From c7c3724a3ee0e7a77fe9924ad25c36b6ec8fdd14 Mon Sep 17 00:00:00 2001 From: andrew Date: Sun, 11 May 2014 14:57:06 +0300 Subject: Statistic Manager --- src/WorldStorage/StatSerializer.cpp | 126 ++++++++++++++++++++++++++++++++++++ src/WorldStorage/StatSerializer.h | 53 +++++++++++++++ 2 files changed, 179 insertions(+) create mode 100644 src/WorldStorage/StatSerializer.cpp create mode 100644 src/WorldStorage/StatSerializer.h (limited to 'src/WorldStorage') diff --git a/src/WorldStorage/StatSerializer.cpp b/src/WorldStorage/StatSerializer.cpp new file mode 100644 index 000000000..5c6724c60 --- /dev/null +++ b/src/WorldStorage/StatSerializer.cpp @@ -0,0 +1,126 @@ + +// StatSerializer.cpp + + +#include "Globals.h" +#include "StatSerializer.h" + +#include "../Statistics.h" + +#include + + + + + +cStatSerializer::cStatSerializer(const AString& a_WorldName, const AString& a_PlayerName, cStatManager* a_Manager) + : m_Manager(a_Manager) +{ + AString StatsPath; + Printf(StatsPath, "%s/stats", a_WorldName.c_str()); + + m_Path = StatsPath + "/" + a_PlayerName + ".dat"; + + /* Ensure that the directory exists. */ + cFile::CreateFolder(FILE_IO_PREFIX + StatsPath); +} + + + + + +bool cStatSerializer::Load(void) +{ + AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path); + if (Data.empty()) + { + return false; + } + + Json::Value Root; + Json::Reader Reader; + + if (Reader.parse(Data, Root, false)) + { + return LoadStatFromJSON(Root); + } + + return false; +} + + + + + +bool cStatSerializer::Save(void) +{ + Json::Value Root; + SaveStatToJSON(Root); + + cFile File; + if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmWrite)) + { + return false; + } + + Json::StyledWriter Writer; + AString JsonData = Writer.write(Root); + + File.Write(JsonData.data(), JsonData.size()); + File.Close(); + + return true; +} + + + + + +void cStatSerializer::SaveStatToJSON(Json::Value & a_Out) +{ + for (unsigned int i = 0; i < (unsigned int)statCount; ++i) + { + StatValue Value = m_Manager->GetValue((eStatistic) i); + + if (Value != 0) + { + const AString & StatName = cStatInfo::GetName((eStatistic) i); + + a_Out[StatName] = Value; + } + } +} + + + + + +bool cStatSerializer::LoadStatFromJSON(const Json::Value & a_In) +{ + m_Manager->Reset(); + + for (Json::ValueIterator it = a_In.begin() ; it != a_In.end() ; ++it) + { + AString StatName = it.key().asString(); + + eStatistic StatType = cStatInfo::GetType(StatName); + + if (StatType == statInvalid) + { + LOGWARNING("Invalid statistic type %s", StatName.c_str()); + continue; + } + + m_Manager->SetValue(StatType, (*it).asInt()); + } + + return true; +} + + + + + + + + diff --git a/src/WorldStorage/StatSerializer.h b/src/WorldStorage/StatSerializer.h new file mode 100644 index 000000000..43514465b --- /dev/null +++ b/src/WorldStorage/StatSerializer.h @@ -0,0 +1,53 @@ + +// StatSerializer.h + +// Declares the cStatSerializer class that is used for saving stats into JSON + + + + + +#pragma once + +#include "json/json.h" + + + + + +// fwd: +class cStatManager; + + + + +class cStatSerializer +{ +public: + + cStatSerializer(const AString& a_WorldName, const AString& a_PlayerName, cStatManager* a_Manager); + + bool Load(void); + + bool Save(void); + + +protected: + + void SaveStatToJSON(Json::Value & a_Out); + + bool LoadStatFromJSON(const Json::Value & a_In); + + +private: + + cStatManager* m_Manager; + + AString m_Path; + + +} ; + + + + -- cgit v1.2.3