From 30c431b479673b2c94b9d642fc7de73679cf3e6f Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 26 Jan 2014 17:54:18 +0100 Subject: Fixed client packet parsing. When the packet wouldn't fit the current buffer, the server would mis-parse the next packet. This was the cause for #541. Also modified comm logging, now each direction can be turned on separately. --- src/Protocol/Protocol17x.cpp | 45 ++++++++++++++++++++++++++++++++------------ src/main.cpp | 26 ++++++++++++++++++++++--- 2 files changed, 56 insertions(+), 15 deletions(-) (limited to 'src') diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 9bb2cfbf0..0d349de03 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -54,7 +54,7 @@ Implements the 1.7.x protocol classes: // fwd: main.cpp: -extern bool g_ShouldLogComm; +extern bool g_ShouldLogCommIn, g_ShouldLogCommOut; @@ -74,7 +74,7 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd m_IsEncrypted(false) { // Create the comm log file, if so requested: - if (g_ShouldLogComm) + if (g_ShouldLogCommIn || g_ShouldLogCommOut) { cFile::CreateFolder("CommLogs"); AString FileName = Printf("CommLogs/%x__%s.log", (unsigned)time(NULL), a_Client->GetIPString().c_str()); @@ -1083,7 +1083,7 @@ void cProtocol172::SendWindowProperty(const cWindow & a_Window, short a_Property void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) { // Write the incoming data into the comm log file: - if (g_ShouldLogComm) + if (g_ShouldLogCommIn) { if (m_ReceivedData.GetReadableSpace() > 0) { @@ -1092,9 +1092,10 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) m_ReceivedData.ReadAll(AllData); m_ReceivedData.ResetRead(); m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace); + ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace); AString Hex; CreateHexDump(Hex, AllData.data(), AllData.size(), 16); - m_CommLogFile.Printf("Incoming data, %d (0x%x) bytes unparsed already present in buffer:\n%s\n", + m_CommLogFile.Printf("Incoming data, %d (0x%x) unparsed bytes already present in buffer:\n%s\n", AllData.size(), AllData.size(), Hex.c_str() ); } @@ -1103,6 +1104,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) m_CommLogFile.Printf("Incoming data: %d (0x%x) bytes: \n%s\n", a_Size, a_Size, Hex.c_str() ); + m_CommLogFile.Flush(); } if (!m_ReceivedData.Write(a_Data, a_Size)) @@ -1119,12 +1121,14 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) if (!m_ReceivedData.ReadVarInt(PacketLen)) { // Not enough data - return; + m_ReceivedData.ResetRead(); + break; } if (!m_ReceivedData.CanReadBytes(PacketLen)) { // The full packet hasn't been received yet - return; + m_ReceivedData.ResetRead(); + break; } cByteBuffer bb(PacketLen + 1); VERIFY(m_ReceivedData.ReadToByteBuffer(bb, (int)PacketLen)); @@ -1137,11 +1141,11 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) if (!bb.ReadVarInt(PacketType)) { // Not enough data - return; + break; } // Log the packet info into the comm log file: - if (g_ShouldLogComm) + if (g_ShouldLogCommIn) { AString PacketData; bb.ReadAll(PacketData); @@ -1173,7 +1177,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) #endif // _DEBUG // Put a message in the comm log: - if (g_ShouldLogComm) + if (g_ShouldLogCommIn) { m_CommLogFile.Printf("^^^^^^ Unhandled packet ^^^^^^\n\n\n"); } @@ -1189,7 +1193,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) ); // Put a message in the comm log: - if (g_ShouldLogComm) + if (g_ShouldLogCommIn) { m_CommLogFile.Printf("^^^^^^ Wrong number of bytes read for this packet (exp %d left, got %d left) ^^^^^^\n\n\n", 1, bb.GetReadableSpace() @@ -1200,7 +1204,24 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) ASSERT(!"Read wrong number of bytes!"); m_Client->PacketError(PacketType); } - } // while (true) + } // for(ever) + + // Log any leftover bytes into the logfile: + if (g_ShouldLogCommIn && (m_ReceivedData.GetReadableSpace() > 0)) + { + AString AllData; + int OldReadableSpace = m_ReceivedData.GetReadableSpace(); + m_ReceivedData.ReadAll(AllData); + m_ReceivedData.ResetRead(); + m_ReceivedData.SkipRead(m_ReceivedData.GetReadableSpace() - OldReadableSpace); + ASSERT(m_ReceivedData.GetReadableSpace() == OldReadableSpace); + AString Hex; + CreateHexDump(Hex, AllData.data(), AllData.size(), 16); + m_CommLogFile.Printf("There are %d (0x%x) bytes of non-parse-able data left in the buffer:\n%s", + m_ReceivedData.GetReadableSpace(), m_ReceivedData.GetReadableSpace(), Hex.c_str() + ); + m_CommLogFile.Flush(); + } } @@ -1881,7 +1902,7 @@ cProtocol172::cPacketizer::~cPacketizer() m_Out.CommitRead(); // Log the comm into logfile: - if (g_ShouldLogComm) + if (g_ShouldLogCommOut) { AString Hex; ASSERT(DataToSend.size() > 0); diff --git a/src/main.cpp b/src/main.cpp index 0f6895d03..9acc7db3a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -19,8 +19,11 @@ bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so -/** If set to true, the protocols will log each player's communication to a separate logfile */ -bool g_ShouldLogComm; +/** If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile */ +bool g_ShouldLogCommIn; + +/** If set to true, the protocols will log each player's outgoing (S->C) communication to a per-connection logfile */ +bool g_ShouldLogCommOut; @@ -242,7 +245,24 @@ int main( int argc, char **argv ) (NoCaseCompare(argv[i], "/logcomm") == 0) ) { - g_ShouldLogComm = true; + g_ShouldLogCommIn = true; + g_ShouldLogCommOut = true; + } + if ( + (NoCaseCompare(argv[i], "/commlogin") == 0) || + (NoCaseCompare(argv[i], "/comminlog") == 0) || + (NoCaseCompare(argv[i], "/logcommin") == 0) + ) + { + g_ShouldLogCommIn = true; + } + if ( + (NoCaseCompare(argv[i], "/commlogout") == 0) || + (NoCaseCompare(argv[i], "/commoutlog") == 0) || + (NoCaseCompare(argv[i], "/logcommout") == 0) + ) + { + g_ShouldLogCommOut = true; } } -- cgit v1.2.3