#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "AIPassiveComponent.h" cAIPassiveComponent::cAIPassiveComponent(cMonster * a_Monster) : cAIComponent(a_Monster){} void cAIPassiveComponent::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); }