From e0ca4d83991d80865781c1dbbbfa1f92259a366a Mon Sep 17 00:00:00 2001 From: Bond-009 Date: Sun, 11 Aug 2019 11:39:43 +0200 Subject: Fix building with clang 8.0 (#4346) --- src/Blocks/BlockLeaves.h | 16 ++++++++------- src/Blocks/BlockTorch.h | 2 +- src/Broadcaster.cpp | 2 +- src/ByteBuffer.cpp | 4 ++-- src/Chunk.h | 2 +- src/Entities/Entity.cpp | 12 +++++------ src/Entities/Entity.h | 10 +++++---- src/Entities/Pickup.cpp | 2 +- src/Entities/Player.cpp | 4 ++-- src/Generating/PrefabPiecePool.cpp | 10 +++++---- src/Generating/VerticalLimit.cpp | 10 +++++---- src/Generating/VerticalStrategy.cpp | 10 +++++---- src/Map.cpp | 5 ----- src/Protocol/Protocol_1_11.cpp | 10 +++++---- src/Protocol/Protocol_1_12.cpp | 10 +++++---- src/Protocol/Protocol_1_8.cpp | 24 +++++++++++++--------- src/Protocol/Protocol_1_9.cpp | 24 +++++++++++++--------- .../SmallGateHandler.h | 2 +- .../IncrementalRedstoneSimulator/TNTHandler.h | 2 +- src/WorldStorage/FastNBT.cpp | 10 +++++---- 20 files changed, 95 insertions(+), 76 deletions(-) (limited to 'src') diff --git a/src/Blocks/BlockLeaves.h b/src/Blocks/BlockLeaves.h index 0d7500491..c1840c474 100644 --- a/src/Blocks/BlockLeaves.h +++ b/src/Blocks/BlockLeaves.h @@ -11,13 +11,15 @@ #define LEAVES_CHECK_DISTANCE 6 #define PROCESS_NEIGHBOR(x, y, z) \ - switch (a_Area.GetBlockType(x, y, z)) \ - { \ - case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, static_cast(E_BLOCK_SPONGE + i + 1)); break; \ - case E_BLOCK_LOG: return true; \ - case E_BLOCK_NEW_LEAVES: a_Area.SetBlockType(x, y, z, static_cast(E_BLOCK_SPONGE + i + 1)); break; \ - case E_BLOCK_NEW_LOG: return true; \ - } + do { \ + switch (a_Area.GetBlockType(x, y, z)) \ + { \ + case E_BLOCK_LEAVES: a_Area.SetBlockType(x, y, z, static_cast(E_BLOCK_SPONGE + i + 1)); break; \ + case E_BLOCK_LOG: return true; \ + case E_BLOCK_NEW_LEAVES: a_Area.SetBlockType(x, y, z, static_cast(E_BLOCK_SPONGE + i + 1)); break; \ + case E_BLOCK_NEW_LOG: return true; \ + } \ + } while (false) bool HasNearLog(cBlockArea &a_Area, int a_BlockX, int a_BlockY, int a_BlockZ); diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h index 8d1363a16..8f95fa344 100644 --- a/src/Blocks/BlockTorch.h +++ b/src/Blocks/BlockTorch.h @@ -62,7 +62,7 @@ public: ASSERT(!"Unhandled torch direction!"); break; } - }; + } return 0x0; } diff --git a/src/Broadcaster.cpp b/src/Broadcaster.cpp index a96325e8f..3534e0bd0 100644 --- a/src/Broadcaster.cpp +++ b/src/Broadcaster.cpp @@ -54,7 +54,7 @@ namespace { a_Func(*Client); } - }; + } return true; } ); diff --git a/src/ByteBuffer.cpp b/src/ByteBuffer.cpp index 246b075fb..6109afdee 100644 --- a/src/ByteBuffer.cpp +++ b/src/ByteBuffer.cpp @@ -26,8 +26,8 @@ Unfortunately it is very slow, so it is disabled even for regular DEBUG builds. // If a string sent over the protocol is larger than this, a warning is emitted to the console #define MAX_STRING_SIZE (512 KiB) -#define NEEDBYTES(Num) if (!CanReadBytes(Num)) return false; // Check if at least Num bytes can be read from the buffer, return false if not -#define PUTBYTES(Num) if (!CanWriteBytes(Num)) return false; // Check if at least Num bytes can be written to the buffer, return false if not +#define NEEDBYTES(Num) if (!CanReadBytes(Num)) return false // Check if at least Num bytes can be read from the buffer, return false if not +#define PUTBYTES(Num) if (!CanWriteBytes(Num)) return false // Check if at least Num bytes can be written to the buffer, return false if not diff --git a/src/Chunk.h b/src/Chunk.h index 8bec58c81..b1ea8be5e 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -40,7 +40,7 @@ class cSetChunkData; typedef std::list cClientHandleList; // A convenience macro for calling GetChunkAndRelByAbsolute. -#define PREPARE_REL_AND_CHUNK(Position, OriginalChunk) cChunk * Chunk; Vector3i Rel; bool RelSuccess = (OriginalChunk).GetChunkAndRelByAbsolute(Position, &Chunk, Rel); +#define PREPARE_REL_AND_CHUNK(Position, OriginalChunk) cChunk * Chunk; Vector3i Rel; bool RelSuccess = (OriginalChunk).GetChunkAndRelByAbsolute(Position, &Chunk, Rel) #define PREPARE_BLOCKDATA BLOCKTYPE BlockType; NIBBLETYPE BlockMeta; diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 7546cc402..55f5ba144 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -414,7 +414,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) { if ((a_TDI.DamageType == dtAttack) || (a_TDI.DamageType == dtArrowAttack)) { - a_TDI.FinalDamage *= 1.5; // 150% damage + a_TDI.FinalDamage *= 1.5f; // 150% damage m_World->BroadcastEntityAnimation(*this, 4); // Critical hit } } @@ -427,7 +427,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) if (SharpnessLevel > 0) { - a_TDI.FinalDamage += 1.25 * SharpnessLevel; + a_TDI.FinalDamage += 1.25f * SharpnessLevel; } else if (SmiteLevel > 0) { @@ -441,7 +441,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) case mtWither: case mtZombiePigman: { - a_TDI.FinalDamage += 2.5 * SmiteLevel; + a_TDI.FinalDamage += 2.5f * SmiteLevel; break; } default: break; @@ -459,7 +459,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) case mtCaveSpider: case mtSilverfish: { - a_TDI.FinalDamage += 2.5 * BaneOfArthropodsLevel; + a_TDI.FinalDamage += 2.5f * BaneOfArthropodsLevel; // The duration of the effect is a random value between 1 and 1.5 seconds at level I, // increasing the max duration by 0.5 seconds each level // Ref: https://minecraft.gamepedia.com/Enchanting#Bane_of_Arthropods @@ -868,7 +868,7 @@ void cEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) } // Position changed -> super::Tick() called: - GET_AND_VERIFY_CURRENT_CHUNK(NextChunk, POSX_TOINT, POSZ_TOINT) + GET_AND_VERIFY_CURRENT_CHUNK(NextChunk, POSX_TOINT, POSZ_TOINT); // Set swim states (water, lava, and fire): SetSwimState(*NextChunk); @@ -920,7 +920,7 @@ void cEntity::HandlePhysics(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) int BlockZ = POSZ_TOINT; // Position changed -> super::HandlePhysics() called - GET_AND_VERIFY_CURRENT_CHUNK(NextChunk, BlockX, BlockZ) + GET_AND_VERIFY_CURRENT_CHUNK(NextChunk, BlockX, BlockZ); // TODO Add collision detection with entities. auto DtSec = std::chrono::duration_cast>(a_Dt); diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 282e8368a..594acdd89 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -33,10 +33,12 @@ #define GET_AND_VERIFY_CURRENT_CHUNK(ChunkVarName, X, Z) \ cChunk * ChunkVarName = a_Chunk.GetNeighborChunk(X, Z); \ - if ((ChunkVarName == nullptr) || !ChunkVarName->IsValid()) \ - { \ - return; \ - } + do { \ + if ((ChunkVarName == nullptr) || !ChunkVarName->IsValid()) \ + { \ + return; \ + } \ + } while (false) diff --git a/src/Entities/Pickup.cpp b/src/Entities/Pickup.cpp index 4b983588c..c63c720c0 100644 --- a/src/Entities/Pickup.cpp +++ b/src/Entities/Pickup.cpp @@ -143,7 +143,7 @@ void cPickup::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) if ((BlockY >= 0) && (BlockY < cChunkDef::Height)) // Don't do anything except for falling when outside the world { // Position might have changed due to physics. So we have to make sure we have the correct chunk. - GET_AND_VERIFY_CURRENT_CHUNK(CurrentChunk, BlockX, BlockZ) + GET_AND_VERIFY_CURRENT_CHUNK(CurrentChunk, BlockX, BlockZ); // Destroy the pickup if it is on fire: if (IsOnFire()) diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 07962fec8..ef6afbff3 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2689,8 +2689,8 @@ void cPlayer::SendBlocksAround(int a_BlockX, int a_BlockY, int a_BlockZ, int a_R for (int x = a_BlockX - a_Range + 1; x < a_BlockX + a_Range; x++) { blks.emplace_back(x, y, z, E_BLOCK_AIR, 0); // Use fake blocktype, it will get set later on. - }; - }; + } + } } // for y // Get the values of all the blocks: diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp index ed5283dec..d984912cb 100644 --- a/src/Generating/PrefabPiecePool.cpp +++ b/src/Generating/PrefabPiecePool.cpp @@ -16,10 +16,12 @@ // Conditionally log a warning #define CONDWARNING(ShouldLog, ...) \ - if (ShouldLog) \ - { \ - LOGWARNING(__VA_ARGS__); \ - } + do { \ + if (ShouldLog) \ + { \ + LOGWARNING(__VA_ARGS__); \ + } \ + } while (false) diff --git a/src/Generating/VerticalLimit.cpp b/src/Generating/VerticalLimit.cpp index 5cc003749..0d27c85bf 100644 --- a/src/Generating/VerticalLimit.cpp +++ b/src/Generating/VerticalLimit.cpp @@ -10,10 +10,12 @@ // Emit a warning if the first param is true #define CONDWARNING(ShouldLog, Fmt, ...) \ - if (ShouldLog) \ - { \ - LOGWARNING(Fmt, __VA_ARGS__); \ - } + do { \ + if (ShouldLog) \ + { \ + LOGWARNING(Fmt, __VA_ARGS__); \ + } \ + } while (false) diff --git a/src/Generating/VerticalStrategy.cpp b/src/Generating/VerticalStrategy.cpp index 4021dc4bb..fa85a05d7 100644 --- a/src/Generating/VerticalStrategy.cpp +++ b/src/Generating/VerticalStrategy.cpp @@ -20,10 +20,12 @@ static const int SEED_OFFSET = 135; // Emit a warning if the first param is true #define CONDWARNING(ShouldLog, Fmt, ...) \ - if (ShouldLog) \ - { \ - LOGWARNING(Fmt, __VA_ARGS__); \ - } + do { \ + if (ShouldLog) \ + { \ + LOGWARNING(Fmt, __VA_ARGS__); \ + } \ + } while (false) diff --git a/src/Map.cpp b/src/Map.cpp index 5a0a4ea7c..479ea0bae 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -299,11 +299,6 @@ const cMapDecorator cMap::CreateDecorator(const cEntity * a_TrackedEntity) } else { - if ((PixelX > 320.0) || (PixelZ > 320.0)) - { - ; - } - Rot = 0; Type = cMapDecorator::eType::E_TYPE_PLAYER_OUTSIDE; diff --git a/src/Protocol/Protocol_1_11.cpp b/src/Protocol/Protocol_1_11.cpp index f0f7f855a..bbfcd6d94 100644 --- a/src/Protocol/Protocol_1_11.cpp +++ b/src/Protocol/Protocol_1_11.cpp @@ -320,10 +320,12 @@ namespace Metadata #define HANDLE_READ(ByteBuf, Proc, Type, Var) \ Type Var; \ - if (!ByteBuf.Proc(Var))\ - {\ - return;\ - } + do { \ + if (!ByteBuf.Proc(Var))\ + {\ + return;\ + } \ + } while (false) diff --git a/src/Protocol/Protocol_1_12.cpp b/src/Protocol/Protocol_1_12.cpp index bb6f7f6ba..13494625c 100644 --- a/src/Protocol/Protocol_1_12.cpp +++ b/src/Protocol/Protocol_1_12.cpp @@ -305,10 +305,12 @@ namespace Metadata #define HANDLE_READ(ByteBuf, Proc, Type, Var) \ Type Var; \ - if (!ByteBuf.Proc(Var))\ - {\ - return;\ - } + do { \ + if (!ByteBuf.Proc(Var))\ + {\ + return;\ + } \ + } while (false) diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index 3ff92400b..e3022ab73 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -61,10 +61,12 @@ static const Int16 SLOT_NUM_OUTSIDE = -999; #define HANDLE_READ(ByteBuf, Proc, Type, Var) \ Type Var; \ - if (!ByteBuf.Proc(Var))\ - {\ - return;\ - } + do { \ + if (!ByteBuf.Proc(Var))\ + {\ + return;\ + } \ + } while (false) @@ -72,14 +74,16 @@ static const Int16 SLOT_NUM_OUTSIDE = -999; #define HANDLE_PACKET_READ(ByteBuf, Proc, Type, Var) \ Type Var; \ - { \ - if (!ByteBuf.Proc(Var)) \ + do { \ { \ + if (!ByteBuf.Proc(Var)) \ + { \ + ByteBuf.CheckValid(); \ + return false; \ + } \ ByteBuf.CheckValid(); \ - return false; \ } \ - ByteBuf.CheckValid(); \ - } + } while (false) @@ -2789,7 +2793,7 @@ void cProtocol_1_8_0::HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, con { if (a_Channel == "MC|AdvCdm") { - HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, Mode) + HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, Mode); switch (Mode) { case 0x00: diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index 00b233af5..f9a018a5c 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -70,10 +70,12 @@ static const UInt32 OFF_HAND = 1; #define HANDLE_READ(ByteBuf, Proc, Type, Var) \ Type Var; \ - if (!ByteBuf.Proc(Var))\ - {\ - return;\ - } + do { \ + if (!ByteBuf.Proc(Var))\ + {\ + return;\ + } \ + } while (false) @@ -81,14 +83,16 @@ static const UInt32 OFF_HAND = 1; #define HANDLE_PACKET_READ(ByteBuf, Proc, Type, Var) \ Type Var; \ - { \ - if (!ByteBuf.Proc(Var)) \ + do { \ { \ + if (!ByteBuf.Proc(Var)) \ + { \ + ByteBuf.CheckValid(); \ + return false; \ + } \ ByteBuf.CheckValid(); \ - return false; \ } \ - ByteBuf.CheckValid(); \ - } + } while (false) @@ -2922,7 +2926,7 @@ void cProtocol_1_9_0::HandleVanillaPluginMessage(cByteBuffer & a_ByteBuffer, con { if (a_Channel == "MC|AdvCdm") { - HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, Mode) + HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, Mode); switch (Mode) { case 0x00: diff --git a/src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h b/src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h index dd4188b56..05e21429d 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/SmallGateHandler.h @@ -49,6 +49,6 @@ public: UNUSED(a_World); UNUSED(a_BlockType); UNUSED(a_Meta); - return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());; + return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); } }; diff --git a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h index 220d2537e..b7a4664cc 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/TNTHandler.h @@ -49,6 +49,6 @@ public: UNUSED(a_World); UNUSED(a_BlockType); UNUSED(a_Meta); - return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());; + return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); } }; diff --git a/src/WorldStorage/FastNBT.cpp b/src/WorldStorage/FastNBT.cpp index 99148e126..110bc68c8 100644 --- a/src/WorldStorage/FastNBT.cpp +++ b/src/WorldStorage/FastNBT.cpp @@ -143,10 +143,12 @@ std::error_code make_error_code(eNBTParseError a_Err) NOEXCEPT // cParsedNBT: #define NEEDBYTES(N, ERR) \ - if (m_Length - m_Pos < static_cast(N)) \ - { \ - return ERR; \ - } + do { \ + if (m_Length - m_Pos < static_cast(N)) \ + { \ + return ERR; \ + } \ + } while (false) -- cgit v1.2.3