#pragma once #include "Monster.h" class cChicken : public cMonster { typedef cMonster super; public: cChicken(void); CLASS_PROTODEF(cChicken) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) /*override*/; virtual void Tick(float a_Dt, cChunk & a_Chunk) /*override*/; private: int m_EggDropTimer; } ;