#pragma once #include "Monster.h" class cPig : public cMonster { typedef cMonster super; public: cPig(void); CLASS_PROTODEF(cPig) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; bool IsSaddled(void) const { return m_bIsSaddled; } private: bool m_bIsSaddled; } ;