-- Some HTML helper functions
local function HTML_Option( value, text, selected )
if( selected == true ) then
return [[]] .. text .. [[ ]]
else
return [[]] .. text .. [[ "]]
end
end
local function HTML_Select_On_Off( name, defaultValue )
return [[]]
.. HTML_Option("1", "On", defaultValue == 1 )
.. HTML_Option("0", "Off", defaultValue == 0 )
.. [[ ]]
end
local function HTML_Select_Version( name, defaultValue )
return [[]]
.. HTML_Option("0", "Latest Version", defaultValue == 0 )
.. HTML_Option("61", "1.5.2", defaultValue == 1 )
.. HTML_Option("60", "1.5.0", defaultValue == 2 )
.. HTML_Option("49", "1.4.5", defaultValue == 3 )
.. HTML_Option("47", "1.4.2", defaultValue == 4 )
.. HTML_Option("39", "1.3.2", defaultValue == 5 )
.. HTML_Option("29", "1.2.5", defaultValue == 6 )
.. [[ ]]
end
local function ShowGeneralSettings( Request )
local Content = ""
local InfoMsg = nil
local SettingsIni = cIniFile("settings.ini")
if( SettingsIni:ReadFile() == false ) then
InfoMsg = "ERROR: Could not read settings.ini! "
end
if( Request.PostParams["general_submit"] ~= nil ) then
SettingsIni:SetValue("Server", "Description",Request.PostParams["Server_Description"],false )
if( tonumber( Request.PostParams["Server_MaxPlayers"] ) ~= nil ) then
SettingsIni:SetValue("Server", "MaxPlayers", Request.PostParams["Server_MaxPlayers"], false )
end
if( tonumber( Request.PostParams["Server_Port"] ) ~= nil ) then
if( tonumber( Request.PostParams["Server_Port"] ) > 0 ) then
SettingsIni:SetValue("Server", "Port", Request.PostParams["Server_Port"], false )
end
end
if( tonumber( Request.PostParams["Server_PortsIPv6"] ) ~= nil ) then
SettingsIni:SetValue("Server", "PortsIPv6", Request.PostParams["Server_PortsIPv6"], false )
end
if( tonumber( Request.PostParams["Server_Version"] ) ~= nil ) then
SettingsIni:SetValue("Server", "PrimaryServerVersion", Request.PostParams["Server_Version"], false )
end
if( tonumber( Request.PostParams["Authentication_Authenticate"] ) ~= nil ) then
SettingsIni:SetValue("Authentication", "Authenticate", Request.PostParams["Authentication_Authenticate"], false )
end
if( SettingsIni:WriteFile() == false ) then
InfoMsg = [[ERROR: Could not write to settings.ini! ]]
else
InfoMsg = [[INFO: Successfully saved changes to settings.ini ]]
end
end
Content = Content .. [[
]]
return Content
end
local function ShowMonstersSettings( Request )
local Content = ""
local InfoMsg = nil
local SettingsIni = cIniFile("settings.ini")
if( SettingsIni:ReadFile() == false ) then
InfoMsg = "ERROR: Could not read settings.ini! "
end
if( Request.PostParams["monsters_submit"] ~= nil ) then
if( tonumber( Request.PostParams["Monsters_AnimalsOn"] ) ~= nil ) then
SettingsIni:SetValue("Monsters", "AnimalsOn", Request.PostParams["Monsters_AnimalsOn"], false )
end
if( tonumber( Request.PostParams["Monsters_AnimalSpawnInterval"] ) ~= nil ) then
SettingsIni:SetValue("Monsters", "AnimalSpawnInterval", Request.PostParams["Monsters_AnimalSpawnInterval"], false )
end
SettingsIni:SetValue("Monsters", "Types", Request.PostParams["Monsters_Types"], false )
if( SettingsIni:WriteFile() == false ) then
InfoMsg = "ERROR: Could not write to settings.ini! "
else
InfoMsg = "INFO: Successfully saved changes to settings.ini "
end
end
Content = Content .. "]]
return Content
end
local function ShowWorldsSettings( Request )
local Content = ""
local InfoMsg = nil
local bSaveIni = false
local SettingsIni = cIniFile("settings.ini")
if( SettingsIni:ReadFile() == false ) then
InfoMsg = [[ERROR: Could not read settings.ini! ]]
end
if( Request.PostParams["RemoveWorld"] ~= nil ) then
Content = Content .. Request.PostParams["RemoveWorld"]
local WorldIdx = string.sub( Request.PostParams["RemoveWorld"], string.len("Remove ") )
local KeyIdx = SettingsIni:FindKey("Worlds")
local WorldName = SettingsIni:GetValue( KeyIdx, WorldIdx )
if( SettingsIni:DeleteValueByID( KeyIdx, WorldIdx ) == true ) then
InfoMsg = "INFO: Successfully removed world " .. WorldName .. "! "
bSaveIni = true
end
end
if( Request.PostParams["AddWorld"] ~= nil ) then
if( Request.PostParams["WorldName"] ~= nil and Request.PostParams["WorldName"] ~= "" ) then
SettingsIni:SetValue("Worlds", "World", Request.PostParams["WorldName"], true )
InfoMsg = "INFO: Successfully added world " .. Request.PostParams["WorldName"] .. "! "
bSaveIni = true
end
end
if( Request.PostParams["worlds_submit"] ~= nil ) then
SettingsIni:SetValue("Worlds", "DefaultWorld", Request.PostParams["Worlds_DefaultWorld"], false )
if( Request.PostParams["Worlds_World"] ~= nil ) then
SettingsIni:SetValue("Worlds", "World", Request.PostParams["Worlds_World"], true )
end
bSaveIni = true
end
if( bSaveIni == true ) then
if( InfoMsg == nil ) then InfoMsg = "" end
if( SettingsIni:WriteFile() == false ) then
InfoMsg = InfoMsg .. "ERROR: Could not write to settings.ini! "
else
InfoMsg = InfoMsg .. "INFO: Successfully saved changes to settings.ini "
end
end
Content = Content .. "Worlds Settings "
if( InfoMsg ~= nil ) then
Content = Content .. "" .. InfoMsg .. "
"
end
Content = Content .. [[
]]
return Content
end
local function SelectWorldButton( WorldName )
return ""
end
local function HTML_Select_Dimension( name, defaultValue )
return [[]]
.. HTML_Option("0", "Overworld", defaultValue == 0 )
.. HTML_Option("-1", "Nether", defaultValue == 1 )
.. HTML_Option("1", "The End", defaultValue == 2 )
.. [[ ]]
end
local function HTML_Select_Scheme( name, defaultValue )
return [[]]
.. HTML_Option("Default", "Default", defaultValue == "Default" )
.. HTML_Option("Forgetful", "Forgetful", defaultValue == "Forgetful" )
.. HTML_Option("Compact", "Compact", defaultValue == "Compact" )
.. [[ ]]
end
local function HTML_Select_GameMode( name, defaultValue )
return [[]]
.. HTML_Option("0", "Survival", defaultValue == 0 )
.. HTML_Option("1", "Creative", defaultValue == 1 )
.. HTML_Option("2", "Adventure", defaultValue == 2 )
.. [[ ]]
end
local function HTML_Select_Simulator( name, defaultValue )
return [[]]
.. HTML_Option("Floody", "Floody", defaultValue == 0 )
.. HTML_Option("Noop", "Noop", defaultValue == 1 )
.. HTML_Option("Vaporize", "Vaporize", defaultValue == 2 )
.. [[ ]]
end
local function HTML_Select_BiomeGen( name, defaultValue )
return [[]]
.. HTML_Option("MultiStepMap", "MultiStepMap", defaultValue == "MultiStepMap" )
.. HTML_Option("DistortedVoronoi", "DistortedVoronoi", defaultValue == "DistortedVoronoi" )
.. HTML_Option("Voronoi", "Voronoi", defaultValue == "Voronoi" )
.. HTML_Option("CheckerBoard", "CheckerBoard", defaultValue == "CheckerBoard" )
.. HTML_Option("Constant", "Constant", defaultValue == "Constant" )
.. [[ ]]
end
local function HTML_Select_HeightGen( name, defaultValue )
return [[]]
.. HTML_Option("Noise3D", "Noise3D", defaultValue == "Noise3D" )
.. HTML_Option("Biomal", "Biomal", defaultValue == "Biomal" )
.. HTML_Option("Classic", "Classic", defaultValue == "Classic" )
.. HTML_Option("Flat", "Flat", defaultValue == "Flat" )
.. [[ ]]
end
local function HTML_Select_CompositionGen( name, defaultValue )
return [[]]
.. HTML_Option("Noise3D", "Noise3D", defaultValue == "Noise3D" )
.. HTML_Option("Biomal", "Biomal", defaultValue == "Biomal" )
.. HTML_Option("Classic", "Classic", defaultValue == "Classic" )
.. HTML_Option("SameBlock", "SameBlock", defaultValue == "SameBlock" )
.. HTML_Option("DebugBiomes", "DebugBiomes", defaultValue == "DebugBiomes" )
.. [[ ]]
end
local function HTML_Select_Generator( name, defaultValue )
return [[]]
.. HTML_Option("Composable", "Composable", defaultValue == "Composable" )
.. [[ ]]
end
local function HTML_Select_Biome( name, defaultValue )
return [[]]
.. HTML_Option("Ocean", "Ocean", defaultValue == "Ocean" )
.. HTML_Option("Plains", "Plains", defaultValue == "Plains" )
.. HTML_Option("Extreme Hills", "Extreme Hills", defaultValue == "Extreme Hills" )
.. HTML_Option("Forest", "Forest", defaultValue == "Forest" )
.. HTML_Option("Taiga", "Taiga", defaultValue == "Taiga" )
.. HTML_Option("Swampland", "Swampland", defaultValue == "Swampland" )
.. HTML_Option("River", "River", defaultValue == "River" )
.. HTML_Option("Hell", "Hell", defaultValue == "Hell" )
.. HTML_Option("Sky", "Sky", defaultValue == "Sky" )
.. HTML_Option("FrozenOcean", "FrozenOcean", defaultValue == "FrozenOcean" )
.. HTML_Option("FrozenRiver", "FrozenRiver", defaultValue == "FrozenRiver" )
.. HTML_Option("Ice Plains", "Ice Plains", defaultValue == "Ice Plains" )
.. HTML_Option("Ice Mountains", "Ice Mountains", defaultValue == "Ice Mountains" )
.. HTML_Option("MushroomIsland", "MushroomIsland", defaultValue == "MushroomIsland" )
.. HTML_Option("MushroomIslandShore", "MushroomIslandShore", defaultValue == "MushroomIslandShore" )
.. HTML_Option("Beach", "Beach", defaultValue == "Beach" )
.. HTML_Option("DesertHills", "DesertHills", defaultValue == "DesertHills" )
.. HTML_Option("ForestHills", "ForestHills", defaultValue == "ForestHills" )
.. HTML_Option("TaigaHills", "TaigaHills", defaultValue == "TaigaHills" )
.. HTML_Option("Extreme Hills Edge", "Extreme Hills Edge", defaultValue == "Extreme Hills Edge" )
.. HTML_Option("Jungle", "Jungle", defaultValue == "Jungle" )
.. HTML_Option("JungleHills", "JungleHills", defaultValue == "JungleHills" )
.. [[ ]]
end
function ShowWorldSettings( Request )
local Content = ""
local InfoMsg = nil
local SettingsIni = cIniFile("settings.ini")
if( SettingsIni:ReadFile() == false ) then
InfoMsg = [[ERROR: Could not read settings.ini! ]]
end
if (Request.PostParams["SelectWorld"] ~= nil and Request.PostParams["WorldName"] ~= nil) then -- World is selected!
WORLD = Request.PostParams["WorldName"]
SelectedWorld = cRoot:Get():GetWorld(WORLD)
elseif SelectedWorld == nil then
WORLD = SettingsIni:GetValue("Worlds", "DefaultWorld")
SelectedWorld = cRoot:Get():GetWorld( WORLD )
end
local WorldIni = cIniFile(SelectedWorld:GetName() .. "/world.ini")
WorldIni:ReadFile()
if (Request.PostParams["world_submit"]) ~= nil then
if( tonumber( Request.PostParams["World_Dimension"] ) ~= nil ) then
WorldIni:DeleteValue( "General", "Dimension" )
WorldIni:SetValue( "General", "Dimension", Request.PostParams["World_Dimension"] )
end
if( tonumber( Request.PostParams["World_Schema"] ) ~= nil ) then
WorldIni:DeleteValue( "General", "Schema" )
WorldIni:SetValue( "General", "Schema", Request.PostParams["World_Schema"] )
end
if( tonumber( Request.PostParams["World_SpawnX"] ) ~= nil ) then
WorldIni:DeleteValue( "SpawnPosition", "X" )
WorldIni:SetValue( "SpawnPosition", "X", Request.PostParams["World_SpawnX"] )
end
if( tonumber( Request.PostParams["World_SpawnY"] ) ~= nil ) then
WorldIni:DeleteValue( "SpawnPosition", "Y" )
WorldIni:SetValue( "SpawnPosition", "Y", Request.PostParams["World_SpawnY"] )
end
if( tonumber( Request.PostParams["World_SpawnZ"] ) ~= nil ) then
WorldIni:DeleteValue( "SpawnPosition", "Z" )
WorldIni:SetValue( "SpawnPosition", "Z", Request.PostParams["World_SpawnZ"] )
end
if( tonumber( Request.PostParams["LimitWorldWidth"] ) ~= nil ) then
WorldIni:DeleteValue( "WorldLimit", "LimitRadius" )
WorldIni:SetValue( "WorldLimit", "LimitRadius", Request.PostParams["LimitWorldWidth"] )
end
if( tonumber( Request.PostParams["World_Seed"] ) ~= nil ) then
WorldIni:DeleteValue( "Seed", "Seed" )
WorldIni:SetValue( "Seed", "Seed", Request.PostParams["World_Seed"] )
end
if( tonumber( Request.PostParams["World_PVP"] ) ~= nil ) then
WorldIni:DeleteValue( "PVP", "Enabled" )
WorldIni:SetValue( "PVP", "Enabled", Request.PostParams["World_PVP"] )
end
if( tonumber( Request.PostParams["World_GameMode"] ) ~= nil ) then
WorldIni:DeleteValue( "GameMode", "GameMode" )
WorldIni:SetValue( "GameMode", "GameMode", Request.PostParams["World_GameMode"] )
end
if( tonumber( Request.PostParams["World_DeepSnow"] ) ~= nil ) then
WorldIni:DeleteValue( "Physics", "DeepSnow" )
WorldIni:SetValue( "Physics", "DeepSnow", Request.PostParams["World_DeepSnow"] )
end
if( tonumber( Request.PostParams["World_SandInstantFall"] ) ~= nil ) then
WorldIni:DeleteValue( "Physics", "SandInstantFall" )
WorldIni:SetValue( "Physics", "SandInstantFall", Request.PostParams["World_SandInstantFall"] )
end
if( tonumber( Request.PostParams["World_WaterSimulator"] ) ~= nil ) then
WorldIni:DeleteValue( "Physics", "WaterSimulator" )
WorldIni:SetValue( "Physics", "WaterSimulator", Request.PostParams["World_WaterSimulator"] )
end
if( tonumber( Request.PostParams["World_LavaSimulator"] ) ~= nil ) then
WorldIni:DeleteValue( "Physics", "LavaSimulator" )
WorldIni:SetValue( "Physics", "LavaSimulator", Request.PostParams["World_LavaSimulator"] )
end
if( tonumber( Request.PostParams["World_MaxSugarcaneHeight"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "MaxSugarcaneHeight" )
WorldIni:SetValue( "Plants", "MaxSugarcaneHeight", Request.PostParams["World_MaxSugarcaneHeight"] )
end
if( tonumber( Request.PostParams["World_MaxCactusHeight"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "MaxCactusHeight" )
WorldIni:SetValue( "Plants", "MaxCactusHeight", Request.PostParams["World_MaxCactusHeight"] )
end
if( tonumber( Request.PostParams["World_CarrotsBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsCarrotsBonemealable" )
WorldIni:SetValue( "Plants", "IsCarrotsBonemealable", Request.PostParams["World_CarrotsBonemealable"] )
end
if( tonumber( Request.PostParams["World_CropsBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsCropsBonemealable" )
WorldIni:SetValue( "Plants", "IsCropsBonemealable", Request.PostParams["World_CropsBonemealable"] )
end
if( tonumber( Request.PostParams["World_GrassBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsGrassBonemealable" )
WorldIni:SetValue( "Plants", "IsGrassBonemealable", Request.PostParams["World_GrassBonemealable"] )
end
if( tonumber( Request.PostParams["World_SaplingBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsSaplingBonemealable" )
WorldIni:SetValue( "Plants", "IsSaplingBonemealable", Request.PostParams["World_SaplingBonemealable"] )
end
if( tonumber( Request.PostParams["World_MelonStemBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsMelonStemBonemealable" )
WorldIni:SetValue( "Plants", "IsMelonStemBonemealable", Request.PostParams["World_MelonStemBonemealable"] )
end
if( tonumber( Request.PostParams["World_MelonBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsMelonBonemealable" )
WorldIni:SetValue( "Plants", "IsMelonBonemealable", Request.PostParams["World_MelonBonemealable"] )
end
if( tonumber( Request.PostParams["World_PotatoesBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsPotatoesBonemealable" )
WorldIni:SetValue( "Plants", "IsPotatoesBonemealable", Request.PostParams["World_PotatoesBonemealable"] )
end
if( tonumber( Request.PostParams["World_PumpkinStemBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsPumpkinStemBonemealable" )
WorldIni:SetValue( "Plants", "IsPumpkinStemBonemealable", Request.PostParams["World_PumpkinStemBonemealable"] )
end
if( tonumber( Request.PostParams["World_PumpkinBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsPumpkinBonemealable" )
WorldIni:SetValue( "Plants", "IsPumpkinBonemealable", Request.PostParams["World_PumpkinBonemealable"] )
end
if( tonumber( Request.PostParams["World_SugarCaneBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsSugarCaneBonemealable" )
WorldIni:SetValue( "Plants", "IsSugarCaneBonemealable", Request.PostParams["World_SugarCaneBonemealable"] )
end
if( tonumber( Request.PostParams["World_CactusBonemealable"] ) ~= nil ) then
WorldIni:DeleteValue( "Plants", "IsCactusBonemealable" )
WorldIni:SetValue( "Plants", "IsCactusBonemealable", Request.PostParams["World_CactusBonemealable"] )
end
if( ( Request.PostParams["World_BiomeGen"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "BiomeGen" )
WorldIni:SetValue( "Generator", "BiomeGen", Request.PostParams["World_BiomeGen"] )
end
if( ( Request.PostParams["World_Biome"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ConstantBiome" )
WorldIni:SetValue( "Generator", "ConstantBiome", Request.PostParams["World_Biome"] )
end
if( ( Request.PostParams["World_MultiStepMapOceanCellSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MultiStepMapOceanCellSize" )
WorldIni:SetValue( "Generator", "MultiStepMapOceanCellSize", Request.PostParams["World_MultiStepMapOceanCellSize"] )
end
if( ( Request.PostParams["World_MultiStepMapMushroomIslandSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MultiStepMapMushroomIslandSize" )
WorldIni:SetValue( "Generator", "MultiStepMapMushroomIslandSize", Request.PostParams["World_MultiStepMapMushroomIslandSize"] )
end
if( ( Request.PostParams["World_MultiStepMapRiverCellSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MultiStepMapRiverCellSize" )
WorldIni:SetValue( "Generator", "MultiStepMapRiverCellSize", Request.PostParams["World_MultiStepMapRiverCellSize"] )
end
if( ( Request.PostParams["World_MultiStepMapRiverWidth"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MultiStepMapRiverWidth" )
WorldIni:SetValue( "Generator", "MultiStepMapRiverWidth", Request.PostParams["World_MultiStepMapRiverWidth"] )
end
if( ( Request.PostParams["World_MultiStepMapLandBiomeSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MultiStepMapLandBiomeSize" )
WorldIni:SetValue( "Generator", "MultiStepMapLandBiomeSize", Request.PostParams["World_MultiStepMapLandBiomeSize"] )
end
if( ( Request.PostParams["World_DistortedVoronoiCellSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "DistortedVoronoiCellSize" )
WorldIni:SetValue( "Generator", "DistortedVoronoiCellSize", Request.PostParams["World_DistortedVoronoiCellSize"] )
end
if( ( Request.PostParams["World_DistortedVoronoiBiomes"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "DistortedVoronoiBiomes" )
WorldIni:SetValue( "Generator", "DistortedVoronoiBiomes", Request.PostParams["World_DistortedVoronoiBiomes"] )
end
if( ( Request.PostParams["World_VoronoiCellSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "VoronoiCellSize" )
WorldIni:SetValue( "Generator", "VoronoiCellSize", Request.PostParams["World_VoronoiCellSize"] )
end
if( ( Request.PostParams["World_VoronoiBiomesdVoronoiBiomes"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "VoronoiBiomes" )
WorldIni:SetValue( "Generator", "VoronoiBiomes", Request.PostParams["World_VoronoiBiomes"] )
end
if( ( Request.PostParams["World_CheckerBoardBiomes"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "CheckerBoardBiomes" )
WorldIni:SetValue( "Generator", "CheckerBoardBiomes", Request.PostParams["World_CheckerBoardBiomes"] )
end
if( ( Request.PostParams["World_CheckerBoardBiomeSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "CheckerBoardBiomeSize" )
WorldIni:SetValue( "Generator", "CheckerBoardBiomeSize", Request.PostParams["World_CheckerBoardBiomeSize"] )
end
if( ( Request.PostParams["World_HeightGen"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "HeightGen" )
WorldIni:SetValue( "Generator", "HeightGen", Request.PostParams["World_HeightGen"] )
end
if( ( Request.PostParams["World_FlatHeight"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "FlatHeight" )
WorldIni:SetValue( "Generator", "FlatHeight", Request.PostParams["World_FlatHeight"] )
end
if( ( Request.PostParams["World_CompositionGen"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "CompositionGen" )
WorldIni:SetValue( "Generator", "CompositionGen", Request.PostParams["World_CompositionGen"] )
end
if( ( Request.PostParams["World_Noise3DSeaLevel"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Noise3DSeaLevel" )
WorldIni:SetValue( "Generator", "Noise3DSeaLevel", Request.PostParams["World_Noise3DSeaLevel"] )
end
if( ( Request.PostParams["World_Noise3DHeightAmplification"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Noise3DHeightAmplification" )
WorldIni:SetValue( "Generator", "Noise3DHeightAmplification", Request.PostParams["World_Noise3DHeightAmplification"] )
end
if( ( Request.PostParams["World_Noise3DMidPoint"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Noise3DMidPoint" )
WorldIni:SetValue( "Generator", "Noise3DMidPoint", Request.PostParams["World_Noise3DMidPoint"] )
end
if( ( Request.PostParams["World_Noise3DFrequencyX"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Noise3DFrequencyX" )
WorldIni:SetValue( "Generator", "Noise3DFrequencyX", Request.PostParams["World_Noise3DFrequencyX"] )
end
if( ( Request.PostParams["World_Noise3DFrequencyY"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Noise3DFrequencyY" )
WorldIni:SetValue( "Generator", "Noise3DFrequencyY", Request.PostParams["World_Noise3DFrequencyY"] )
end
if( ( Request.PostParams["World_Noise3DFrequencyZ"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Noise3DFrequencyZ" )
WorldIni:SetValue( "Generator", "Noise3DFrequencyZ", Request.PostParams["World_Noise3DFrequencyZ"] )
end
if( ( Request.PostParams["World_Noise3DAirThreshold"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Noise3DAirThreshold" )
WorldIni:SetValue( "Generator", "Noise3DAirThreshold", Request.PostParams["World_Noise3DAirThreshold"] )
end
if( ( Request.PostParams["World_ClassicSeaLevel"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicSeaLevel" )
WorldIni:SetValue( "Generator", "ClassicSeaLevel", Request.PostParams["World_ClassicSeaLevel"] )
end
if( ( Request.PostParams["World_ClassicBeachHeight"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicBeachHeight" )
WorldIni:SetValue( "Generator", "ClassicBeachHeight", Request.PostParams["World_ClassicBeachHeight"] )
end
if( ( Request.PostParams["World_ClassicBeachDepth"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicBeachDepth" )
WorldIni:SetValue( "Generator", "ClassicBeachDepth", Request.PostParams["World_ClassicBeachDepth"] )
end
if( ( Request.PostParams["World_ClassicBlockTop"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicBlockTop" )
WorldIni:SetValue( "Generator", "ClassicBlockTop", Request.PostParams["World_ClassicBlockTop"] )
end
if( ( Request.PostParams["World_ClassicBlockMiddle"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicBlockMiddle" )
WorldIni:SetValue( "Generator", "ClassicBlockMiddle", Request.PostParams["World_ClassicBlockMiddle"] )
end
if( ( Request.PostParams["World_ClassicBlockBottom"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicBlockBottom" )
WorldIni:SetValue( "Generator", "ClassicBlockBottom", Request.PostParams["World_ClassicBlockBottom"] )
end
if( ( Request.PostParams["World_ClassicBlockBeach"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicBlockBeach" )
WorldIni:SetValue( "Generator", "ClassicBlockBeach", Request.PostParams["World_ClassicBlockBeach"] )
end
if( ( Request.PostParams["World_ClassicBlockBeachBottom"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicBlockBeachBottom" )
WorldIni:SetValue( "Generator", "ClassicBlockBeachBottom", Request.PostParams["World_ClassicBlockBeachBottom"] )
end
if( ( Request.PostParams["World_ClassicBlockSea"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "ClassicBlockSea" )
WorldIni:SetValue( "Generator", "ClassicBlockSea", Request.PostParams["World_ClassicBlockSea"] )
end
if( ( Request.PostParams["World_SameBlockType"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "SameBlockType" )
WorldIni:SetValue( "Generator", "SameBlockType", Request.PostParams["World_SameBlockType"] )
end
if( ( Request.PostParams["World_SameBlockBedrocked"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "SameBlockBedrocked" )
WorldIni:SetValue( "Generator", "SameBlockBedrocked", Request.PostParams["World_SameBlockBedrocked"] )
end
if( ( Request.PostParams["World_Structures"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Structures" )
WorldIni:SetValue( "Generator", "Structures", Request.PostParams["World_Structures"] )
end
if( ( Request.PostParams["World_Finishers"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Finishers" )
WorldIni:SetValue( "Generator", "Finishers", Request.PostParams["World_Finishers"] )
end
if( ( Request.PostParams["World_Generator"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "Generator" )
WorldIni:SetValue( "Generator", "Generator", Request.PostParams["World_Generator"] )
end
if( ( Request.PostParams["World_MineShaftsGridSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MineShaftsGridSize" )
WorldIni:SetValue( "Generator", "MineShaftsGridSize", Request.PostParams["World_MineShaftsGridSize"] )
end
if( ( Request.PostParams["World_MineShaftsMaxSystemSize"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MineShaftsMaxSystemSize" )
WorldIni:SetValue( "Generator", "MineShaftsMaxSystemSize", Request.PostParams["World_MineShaftsMaxSystemSize"] )
end
if( ( Request.PostParams["World_MineShaftsChanceCorridor"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MineShaftsChanceCorridor" )
WorldIni:SetValue( "Generator", "MineShaftsChanceCorridor", Request.PostParams["World_MineShaftsChanceCorridor"] )
end
if( ( Request.PostParams["World_MineShaftsChanceCrossing"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MineShaftsChanceCrossing" )
WorldIni:SetValue( "Generator", "MineShaftsChanceCrossing", Request.PostParams["World_MineShaftsChanceCrossing"] )
end
if( ( Request.PostParams["World_MineShaftsChanceStaircase"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "MineShaftsChanceStaircase" )
WorldIni:SetValue( "Generator", "MineShaftsChanceStaircase", Request.PostParams["World_MineShaftsChanceStaircase"] )
end
if( ( Request.PostParams["World_LavaLakesProbability"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "LavaLakesProbability" )
WorldIni:SetValue( "Generator", "LavaLakesProbability", Request.PostParams["World_LavaLakesProbability"] )
end
if( ( Request.PostParams["World_WaterLakesProbability"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "WaterLakesProbability" )
WorldIni:SetValue( "Generator", "WaterLakesProbability", Request.PostParams["World_WaterLakesProbability"] )
end
if( ( Request.PostParams["World_BottomLavaLevel"] ) ~= nil ) then
WorldIni:DeleteValue( "Generator", "BottomLavaLevel" )
WorldIni:SetValue( "Generator", "BottomLavaLevel", Request.PostParams["World_BottomLavaLevel"] )
end
WorldIni:WriteFile()
end
Content = Content .. "World for operations: " .. WORLD .. " "
Content = Content .. ""
local WorldNum = 0
local AddWorldToTable = function(World)
WorldNum = WorldNum + 1
Content = Content .. ""
Content = Content .. "" .. WorldNum .. ". "
Content = Content .. "" .. World:GetName() .. " "
Content = Content .. "" .. SelectWorldButton(World:GetName()) .. " "
Content = Content .. " "
end
cRoot:Get():ForEachWorld(AddWorldToTable)
Content = Content .. "
"
Content = Content .. [[
Storage
Schema:
]] .. HTML_Select_Scheme("World_Schema", WorldIni:GetValueI("Storage", "Schema") ) .. [[
PVP
PVP:
]] .. HTML_Select_On_Off("World_PVP", WorldIni:GetValueI("PVP", "Enabled") ) .. [[
GameMode
GameMode:
]] .. HTML_Select_GameMode("World_GameMode", WorldIni:GetValueI("GameMode", "GameMode") ) .. [[
Physics
DeepSnow:
]] .. HTML_Select_On_Off("World_DeepSnow", WorldIni:GetValueI("Physics", "DeepSnow") ) .. [[
SandInstantFall:
]] .. HTML_Select_On_Off("World_SandInstantFall", WorldIni:GetValueI("Physics", "SandInstantFall") ) .. [[
WaterSimulator:
]] .. HTML_Select_Simulator("World_WaterSimulator", WorldIni:GetValue("Physics", "WaterSimulator") ) .. [[
LavaSimulator:
]] .. HTML_Select_Simulator("World_LavaSimulator", WorldIni:GetValue("Physics", "LavaSimulator") ) .. [[
Plants
MaxCactusHeight:
MaxSugarcaneHeigh:
CarrotsBonemealable:
]] .. HTML_Select_On_Off("World_CarrotsBonemealable", WorldIni:GetValueI("Plants", "IsCarrotsBonemealable") ) .. [[
CropsBonemealable:
]] .. HTML_Select_On_Off("World_CropsBonemealable", WorldIni:GetValueI("Plants", "IsCropsBonemealable") ) .. [[
GrassBonemealabl:
]] .. HTML_Select_On_Off("World_GrassBonemealable", WorldIni:GetValueI("Plants", "IsGrassBonemealable") ) .. [[
SaplingBonemealable:
]] .. HTML_Select_On_Off("World_SaplingBonemealable", WorldIni:GetValueI("Plants", "IsSaplingBonemealable") ) .. [[
MelonStemBonemealable:
]] .. HTML_Select_On_Off("World_MelonStemBonemealable", WorldIni:GetValueI("Plants", "IsMelonStemBonemealable") ) .. [[
MelonBonemealable:
]] .. HTML_Select_On_Off("World_MelonBonemealable", WorldIni:GetValueI("Plants", "IsMelonBonemealable") ) .. [[
PotatoesBonemealable:
]] .. HTML_Select_On_Off("World_PotatoesBonemealable", WorldIni:GetValueI("Plants", "IsPotatoesBonemealable") ) .. [[
PumpkinStemBonemealable:
]] .. HTML_Select_On_Off("World_PumpkinStemBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinStemBonemealable") ) .. [[
PumpkinBonemealable:
]] .. HTML_Select_On_Off("World_PumpkinBonemealable", WorldIni:GetValueI("Plants", "IsPumpkinBonemealable") ) .. [[
SugarcaneBonemealabl:
]] .. HTML_Select_On_Off("World_SugarcaneBonemealable", WorldIni:GetValueI("Plants", "IsSugarcaneBonemealable") ) .. [[
CactusBonemealable:
]] .. HTML_Select_On_Off("World_CactusBonemealable", WorldIni:GetValueI("Plants", "IsCactusBonemealable") ) .. [[
]]
if WorldIni:GetValue( "Generator", "BiomeGen" ) == "Constant" then
Content = Content .. [[
Biome Generator
ConstantBiome:
]] .. HTML_Select_Biome( "World_Biome", WorldIni:GetValue("Generator", "ConstantBiome" ) ) .. [[ ]]
elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "MultiStepMap" then
Content = Content .. [[
Biome Generator
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
MultiStepMapOceanCellSize:
]]
elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "DistortedVoronoi" then
Content = Content .. [[
Biome Generator
DistortedVoronoiCellSize:
DistortedVoronoiBiomes:
]]
elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "Voronoi" then
Content = Content .. [[
Biome Generator
VoronoiCellSize:
VoronoiBiomes:
]]
elseif WorldIni:GetValue( "Generator", "BiomeGen" ) == "CheckerBoard" then
Content = Content .. [[
Biome Generator
CheckerBoardBiomes:
CheckerBoardBiomeSize:
]]
end
if WorldIni:GetValue( "Generator", "CompositionGen" ) == "Noise3D" then
Content = Content .. [[
Composition Generator
Noise3DSeaLevel:
Noise3DHeightAmplification:
Noise3DMidPoint:
Noise3DFrequencyX:
Noise3DFrequencyY:
Noise3DFrequencyZ:
Noise3DAirThreshold:
]]
elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "Classic" then
Content = Content .. [[
Composition Generator
ClassicSeaLevel:
ClassicBeachHeight:
ClassicBeachDepth:
ClassicBlockTop:
ClassicBlockMiddle:
ClassicBlockBottom:
ClassicBlockBeach:
ClassicBlockBeachBottom:
ClassicBlockSea:
]]
elseif WorldIni:GetValue( "Generator", "CompositionGen" ) == "SameBlock" then
Content = Content .. [[
Composition Generator
SameBlockType:
SameBlockBedrocked:
]]
end
if WorldIni:GetValue( "Generator", "HeightGen" ) == "Flat" then
Content = Content .. [[
Height Generator
FlatHeight:
]]
end
if string.find( WorldIni:GetValue( "Generator", "Structures" ), "MineShafts" ) ~= nil then
Content = Content .. [[
MineShafts
MineShaftsGridSize:
MineShaftsMaxSystemSize:
MineShaftsChanceCorridor:
MineShaftsChanceCrossing:
MineShaftsChanceStaircase:
]]
end
if string.find( WorldIni:GetValue( "Generator", "Structures" ), "LavaLakes" ) ~= nil then
Content = Content .. [[
LavaLakes
LavaLakesProbability:
]]
end
if string.find( WorldIni:GetValue( "Generator", "Structures" ), "WaterLakes" ) ~= nil then
Content = Content .. [[
WaterLakes
WaterLakesProbability:
]]
end
if string.find( WorldIni:GetValue( "Generator", "Finishers" ), "BottomLava" ) ~= nil then
Content = Content .. [[
BottomLavaLevel
BottomLavaLevel:
]]
end
Content = Content .. [[
]]
Content = Content .. [[
WARNING: Any changes made here might require a server restart in order to be applied!
]]
return Content
end
function HandleRequest_ServerSettings( Request )
local Content = ""
Content = Content .. [[
Server Settings
]]
if( Request.Params["tab"] == "Monsters" ) then
Content = Content .. ShowMonstersSettings( Request )
elseif( Request.Params["tab"] == "Worlds" ) then
Content = Content .. ShowWorldsSettings( Request )
elseif( Request.Params["tab"] == "World" ) then
Content = Content .. ShowWorldSettings( Request )
else
Content = Content .. ShowGeneralSettings( Request ) -- Default to general settings
end
return Content
end