#pragma once #include "NewMonster.h" #include "../MersenneTwister.h" class cNewWitch : public cNewMonster { typedef cNewMonster super; public: cNewWitch(); CLASS_PROTODEF(cNewWitch) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; bool IsAngry(void) const {return false; } } ;