From 5751ba0c1c774d69512cad2bd2c17e40b03af31a Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Tue, 21 Jul 2015 23:40:13 +0100 Subject: Use container-based infrastructure for Travis --- src/Bindings/LuaState.cpp | 2 +- src/Enchantments.cpp | 4 ++-- src/Protocol/Protocol18x.cpp | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 7c0d2a121..7b519a798 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -868,7 +868,7 @@ cLuaState::cStackValue cLuaState::WalkToValue(const AString & a_Name) // Remove the previous value from the stack (keep only the new one): lua_remove(m_LuaState, -2); } // for elem - path[] - return std::move(cStackValue(*this)); + return cStackValue(*this); } diff --git a/src/Enchantments.cpp b/src/Enchantments.cpp index 17c77dd93..34270b2f3 100644 --- a/src/Enchantments.cpp +++ b/src/Enchantments.cpp @@ -1040,7 +1040,7 @@ cEnchantments cEnchantments::SelectEnchantmentFromVector(const cWeightedEnchantm { // Sum up all the enchantments' weights: int AllWeights = 0; - for (const auto Enchantment : a_Enchantments) + for (const auto & Enchantment : a_Enchantments) { AllWeights += Enchantment.m_Weight; } @@ -1054,7 +1054,7 @@ cEnchantments cEnchantments::SelectEnchantmentFromVector(const cWeightedEnchantm // Pick a random enchantment: cNoise Noise(a_Seed); int RandomNumber = Noise.IntNoise1DInt(AllWeights) / 7 % AllWeights; - for (const auto Enchantment : a_Enchantments) + for (const auto & Enchantment : a_Enchantments) { RandomNumber -= Enchantment.m_Weight; if (RandomNumber <= 0) diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp index da5c451db..6ebd214d2 100644 --- a/src/Protocol/Protocol18x.cpp +++ b/src/Protocol/Protocol18x.cpp @@ -724,7 +724,7 @@ void cProtocol180::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataS Pkt.WriteBEUInt8(static_cast(a_Map.GetScale())); Pkt.WriteVarInt32(static_cast(a_Map.GetDecorators().size())); - for (const auto Decorator : a_Map.GetDecorators()) + for (const auto & Decorator : a_Map.GetDecorators()) { Pkt.WriteBEUInt8(static_cast((static_cast(Decorator.GetType()) << 4) | (Decorator.GetRot() & 0xF))); Pkt.WriteBEUInt8(static_cast(Decorator.GetPixelX())); -- cgit v1.2.3