From dde641ce83de474187102f0efbbced826673f54d Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 29 Jun 2014 11:36:38 +0100 Subject: Properly implemented enderchests --- src/WorldStorage/NBTChunkSerializer.cpp | 14 ++++++++++++++ src/WorldStorage/NBTChunkSerializer.h | 2 ++ src/WorldStorage/WSSAnvil.cpp | 21 +++++++++++++++++++++ src/WorldStorage/WSSAnvil.h | 1 + 4 files changed, 38 insertions(+) (limited to 'src/WorldStorage') diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index f35b38859..baf74d830 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -11,6 +11,7 @@ #include "FastNBT.h" #include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/EnderChestEntity.h" #include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" #include "../BlockEntities/DropperEntity.h" @@ -189,6 +190,18 @@ void cNBTChunkSerializer::AddChestEntity(cChestEntity * a_Entity) +void cNBTChunkSerializer::AddEnderChestEntity(cEnderChestEntity * a_Entity) +{ + m_Writer.BeginCompound(""); + AddBasicTileEntity(a_Entity, "EnderChest"); + // No need to store anything more + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddDispenserEntity(cDispenserEntity * a_Entity) { m_Writer.BeginCompound(""); @@ -820,6 +833,7 @@ void cNBTChunkSerializer::BlockEntity(cBlockEntity * a_Entity) case E_BLOCK_CHEST: AddChestEntity ((cChestEntity *) a_Entity); break; case E_BLOCK_DISPENSER: AddDispenserEntity ((cDispenserEntity *) a_Entity); break; case E_BLOCK_DROPPER: AddDropperEntity ((cDropperEntity *) a_Entity); break; + case E_BLOCK_ENDER_CHEST: AddEnderChestEntity ((cEnderChestEntity *) a_Entity); break; case E_BLOCK_FLOWER_POT: AddFlowerPotEntity ((cFlowerPotEntity *) a_Entity); break; case E_BLOCK_FURNACE: AddFurnaceEntity ((cFurnaceEntity *) a_Entity); break; case E_BLOCK_HOPPER: AddHopperEntity ((cHopperEntity *) a_Entity); break; diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 112afc27e..a4c95f540 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -21,6 +21,7 @@ class cEntity; class cBlockEntity; class cBoat; class cChestEntity; +class cEnderChestEntity; class cCommandBlockEntity; class cDispenserEntity; class cDropperEntity; @@ -93,6 +94,7 @@ protected: // Block entities: void AddBasicTileEntity(cBlockEntity * a_Entity, const char * a_EntityTypeID); void AddChestEntity (cChestEntity * a_Entity); + void AddEnderChestEntity(cEnderChestEntity * a_Entity); void AddDispenserEntity(cDispenserEntity * a_Entity); void AddDropperEntity (cDropperEntity * a_Entity); void AddFurnaceEntity (cFurnaceEntity * a_Furnace); diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 9870c144a..e6170f8b7 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -16,6 +16,7 @@ #include "../StringCompression.h" #include "../BlockEntities/ChestEntity.h" +#include "../BlockEntities/EnderChestEntity.h" #include "../BlockEntities/CommandBlockEntity.h" #include "../BlockEntities/DispenserEntity.h" #include "../BlockEntities/DropperEntity.h" @@ -583,6 +584,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntityList & a_BlockEntities, con if (strncmp(a_NBT.GetData(sID), "Chest", a_NBT.GetDataLength(sID)) == 0) { LoadChestFromNBT(a_BlockEntities, a_NBT, Child); + } + else if (strncmp(a_NBT.GetData(sID), "EnderChest", a_NBT.GetDataLength(sID)) == 0) + { + } else if (strncmp(a_NBT.GetData(sID), "Control", a_NBT.GetDataLength(sID)) == 0) { @@ -762,6 +767,22 @@ void cWSSAnvil::LoadChestFromNBT(cBlockEntityList & a_BlockEntities, const cPars +void cWSSAnvil::LoadEnderChestFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) +{ + ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); + int x, y, z; + if (!GetBlockEntityNBTPos(a_NBT, a_TagIdx, x, y, z)) + { + return; + } + std::auto_ptr EnderChest(new cEnderChestEntity(x, y, z, m_World)); + a_BlockEntities.push_back(EnderChest.release()); +} + + + + + void cWSSAnvil::LoadDispenserFromNBT(cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx) { ASSERT(a_NBT.GetType(a_TagIdx) == TAG_Compound); diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h index 7542a828a..45fea70b6 100644 --- a/src/WorldStorage/WSSAnvil.h +++ b/src/WorldStorage/WSSAnvil.h @@ -134,6 +134,7 @@ protected: void LoadItemGridFromNBT(cItemGrid & a_ItemGrid, const cParsedNBT & a_NBT, int a_ItemsTagIdx, int s_SlotOffset = 0); void LoadChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); + void LoadEnderChestFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadDispenserFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadDropperFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); void LoadFlowerPotFromNBT (cBlockEntityList & a_BlockEntities, const cParsedNBT & a_NBT, int a_TagIdx); -- cgit v1.2.3