return { HOOK_SPAWNED_MONSTER = { CalledWhen = "After a monster is spawned in the world", DefaultFnName = "OnSpawnedMonster", -- also used as pagename Desc = [[ This hook is called after the server spawns a {{cMonster|monster}}. This is an information-only callback, the monster is already spawned by the time it is called. After this hook is called, the {{OnSpawnedEntity|HOOK_SPAWNED_ENTITY}} is called for the monster entity.
See also the {{OnSpawningMonster|HOOK_SPAWNING_MONSTER}} hook for a similar hook called before the monster is spawned. ]], Params = { { Name = "World", Type = "{{cWorld}}", Notes = "The world in which the monster has spawned" }, { Name = "Monster", Type = "{{cMonster}} descendant", Notes = "The monster that has spawned" }, }, Returns = [[ If the function returns false or no value, the next plugin's callback is called. If the function returns true, no other callback is called for this event. ]], }, -- HOOK_SPAWNED_MONSTER }