#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "SnowGolem.h" #include "../World.h" cSnowGolem::cSnowGolem(void) : super("SnowGolem", mtSnowGolem, "", "", 0.4, 1.8) { } void cSnowGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer) { UNUSED(a_Killer); AddRandomDropItem(a_Drops, 0, 15, E_ITEM_SNOWBALL); }