#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "AIAggressiveComponent.h" #include #include "../Monster.h" cAIAggressiveComponent::cAIAggressiveComponent(cMonster * a_Monster) : cAIComponent(a_Monster), m_Target(NULL){} void cAIAggressiveComponent::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); } void cAIAggressiveComponent::Attack(float a_Dt) { }