,
double a_SpeedX, double a_SpeedY, double a_SpeedZ,
float a_Yaw, float a_Pitch,
float a_FallDistance,
short a_FireTicksLeft,
short a_AirTicks,
char a_IsOnGround,
cParsedNBT & a_NBT,
int a_NBTTag
)
{
m_Stats.m_NumEntities += 1;
// TODO
return false;
}
bool cStatistics::OnTileEntity(
const AString & a_EntityType,
int a_PosX, int a_PosY, int a_PosZ,
cParsedNBT & a_NBT,
int a_NBTTag
)
{
m_Stats.m_NumTileEntities += 1;
if (a_EntityType == "MobSpawner")
{
OnSpawner(a_NBT, a_NBTTag);
}
return false;
}
bool cStatistics::OnTileTick(
int a_BlockType,
int a_TicksLeft,
int a_PosX, int a_PosY, int a_PosZ
)
{
m_Stats.m_NumTileTicks += 1;
return false;
}
void cStatistics::OnSpawner(cParsedNBT & a_NBT, int a_TileEntityTag)
{
int EntityIDTag = a_NBT.FindChildByName(a_TileEntityTag, "EntityId");
if ((EntityIDTag < 0) || (a_NBT.GetType(EntityIDTag) != TAG_String))
{
return;
}
eEntityType Ent = GetEntityType(a_NBT.GetString(EntityIDTag));
if (Ent < ARRAYCOUNT(m_Stats.m_SpawnerEntity))
{
m_Stats.m_SpawnerEntity[Ent] += 1;
}
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cStatisticsFactory:
cStatisticsFactory::cStatisticsFactory(void) :
m_BeginTick(clock())
{
}
cStatisticsFactory::~cStatisticsFactory()
{
// Join the results together:
LOG("cStatistics:");
LOG(" Joining results...");
JoinResults();
LOG(" Total %llu chunks went through", m_CombinedStats.m_TotalChunks);
LOG(" Biomes processed for %llu chunks", m_CombinedStats.m_BiomeNumChunks);
// Check the number of blocks processed
UInt64 TotalBlocks = 0;
for (int i = 0; i <= 255; i++)
{
for (int j = 0; j < 255; j++)
{
TotalBlocks += m_CombinedStats.m_BlockCounts[i][j];
}
}
UInt64 ExpTotalBlocks = m_CombinedStats.m_BlockNumChunks * 16LL * 16LL * 256LL;
LOG(" BlockIDs processed for %llu chunks, %llu blocks (exp %llu; %s)", m_CombinedStats.m_BlockNumChunks, TotalBlocks, ExpTotalBlocks, (TotalBlocks == ExpTotalBlocks) ? "match" : "failed");
// Save statistics:
LOG(" Saving statistics into files:");
LOG(" Statistics.txt");
SaveStatistics();
LOG(" Biomes.xls");
SaveBiomes();
LOG(" BlockTypes.xls");
SaveBlockTypes();
LOG(" BiomeBlockTypes.xls");
SaveBiomeBlockTypes();
LOG(" Spawners.xls");
SaveSpawners();
}
void cStatisticsFactory::JoinResults(void)
{
for (cCallbacks::iterator itr = m_Callbacks.begin(), end = m_Callbacks.end(); itr != end; ++itr)
{
m_CombinedStats.Add(((cStatistics *)(*itr))->GetStats());
} // for itr - m_Callbacks[]
}
void cStatisticsFactory::SaveBiomes(void)
{
cFile f;
if (!f.Open("Biomes.xls", cFile::fmWrite))
{
LOG("Cannot write to file Biomes.xls. Statistics not written.");
return;
}
double TotalColumns = (double)(m_CombinedStats.m_BiomeNumChunks) * 16 * 16 / 100; // Total number of columns processed; convert into percent
if (TotalColumns < 1)
{
// Avoid division by zero
TotalColumns = 1;
}
for (int i = 0; i <= 255; i++)
{
AString Line;
Printf(Line, "%s\t%d\t%llu\t%.05f\n", GetBiomeString(i), i, m_CombinedStats.m_BiomeCounts[i], ((double)(m_CombinedStats.m_BiomeCounts[i])) / TotalColumns);
f.Write(Line.c_str(), Line.length());
}
}
void cStatisticsFactory::SaveBlockTypes(void)
{
cFile f;
if (!f.Open("BlockTypes.xls", cFile::fmWrite))
{
LOG("Cannot write to file Biomes.xls. Statistics not written.");
return;
}
double TotalBlocks = ((double)(m_CombinedStats.m_BlockNumChunks)) * 16 * 16 * 256 / 100; // Total number of blocks processed; convert into percent
if (TotalBlocks < 1)
{
// Avoid division by zero
TotalBlocks = 1;
}
for (int i = 0; i <= 255; i++)
{
UInt64 Count = 0;
for (int Biome = 0; Biome <= 255; ++Biome)
{
Count += m_CombinedStats.m_BlockCounts[Biome][i];
}
AString Line;
Printf(Line, "%s\t%d\t%llu\t%.08f\n", GetBlockTypeString(i), i, Count, ((double)Count) / TotalBlocks);
f.Write(Line.c_str(), Line.length());
}
}
void cStatisticsFactory::SaveBiomeBlockTypes(void)
{
// Export as two tables: biomes 0-127 and 128-255, because OpenOffice doesn't support more than 256 columns
cFile f;
if (!f.Open("BiomeBlockTypes.xls", cFile::fmWrite))
{
LOG("Cannot write to file BiomeBlockTypes.xls. Statistics not written.");
return;
}
AString FileHeader("Biomes 0-127:\n");
f.Write(FileHeader.c_str(), FileHeader.length());
AString Header("BlockType\tBlockType");
for (int Biome = 0; Biome <= 127; Biome++)
{
const char * BiomeName = GetBiomeString(Biome);
if ((BiomeName != NULL) && (BiomeName[0] != 0))
{
AppendPrintf(Header, "\t%s (%d)", BiomeName, Biome);
}
else
{
AppendPrintf(Header, "\t%d", Biome);
}
}
Header.append("\n");
f.Write(Header.c_str(), Header.length());
for (int BlockType = 0; BlockType <= 255; BlockType++)
{
AString Line;
Printf(Line, "%s\t%d", GetBlockTypeString(BlockType), BlockType);
for (int Biome = 0; Biome <= 127; Biome++)
{
AppendPrintf(Line, "\t%llu", m_CombinedStats.m_BlockCounts[Biome][BlockType]);
}
Line.append("\n");
f.Write(Line.c_str(), Line.length());
}
Header.assign("\n\nBiomes 127-255:\nBlockType\tBlockType");
for (int Biome = 0; Biome <= 127; Biome++)
{
const char * BiomeName = GetBiomeString(Biome);
if ((BiomeName != NULL) && (BiomeName[0] != 0))
{
AppendPrintf(Header, "\t%s (%d)", BiomeName, Biome);
}
else
{
AppendPrintf(Header, "\t%d", Biome);
}
}
Header.append("\n");
f.Write(Header.c_str(), Header.length());
for (int BlockType = 0; BlockType <= 255; BlockType++)
{
AString Line;
Printf(Line, "%s\t%d", GetBlockTypeString(BlockType), BlockType);
for (int Biome = 128; Biome <= 255; Biome++)
{
AppendPrintf(Line, "\t%llu", m_CombinedStats.m_BlockCounts[Biome][BlockType]);
}
Line.append("\n");
f.Write(Line.c_str(), Line.length());
}
}
void cStatisticsFactory::SaveStatistics(void)
{
cFile f;
if (!f.Open("Statistics.txt", cFile::fmWrite))
{
LOG("Cannot write to file Statistics.txt. Statistics not written.");
return;
}
int Elapsed = (clock() - m_BeginTick) / CLOCKS_PER_SEC;
f.Printf("Time elapsed: %d seconds (%d hours, %d minutes and %d seconds)\n", Elapsed, Elapsed / 3600, (Elapsed / 60) % 60, Elapsed % 60);
f.Printf("Total chunks processed: %llu\n", m_CombinedStats.m_TotalChunks);
if (Elapsed > 0)
{
f.Printf("Chunk processing speed: %.02f chunks per second\n", (double)(m_CombinedStats.m_TotalChunks) / Elapsed);
}
f.Printf("Biomes counted for %llu chunks.\n", m_CombinedStats.m_BiomeNumChunks);
f.Printf("Blocktypes counted for %llu chunks.\n", m_CombinedStats.m_BlockNumChunks);
f.Printf("Total blocks counted: %llu\n", m_CombinedStats.m_BlockNumChunks * 16 * 16 * 256);
f.Printf("Total biomes counted: %llu\n", m_CombinedStats.m_BiomeNumChunks * 16 * 16);
f.Printf("Total entities counted: %llu\n", m_CombinedStats.m_NumEntities);
f.Printf("Total tile entities counted: %llu\n", m_CombinedStats.m_NumTileEntities);
f.Printf("Total tile ticks counted: %llu\n", m_CombinedStats.m_NumTileTicks);
f.Printf("Chunk coord ranges:\n");
f.Printf("\tX: %d .. %d\n", m_CombinedStats.m_MinChunkX, m_CombinedStats.m_MaxChunkX);
f.Printf("\tZ: %d .. %d\n", m_CombinedStats.m_MinChunkZ, m_CombinedStats.m_MaxChunkZ);
}
void cStatisticsFactory::SaveSpawners(void)
{
cFile f;
if (!f.Open("Spawners.xls", cFile::fmWrite))
{
LOG("Cannot write to file Spawners.xls. Statistics not written.");
return;
}
f.Printf("Entity type\tTotal count\tCount per chunk\n");
for (int i = 0; i < entMax; i++)
{
f.Printf("%s\t%llu\t%0.4f\n", GetEntityTypeString((eEntityType)i), m_CombinedStats.m_SpawnerEntity[i], (double)(m_CombinedStats.m_SpawnerEntity[i]) / m_CombinedStats.m_BlockNumChunks);
}
}
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