// Protocol125.h // Interfaces to the cProtocol125 class representing the release 1.2.5 protocol (#29) #pragma once #include "Protocol.h" #include "../ByteBuffer.h" #include "../Entities/Painting.h" class cProtocol125 : public cProtocol { typedef cProtocol super; public: cProtocol125(cClientHandle * a_Client); /// Called when client sends some data: virtual void DataReceived(const char * a_Data, size_t a_Size) /*override*/; /// Sending stuff to clients (alphabetically sorted): virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) /*override*/; virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) /*override*/; virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) /*override*/; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) /*override*/; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) /*override*/; virtual void SendChat (const AString & a_Message) /*override*/; virtual void SendChat (const cCompositeChat & a_Message) /*override*/; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) /*override*/; virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) /*override*/; virtual void SendDestroyEntity (const cEntity & a_Entity) /*override*/; virtual void SendDisconnect (const AString & a_Reason) /*override*/; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/; ///< Request the client to open up the sign editor for the sign (1.6+) virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) /*override*/; virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) /*override*/; virtual void SendEntityHeadLook (const cEntity & a_Entity) /*override*/; virtual void SendEntityLook (const cEntity & a_Entity) /*override*/; virtual void SendEntityMetadata (const cEntity & a_Entity) /*override*/; virtual void SendEntityProperties (const cEntity & a_Entity) /*override*/; virtual void SendEntityRelMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) /*override*/; virtual void SendEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) /*override*/; virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) /*override*/; virtual void SendEntityVelocity (const cEntity & a_Entity) /*override*/; virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) /*override*/; virtual void SendGameMode (eGameMode a_GameMode) /*override*/; virtual void SendHealth (void) /*override*/; virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) /*override*/; virtual void SendKeepAlive (int a_PingID) /*override*/; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) /*override*/; virtual void SendLoginSuccess (void) /*override*/; virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) /*override*/; virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) /*override*/; virtual void SendMapInfo (int a_ID, unsigned int a_Scale) /*override*/; virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) /*override*/; virtual void SendPaintingSpawn (const cPainting & a_Painting) /*override*/; virtual void SendPickupSpawn (const cPickup & a_Pickup) /*override*/; virtual void SendPlayerAbilities (void) /*override*/ {} // This protocol doesn't support such message virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) /*override*/; virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) /*override*/; virtual void SendPlayerMaxSpeed (void) /*override*/; virtual void SendPlayerMoveLook (void) /*override*/; virtual void SendPlayerPosition (void) /*override*/; virtual void SendPlayerSpawn (const cPlayer & a_Player) /*override*/; virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) /*override*/; virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) /*override*/; virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) /*override*/; virtual void SendExperience (void) /*override*/; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) /*override*/; virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) /*override*/; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) /*override*/ {} // This protocol doesn't support such message virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) /*override*/ {} // This protocol doesn't support such message virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) /*override*/; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) /*override*/; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) /*override*/; virtual void SendSpawnMob (const cMonster & a_Mob) /*override*/; virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) /*override*/; virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) /*override*/; virtual void SendStatistics (const cStatManager & a_Manager) /*override*/; virtual void SendTabCompletionResults(const AStringVector & a_Results) /*override*/; virtual void SendTeleportEntity (const cEntity & a_Entity) /*override*/; virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/; virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) /*override*/; virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) /*override*/; virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) /*override*/ {} virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) /*override*/; virtual void SendUseBed (const cEntity & a_Entity, int a_BlockX, int a_BlockY, int a_BlockZ) /*override*/; virtual void SendWeather (eWeather a_Weather) /*override*/; virtual void SendWholeInventory (const cWindow & a_Window) /*override*/; virtual void SendWindowClose (const cWindow & a_Window) /*override*/; virtual void SendWindowOpen (const cWindow & a_Window) /*override*/; virtual void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value) /*override*/; virtual AString GetAuthServerID(void) /*override*/; protected: /// Results of packet-parsing: enum eParseResult { PARSE_OK = 1, PARSE_ERROR = -1, PARSE_UNKNOWN = -2, PARSE_INCOMPLETE = -3, } ; cByteBuffer m_ReceivedData; ///< Buffer for the received data AString m_Username; ///< Stored in ParseHandshake(), compared to Login username /** The dimension that was last sent to a player in a Respawn or Login packet. Used to avoid Respawning into the same dimension, which confuses the client. */ eDimension m_LastSentDimension; virtual void SendData(const char * a_Data, size_t a_Size) /*override*/; /// Sends the Handshake packet void SendHandshake(const AString & a_ConnectionHash); /// Parse the packet of the specified type from m_ReceivedData (switch into ParseXYZ()) virtual int ParsePacket(unsigned char a_PacketType); // Specific packet parsers: virtual int ParseArmAnim (void); virtual int ParseBlockDig (void); virtual int ParseBlockPlace (void); virtual int ParseChat (void); virtual int ParseCreativeInventoryAction(void); virtual int ParseDisconnect (void); virtual int ParseEntityAction (void); virtual int ParseHandshake (void); virtual int ParseKeepAlive (void); virtual int ParseLogin (void); virtual int ParsePing (void); virtual int ParsePlayerAbilities (void); virtual int ParsePlayerLook (void); virtual int ParsePlayerMoveLook (void); virtual int ParsePlayerOnGround (void); virtual int ParsePlayerPosition (void); virtual int ParsePluginMessage (void); virtual int ParseRespawn (void); virtual int ParseSlotSelected (void); virtual int ParseUpdateSign (void); virtual int ParseUseEntity (void); virtual int ParseEnchantItem (void); virtual int ParseWindowClick (void); virtual int ParseWindowClose (void); // Utility functions: /// Writes a "pre-chunk" packet void SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad); /// Writes a "set window items" packet with the specified params void SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items); /// Writes one item, "slot" as the protocol wiki calls it virtual void WriteItem(const cItem & a_Item); /// Parses one item, "slot" as the protocol wiki calls it, from m_ReceivedData; returns the usual ParsePacket() codes virtual int ParseItem(cItem & a_Item); /// Writes the COMMON entity metadata void WriteCommonMetadata(const cEntity & a_Entity); /// Writes normal entity metadata void WriteEntityMetadata(const cEntity & a_Entity); /// Writes mobile entity metadata void WriteMobMetadata(const cMonster & a_Mob); } ;